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          SgtMajSquish MLBJ 
          Consolidated Dust
  227
  
          
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        Posted - 2014.12.01 06:40:00 -
          [1] - Quote 
          
           
          I have been practicing a lot of flying with a heavily tanked Grim and recently did the equivalent of a vertical headbutt to an ADS that was causing me problems. I don't see an issue with it, and honestly kinda want points for destroying it. Anyone else feel this way? Squeezed 120mm plates on my grim.  
 Pffft....... Proto Suits lol
Adv Omni Merc is the way to go 
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          Operative 1174 Uuali 
          The Unholy Legion Of DarkStar DARKSTAR ARMY
  143
  
          
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        Posted - 2014.12.01 06:42:00 -
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          A regular DS has every right to fight by ramming. It isn't that easy to ram.
 I'm better than laser focused; I'm hybrid focused. 
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          DUST Fiend 
          Onslaught Inc RISE of LEGION
  15310
  
          
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        Posted - 2014.12.01 06:46:00 -
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          If enemy dropships showed up on radar a bit sooner it wouldn't be much of an issue. Its kind of lame loosing so much ISK to some talentless moron who pops on radar just a moment before slamming into you, but it is what it is
 Flight Academy coming soon(tm) to my YouTube 
WoD 514 
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          SgtMajSquish MLBJ 
          Consolidated Dust
  227
  
          
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        Posted - 2014.12.01 06:48:00 -
          [4] - Quote 
          
           
          I dont resort to it often because i am trying to fill the void that was the Logistics Dropship. Tanked and a CRU, i am trying to be a constant trusted spawn
 Pffft....... Proto Suits lol
Adv Omni Merc is the way to go 
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          Cat Merc 
          Onslaught Inc RISE of LEGION
  13468
  
          
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        Posted - 2014.12.01 06:50:00 -
          [5] - Quote 
          
           
          Does the 80m scan range apply to dropships? If so, that should be enough of a warning.
 Feline overlord of all humans - CAT MERC  
n+ÅS¦¦Gùò GÇ+GÇ+ GùòS¦¦n++ 
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          Soraya Xel 
          Abandoned Privilege Top Men.
  4877
  
          
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        Posted - 2014.12.01 07:17:00 -
          [6] - Quote 
          
           
          No. There is no problem with dropship ramming.
 CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback. 
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          Bright Cloud 
          Namtar Elite Gallente Federation
  597
  
          
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        Posted - 2014.12.01 07:49:00 -
          [7] - Quote 
          
           
          Why use a dropship if easy mode swarms are more reliable?
 Bright is the opposite of dark! Who would have thought of that?! 
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          Apothecary Za'ki 
          Biomass Positive
  2214
  
          
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        Posted - 2014.12.01 07:56:00 -
          [8] - Quote 
          
           
          Operative 1174 Uuali wrote:A regular DS has every right to fight by ramming. It isn't that easy to ram.   i thnk the OP may have ment gallente DS's ram caldari DS's and kill them with out takeing much damage at all
 #[[LogiBro ADV/PRO]] [[Level 2 Forum Warrior]] [[Level 2 Forum Pariah]] 
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          Blueprint For Murder 
          Storm Wind Strikeforce Caldari State
  413
  
          
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        Posted - 2014.12.01 07:59:00 -
          [9] - Quote 
          
           
          I would like some points for it as well.
 21 day fast 11/28/14 Life-$ 
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          Pvt Numnutz 
          Prophets of the Velocirapture
  2013
  
          
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        Posted - 2014.12.01 08:13:00 -
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          Well if you want points for ramming I want to be able to run into you with my assault suit on the ground and have you die, and get points for it.
 Master Skyshark rider 
Kaalaka dakka tamer 
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          Joel II X 
          Bacon with a bottle of Quafe
  4856
  
          
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        Posted - 2014.12.01 08:20:00 -
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          It is not a problem. Mostly because I survive the impact and the opponent does not. | 
      
      
      
