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1181. who still loves 1.8 ? - in General Discussions [original thread]
I like it! Can't wait till the Evolution build now.
- by Monkey MAC - at 2014.04.02 10:58:00
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1182. You know the AR is **** - in General Discussions [original thread]
While the maths suggest otherwise the AR is still incredibly effective and still incredibly popular. So it must be effective enough against the other rifles otherwise so many people wouldn't use it. Also don't forget most people aren't shooting t...
- by Monkey MAC - at 2014.04.02 10:55:00
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1183. Is the redline the counter ADS? Makiing it balanced? - in General Discussions [original thread]
8213 wrote: Alena Ventrallis wrote: The problem wasn't range, it was elevation. If they had kept the range and lowered elevation, then things would have been more balanced. Also, try seeing anything higher than 100m in an ADS, let alone hit...
- by Monkey MAC - at 2014.04.02 10:38:00
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1184. Is the redline the counter ADS? Makiing it balanced? - in General Discussions [original thread]
Add Swarm Launcher Turrets. Range 300m Elevation: 90-¦ Sorted As for the OP stop whining you don't have your crutch anymore. With the Hardener Nerfs a Forge Gun is enough to deal with 80% of Assault Dropship Pilots. Get over it.
- by Monkey MAC - at 2014.04.02 10:34:00
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1185. 2 hours and 30 minutes = - in General Discussions [original thread]
OmniMerc wrote: dude good players get 200k a match per mbush game which is about 10 mins you must be doing things soooo wrong to make that litle profit Most people get 200K, good players get 260K and that's net profit not gross profit. You ...
- by Monkey MAC - at 2014.04.01 23:11:00
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1186. Stupid cloaks. Idea for more stupid... - in General Discussions [original thread]
Shield Bubbles are in the Works, deployed like a nanohive allows you to rez and rep nearby enemies without that damn sniper getting everyone 25 times. No Jump Jets EVER, nor Jump pads, or any jump anything. Deployable cover is regularly discussed ...
- by Monkey MAC - at 2014.04.01 22:59:00
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1187. I figured out why Sentinel suits have so much fitting space. - in General Discussions [original thread]
I-Shayz-I wrote: Someone at CCP still thinks Reactive and Ferroscale plates are actually viable. With those fitting costs of course heavies would need more fitting space. But the reality is we only ever use advanced plates and complex repper...
- by Monkey MAC - at 2014.04.01 22:31:00
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1188. LR vs RR - in General Discussions [original thread]
Me 350 EHP with laser rifle gets a 900 EHP Caldari Sentinel down to 10 Armour. Laser Rifle all the way, as it should be.
- by Monkey MAC - at 2014.04.01 22:22:00
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1189. Cloaked Shotty Scouts - in General Discussions [original thread]
AfroSunshineY Cyou feel ce wrote: Monkey MAC wrote: You may not understand it, but When a scout with more EHP than me who still has a cloak can shoot while still being cloaked. Its rather game-breaking, why do you think. 1) Half the Communi...
- by Monkey MAC - at 2014.04.01 17:34:00
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1190. Cloaked Shotty Scouts - in General Discussions [original thread]
You may not understand it, but When a scout with more EHP than me who still has a cloak can shoot while still being cloaked. Its rather game-breaking, why do you think. 1) Half the Community had an Uprising about the original cloak implementation...
- by Monkey MAC - at 2014.04.01 17:20:00
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1191. DUST 514 ANNOUNCED FOR PS4 - in General Discussions [original thread]
Its after midday the jokes on you.
- by Monkey MAC - at 2014.04.01 17:14:00
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1192. Will PvE effect PC or FW? - in General Discussions [original thread]
ZDub 303 wrote: Monkey MAC wrote: If owning more districts is not considerably harder then holding 1 district, you'd ge a monopoly very very quickly. How do you not see that. PC itself needs a rework anyway, there needs to be more focus on o...
- by Monkey MAC - at 2014.04.01 14:32:00
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1193. CCP hotfixing slot layouts makes me wonder... - in General Discussions [original thread]
Well there are 2 maps that were nearly finished months ago. So expect at least 3 Pilot suits have been in the works since forever.
- by Monkey MAC - at 2014.04.01 14:12:00
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1194. Will PvE effect PC or FW? - in General Discussions [original thread]
ZDub 303 wrote: Vrain Matari wrote: What i want to see is a drone infestation mechanic that scales geometrically with # of districts held & amount of infrastucture development(not even a variable now, i know). Maybe this would apply to a...
- by Monkey MAC - at 2014.04.01 14:05:00
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1195. Will PvE effect PC or FW? - in General Discussions [original thread]
ZDub 303 wrote: Monkey MAC wrote: ZDub 303 wrote: I don't see a point... Drone Infestations, unless they occurred extremely frequently would just get cleared out by the owning corporation. I mean they would literally have to spawn every 4...
- by Monkey MAC - at 2014.04.01 13:59:00
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1196. Will PvE effect PC or FW? - in General Discussions [original thread]
ZDub 303 wrote: I don't see a point... Drone Infestations, unless they occurred extremely frequently would just get cleared out by the owning corporation. I mean they would literally have to spawn every 4 hours or so with high penalties if they...
- by Monkey MAC - at 2014.04.01 13:31:00
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1197. Unreal Engine 4 - in General Discussions [original thread]
Not yet, we have still to push this engine to its limits. Although I imagine a small dev team are probably workin on it.
- by Monkey MAC - at 2014.04.01 12:57:00
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1198. Will PvE effect PC or FW? - in General Discussions [original thread]
I think there is capacity for both. Public Matches clearing infestations for NPC Corps and the like. This would stop FW being effected as it would rather hard to balance. As for PC districts, yes drone infestations would be a big thing, unless th...
- by Monkey MAC - at 2014.04.01 12:36:00
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1199. The Roit Shield. - in General Discussions [original thread]
So a heavy equips a HMG and a Riot Shield, walks down a long corridor without taking damage until he js in range and blaps everyone in sight? I can't say anything wrong with that. Make it a Heavy Weapon, then it might nearly be balanced.
- by Monkey MAC - at 2014.04.01 11:44:00
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1200. the sadest thing in dust - in General Discussions [original thread]
Faunher wrote: Monkey MAC wrote: The reason it travels so slow is down to physics. No Rifiling + Extremely Dense Rounds + Lack of AeroDynamic tunning + Different Gravity/Atmospheres + Different Quantities of Dark Matter. Hell there is no gu...
- by Monkey MAC - at 2014.04.01 11:27:00
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