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141. The problem with Vehicles and lack of purpose..... and AV - in General Discussions [original thread]
Sorex Yel wrote: Nailed it. In EVE it's common for massive numbers of smaller ships to engage a larger ship or a small group of larger ships. In a 16v16 game, this asymmetrical balance methodology does not work . Either vehicles need to requ...
- by Monkey MAC - at 2015.01.13 11:41:00
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142. The problem with Vehicles and lack of purpose..... and AV - in General Discussions [original thread]
I'm obviously a little late to the party here so forgive me, if younhave heard all this before. 1) A single AVer should absolutely be capable of destroying your Incubus/Python much like the HAV an ADS is a vehicles mainly for solo pilots. This ma...
- by Monkey MAC - at 2015.01.13 11:30:00
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143. Giant ship crashed onto a planet - in General Discussions [original thread]
It's one ofmthe new cruisers introduced in rubicon, "Sisters of EvE". Would be about the right size.
- by Monkey MAC - at 2015.01.10 12:01:00
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144. Dust has gotten so BORING. - in General Discussions [original thread]
Bandwidth is an important feature that stops equipment spam, ant's nesting and people playing roles only until they get to a supply depot. Uplinks aren't fit for purpose anyways, nor should they be. We need a shake up, on our transport vehicles, ...
- by Monkey MAC - at 2015.01.10 11:55:00
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145. LAVS need a nerf - in General Discussions [original thread]
Bit extreme? That said I have had it up to the gills with your stereotypical heavy, who gets in said LAV drives into your face, gets out and blaps you. And if you outskill them they jump back in drive and try again when you aren't ready. Vehicle...
- by Monkey MAC - at 2015.01.09 18:01:00
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146. Logis Aren't Doing Thier Jobs - in General Discussions [original thread]
Flint Beastgood III wrote: Monkey MAC wrote: long post with good points Yeah, TEAM communication is not where it needs to be to really achieve this, until we get Team Deploy it's a lost cause. What I'd like is to have an uplink MODULE ...
- by Monkey MAC - at 2015.01.07 22:07:00
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147. Logis Aren't Doing Thier Jobs - in General Discussions [original thread]
That doesn't mean Logis aren't doing their jobs it means the whole battlefront logistics is messed up. I'm not talking about the Logistics suit here I'm talking about ACTUAL logistics. The game is too dependent upon uplinks to keep players near t...
- by Monkey MAC - at 2015.01.07 18:52:00
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148. Vehicles users don't want Pilot suits - in General Discussions [original thread]
Aah I missed this, spkr's incoherent whining about because nobody is him or his friend Taki they shouldn't get a say as to how vehicles work, yet they are allowed to say how Infantry works, loving that logic. Now I'm not saying that Spkr is entir...
- by Monkey MAC - at 2015.01.07 11:32:00
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149. Could I please get an official explanation on 'super strafers... - in General Discussions [original thread]
From my understanding KBM's use an emulated input so that using them creates acceleration and deceleration, so it SHOULDN'T be that, though I would love someone to test that for me. However, it's possible that if you falsify a keyboard as a contr...
- by Monkey MAC - at 2015.01.06 23:55:00
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150. Vehicles users don't want Pilot suits - in General Discussions [original thread]
Well think about it, the intention for pilot suits is for them to be weak, to be pointless without the vehicle. Compare this to a heavy which works outside the vehicle, works in the vehicle, comes with a heavy weapon and plenty of EHP. The way I ...
- by Monkey MAC - at 2015.01.06 23:38:00
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151. Should Logis Be Able To Rep Through Damage?? - in General Discussions [original thread]
ReGnYuM wrote: Monkey MAC wrote: ReGnYuM wrote: You Logi scum make me sick. You make it seem like you're making this huge grand sacrifice to ensure the survival of the Heavy suit, when you're basically farming WP for holding R1. The fac...
- by Monkey MAC - at 2015.01.01 23:42:00
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152. Should Logis Be Able To Rep Through Damage?? - in General Discussions [original thread]
ReGnYuM wrote: You Logi scum make me sick. You make it seem like you're making this huge grand sacrifice to ensure the survival of the Heavy suit, when you're basically farming WP for holding R1. The fact that repping is valued more then actu...
- by Monkey MAC - at 2015.01.01 19:01:00
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153. Should Logis Be Able To Rep Through Damage?? - in General Discussions [original thread]
Umm? Mass Driver Locus Grenade Plasma Cannon Remote Explosives Flaylock Pistol TEAMWORK The tactic to which you refer is indeed annoying if like myself you are a lone wolfer, however, the tactic requires teamwork, that is multiple people working...
- by Monkey MAC - at 2015.01.01 13:29:00
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154. Zero Kills & Zero Deaths. Number 1 on the killboard... - in General Discussions [original thread]
al nize mk2 wrote: Monkey MAC wrote: Well it depends look at the warpoint break down. +50 Kill +25 Assist +60 Revive +25 Triage +30 Guardian +25 Team Spawn +10 Resupply +15 Intel Assist +100 Hack Terminal +50/25/12 Hack Terminal Assist +...
- by Monkey MAC - at 2014.12.29 14:07:00
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155. Zero Kills & Zero Deaths. Number 1 on the killboard... - in General Discussions [original thread]
Well it depends look at the warpoint break down. +50 Kill +25 Assist +60 Revive +25 Triage +30 Guardian +25 Team Spawn +10 Resupply +15 Intel Assist +100 Hack Terminal +50/25/12 Hack Terminal Assist +50 Hack Installation +25/12 Hack Installati...
- by Monkey MAC - at 2014.12.29 12:58:00
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156. How many would agree? - in General Discussions [original thread]
Pokey Dravon wrote: LUGMOS wrote: Sir Dukey wrote: CPU PG buff vehicles. AV will remain potent AF. Agree. There would only be a marginal increase in vehicle effectivity, but will make way for more creative or diverse fittings. You c...
- by Monkey MAC - at 2014.12.02 11:25:00
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157. Should Swarm launchers lock on Heavies? - in General Discussions [original thread]
Yes but only if they reach above 1500eHP. At this point they will survive direct damage from a whole volley, without damage resistances. The range would also have to shortened against infantry, 30m tops.
- by Monkey MAC - at 2014.12.02 11:14:00
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158. Assault Combat rifle Minmatar fit suggestions? - in General Discussions [original thread]
Apothecary Za'ki wrote: Monkey MAC wrote: Depends I run almost exclusively in Minmatar Assault suits. So I'll give you my most used ones. MN-AS-STD-ACR 1x STD Min Assault 1x Assault Combat Rifle 1x Ion Pistol 1x Remote Explosive 2x Shield E...
- by Monkey MAC - at 2014.12.01 14:35:00
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159. Assault Combat rifle Minmatar fit suggestions? - in General Discussions [original thread]
Depends I run almost exclusively in Minmatar Assault suits. So I'll give you my most used ones. MN-AS-STD-ACR 1x STD Min Assault 1x Assault Combat Rifle 1x Ion Pistol 1x Remote Explosive 2x Shield Extender 1x Reactive Plate 1x Armour Repairer MI...
- by Monkey MAC - at 2014.12.01 10:49:00
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160. Is DS ramming a problem? - in General Discussions [original thread]
It's not necessarily a problem, it's just real frikkkn annoying. A few things could be done to alert pilots to the large hulk of metal that is careering towards him. But unless they are using an ADS themselves to ram you with, a simple feint is a...
- by Monkey MAC - at 2014.12.01 08:26:00
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