          
          Tesfa Alem 
          Death by Disassociation
  471
  
          
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        Posted - 2014.12.01 08:23:00 -
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          Yes it is a problem. Not even going to get into ADS vs scrubbies like yourself. Yes i hate it, yes its tactic regularly employed. But the core of why it works is:
  - Collision is broken on dropships and is a known issue.
  - Dropships regress by tier in terms of HP and slots
  - AV turrets (rail and missile) are in a bad spot and need to be reworked.
  Give me effective AV, yeah it will suck if you get me, but I should be able to do to you what a tank does to kamikaze LAVS and blow you to bits.
  Instead its you make a dumb pass, i fire a few rounds at you, you make another clumsy pass, i fire a few more, you run to the red line to try again. You manage to tap a dropship just a tiny bit and "HAHAHAHA I MANAGED TO NUDGE YOU!" 
  It the same B.S as the old LAVs that used to kill you if they clipped you at any speed.
 Redline for Thee, but no Redline for Me. 
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          Tesfa Alem 
          Death by Disassociation
  471
  
          
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        Posted - 2014.12.01 08:24:00 -
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          Cat Merc wrote:Does the 80m scan range apply to dropships? If so, that should be enough of a warning.  
  No, it doesn't. And no its not.
 Redline for Thee, but no Redline for Me. 
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          Monkey MAC 
          Rough Riders..
  3562
  
          
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        Posted - 2014.12.01 08:26:00 -
          [14] - Quote 
          
           
          It's not necessarily a problem, it's just real frikkkn annoying. A few things could be done to alert pilots to the large hulk of metal that is careering towards him.
  But unless they are using an ADS themselves to ram you with, a simple feint is all that is required to dodge them, they have to much momentum to correct if they get it wrong.
  Also stay closer to the ground, it's feels uninstintinctive, but if you keep lower to the ground your assailant more often than not crashes into it, where their remaining eHP is easy pickings.
  My faviroute match was after taking on 3 DS rammers and still winning. You just have to think, if they are pulling out a DS as opposed to swarms, you have causing enouh ruckus to threaten their victory, which is a good thing.
 They call me the Monkey - I like to jump off sh** and piss RE's all over your tank! 
Monkey Mac - Forum Warrior Lvl 3 
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          Stevez Wingyip 
          Krullefor Organization Minmatar Republic
  11
  
          
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        Posted - 2014.12.01 09:39:00 -
          [15] - Quote 
          
           
          SgtMajSquish MLBJ wrote:I have been practicing a lot of flying with a heavily tanked Grim and recently did the equivalent of a vertical headbutt to an ADS that was causing me problems. I don't see an issue with it, and honestly kinda want points for destroying it. Anyone else feel this way? Squeezed 120mm plates on my grim.    
  Learn to fly better. If he is skilled enough to fly into you, you need to be skilled enough to avoid it. | 
      
      
      
          
          DUST Fiend 
          Onslaught Inc RISE of LEGION
  15313
  
          
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        Posted - 2014.12.01 10:04:00 -
          [16] - Quote 
          
           
          Soraya Xel wrote:No. There is no problem with dropship ramming.   Thanks for your input, now go grab us a real pilot to talk with
 Flight Academy coming soon(tm) to my YouTube 
WoD 514 
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          J0LLY R0G3R 
          And the ButtPirates
  1282
  
          
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        Posted - 2014.12.01 10:38:00 -
          [17] - Quote 
          
           
          The air equivalent to jihad jeep? 
  Nope, not a problem. They should use their eyes to scan the horizon for the approaching doom instead of just floating above ants. XD
 TLDR : Last Dust Montage 
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          Operative 1174 Uuali 
          The Unholy Legion Of DarkStar DARKSTAR ARMY
  144
  
          
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        Posted - 2014.12.01 12:51:00 -
          [18] - Quote 
          
           
          DUST Fiend wrote:If enemy dropships showed up on radar a bit sooner it wouldn't be much of an issue. Its kind of lame loosing so much ISK to some talentless moron who pops on radar just a moment before slamming into you, but it is what it is  
 
  Talentless? In a regular DS? No front mounted weapon. HELLO! It takes a bit of talent to effectively ram and survive it.
  Also, these whiners in DUST wouldn't last a day in EVE. Ramming is a standard tactic in EVE. Doesn't matter if it damages or just knocks around.
  Even if ramming was made like EVE you'd still be able to knock another ship around and make it hit something or slam to the ground if not annoy it.
 I'm better than laser focused; I'm hybrid focused. 
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          Zindorak 
          G0DS AM0NG MEN General Tso's Alliance
  1384
  
          
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        Posted - 2014.12.01 12:53:00 -
          [19] - Quote 
          
           
          Yes
 Pokemon master and Tekken Lord
Give me da iskiez
Gk0 Scout yay :)
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          Moochie Cricket 
          Fatal Absolution General Tso's Alliance
  850
  
          
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        Posted - 2014.12.01 13:27:00 -
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          Soraya Xel wrote:No. There is no problem with dropship ramming.   It is a problem when the dropship that is ramming does not die but the one that was rammed does (armor vs shield).
 FOR THE STATE 
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          Atiim 
          Titans of Phoenix
  14060
  
          
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        Posted - 2014.12.01 13:59:00 -
          [21] - Quote 
          
           
          Pvt Numnutz wrote:Well if you want points for ramming I want to be able to run into you with my assault suit on the ground and have you die, and get points for it.    Well if you put some MyroFibs on it...
 The 1st Matari Commando 
-HAND 
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          DUST Fiend 
          Onslaught Inc RISE of LEGION
  15319
  
          
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        Posted - 2014.12.01 13:59:00 -
          [22] - Quote 
          
           
          Operative 1174 Uuali wrote:DUST Fiend wrote:If enemy dropships showed up on radar a bit sooner it wouldn't be much of an issue. Its kind of lame loosing so much ISK to some talentless moron who pops on radar just a moment before slamming into you, but it is what it is  Talentless? In a regular DS? No front mounted weapon. HELLO! It takes a bit of talent to effectively ram and survive it. Also, these whiners in DUST wouldn't last a day in EVE. Ramming is a standard tactic in EVE. Doesn't matter if it damages or just knocks around. Even if ramming was made like EVE you'd still be able to knock another ship around and make it hit something or slam to the ground if not annoy it.   LMAO
  The fact thay you think its hard just shows the green behind your ears. Go log some more flight time bro, you need it. I never once have EVER said its not legit, I just call it what it is: a desperation move made by talentless scrubs, and the occasional pilot looking to troll.
  And LMFAO at EVE "ramming". That's just rich
 Flight Academy coming soon(tm) to my YouTube 
WoD 514 
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          Xocoyol Zaraoul 
          Superior Genetics
  2801
  
          
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        Posted - 2014.12.01 14:14:00 -
          [23] - Quote 
          
           
          Operative 1174 Uuali wrote:Also, these whiners in DUST wouldn't last a day in EVE. Ramming is a standard tactic in EVE. Doesn't matter if it damages or just knocks around.  
  In EVE, ramming is available to literally everyone, in DUST literally half of the dropships (Caldari) don't have access to it as a tactic. EVE also has full racial parity and is properly balanced for the most part, unlike DUST where AV and vehicles is such a hot mess it's ridiculous to say the least.
  There's also huge difference between OHK a target irregardless of EHP differences, and destroying someone's alignment.
  Also stop comparing an FPS with EVE, I play both religiously and it's a terrible comparison for mechanic-based reasoning.
 "You see those red dots over there?
Go and shoot them until you see a +50 on the screen" - Arkena Wyrnspire 
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          DUST Fiend 
          Onslaught Inc RISE of LEGION
  15322
  
          
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        Posted - 2014.12.01 14:19:00 -
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          Xocoyol Zaraoul wrote:Operative 1174 Uuali wrote:Also, these whiners in DUST wouldn't last a day in EVE. Ramming is a standard tactic in EVE. Doesn't matter if it damages or just knocks around.  In EVE, ramming is available to literally everyone, in DUST literally half of the dropships (Caldari) don't have access to it as a tactic. EVE also has full racial parity and is properly balanced for the most part, unlike DUST where AV and vehicles is such a hot mess it's ridiculous to say the least.   Your ship also autopaths to your target.......and it does nothing but mildly inconvenience your opponent in most cases. Its a rather niche tactic. Does it have its uses? Yes. Is it legit? Yes
  Is it even remotely comparable to DUST DS ramming? No
 Flight Academy coming soon(tm) to my YouTube 
WoD 514 
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          Kallas Hallytyr 
          Skullbreakers
  1036
  
          
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        Posted - 2014.12.01 14:20:00 -
          [25] - Quote 
          
           
          If the vehicle radar change helped, that would be nice, but by the time they've shown up and you've begun to react it's far too late; they'll hit or miss and there's extremely little the pilot on the receiving end can do to change it. As far as 'keeping an eye out' is concerned: infantry have cover in general, being the smallest unit on the field; HAVs can use terrain and speed to mitigate JLAVs to a degree, though it also requires some spacial awareness the radar change has helped quite a lot; a dropship has to mind below them (for AV/infantry and HAVs), above them (for rammers and enemy pilots) and all around them for terrain in general, all the while having a third of the screen taken up by the dropship's bulk.
  Quite simply anyone saying, "just pay more attention" is not understanding of all the variables involved. The worst part is, once you've detected a rammer you have a choice: do you let the rammer be, and pray to whatever god(s) you choose that they'll miss as you try to actually fight the battle and help your team; or do you burn up to the ceiling and watch, where they inevitably recall/hide for a minute until you've gone back to helping? 
  If you ignore them, you get smacked; if you watch them, you're out of the fight.
  If I had to suggest anything, I'd say extend the radar pick up range for dropships (as in, dropships show up far out, not that dropships pick things up farther) and look at the collision damage formula: a Grim/Inc can slam into something and lose maybe half shields, while a Python taps an aerial and dies immediately, or touches down more gently than a baby in a crib and takes 2000 shield damage.
 Alt of Halla Murr. Sentinel. 
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          CommanderBolt 
          KILL-EM-QUICK RISE of LEGION
  2612
  
          
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        Posted - 2014.12.01 14:35:00 -
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          Ramming should destroy both vehicles or only damage both vehicles.
  Being able to one hit a Python for instance in your cheap ass armour DS, kill them and then fly away to talk about it - is broken.
  It is a totally broken game mechanic, you know it is, we all know it is yet for some reason scrubs want to protect this broken gameplay mechanic.
  Why is it broken you ask?
  Simple - A shield ADS cannot attain the same levels of HP as an armour dropship. Additionally for some reason shield dropships take much more collision damage to their shields than armour dropships take to their armour hp.
  There are other factors such as risk vs reward however it is clear to anyone thinking subjectively that this is broken.
 "Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"  
MY LIFE FOR AIUR!
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          Pocket Rocket Girl 
          Psygod9
  104
  
          
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        Posted - 2014.12.01 14:59:00 -
          [27] - Quote 
          
           
          SgtMajSquish MLBJ wrote:I dont resort to it often because i am trying to fill the void that was the Logistics Dropship. Tanked and a CRU, i am trying to be a constant trusted spawn  
 
 
  umm lies, i was in a game with you a while ago and all you did was try to ram me and every game since then when i see you all you did was try to ram other drop ships.
 The Little Girl with the HMG 
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          Tweaksz 
          Algintal Core Gallente Federation
  113
  
          
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        Posted - 2014.12.01 15:01:00 -
          [28] - Quote 
          
           
          DUST Fiend wrote:If enemy dropships showed up on radar a bit sooner it wouldn't be much of an issue. Its kind of lame loosing so much ISK to some talentless moron who pops on radar just a moment before slamming into you, but it is what it is  
  I agree, adding some sort of radar extension to range would probably solve the ramming.
 
Pill Popping Madness! 
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          Blueprint For Murder 
          Storm Wind Strikeforce Caldari State
  419
  
          
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        Posted - 2014.12.01 15:08:00 -
          [29] - Quote 
          
           
          http://www.bing.com/videos/search?q=austin+powers+steamroller+scene&FORM=VIRE3#view=detail&mid=8886B73E3E26B91A5C3B8886B73E3E26B91A5C3B
 21 day fast 12/1/14 Life-$ 
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          Blueprint For Murder 
          Storm Wind Strikeforce Caldari State
  419
  
          
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        Posted - 2014.12.01 15:17:00 -
          [30] - Quote 
          
           
          In many cases it does destroy the ship and ck ships can do it with a hardener since they are faster makes them better at it. It isn't easy to ram unless the ads pilot is bad and tunnel visioning because the gk ships are slow as ****.
  Rammers unite everyone start useing ck ships so they can QQ about that.
   I think it you guys just don't like it that we take out the trash and your isk/sp doesn't protect you from your own failures.
 
 21 day fast 12/1/14 Life-$ 
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