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161. (Exploit) Swapping suits at supply depot mid fight - in General Discussions [original thread]
You currently have the beginnings of a fix in place. You'll notice that if you swap into a different fitting with the same base suit, you recieve no healing. Even if the HP values are different. For example, when playing the research facility do...
- by Monkey MAC - at 2014.11.27 12:59:00
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162. So how many of you think Heavies... - in General Discussions [original thread]
Heavy suits in vehicles are not the problem here, heavy suits are simply an accute form of the problem. The problem is the lack of penalty associated with entry and exits of vehicles. Not Just LAV's either. 1) Bricked Scouts jumping out a moving...
- by Monkey MAC - at 2014.11.26 00:23:00
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163. The thing about close matches is... - in General Discussions [original thread]
Syeven Reed wrote: I-Shayz-I wrote: Solution: Isk reward from time spent in battle should be based on a very gradual exponential graph What does that mean? (example numbers, probably not practical) 10 minutes - 50k 12 minutes - 60k 14 minu...
- by Monkey MAC - at 2014.11.24 10:26:00
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164. The thing about close matches is... - in General Discussions [original thread]
Joseph Ridgeson wrote: "If both sides are Proto and are trying their absolute hardest with their absolute best gear, then how can it be a stomp?" Your argument is basically "Well, close fights require us to die a lot so we are just going to us...
- by Monkey MAC - at 2014.11.22 12:07:00
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165. What class should be the best slayer? - in General Discussions [original thread]
Fizzer XCIV wrote: 1.) Assaults should be the best a simply killing. Geared for pretty much nothing else. Excels in 1v1s. 2.) Commandos should be more versatile killers. Not quite as good at infantry vs infantry brawly combat as Assaults are, b...
- by Monkey MAC - at 2014.11.17 11:39:00
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166. The breach is following the same trend as the burst HMG - in General Discussions [original thread]
Fizzer XCIV wrote: Monkey MAC wrote: Doesn't the breach have the same DPS as a standard Assault Rifle? Not to mention . . . Identical Ranges Similar TTE Similar Dispersion and Kick Identical Reload Times Identical Damage Profile Prehaps be...
- by Monkey MAC - at 2014.11.17 11:30:00
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167. F**k the teleporting RE - in General Discussions [original thread]
deezy dabest wrote: REs have tons of issues. Blast radius too large (if in fact they are a/v as they claim this is not needed) If anything blast radius is too small (smaller than a grenade), furthermore the blast radius has a further tenden...
- by Monkey MAC - at 2014.11.17 10:34:00
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168. F**k the teleporting RE - in General Discussions [original thread]
shaman oga wrote: Gavr1lo Pr1nc1p wrote: RE's are fine. However, Sentinel resistances aren't applying to equipment, so the RE insta pops them. As much as I hate heavy spam, there is a problem in the coding, and it needs to be fixed. To f...
- by Monkey MAC - at 2014.11.17 10:17:00
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169. The scout nerf.. are you serious? - in General Discussions [original thread]
This guy still going? Not to beat a dead horse or anything, but as so many people have told you, a cloak is not an offensive tool. And you certainly shouldn't be using it so you can one shot people with a shotty from 700 eHP PRO Scout (which is m...
- by Monkey MAC - at 2014.11.17 08:19:00
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170. The breach is following the same trend as the burst HMG - in General Discussions [original thread]
Doesn't the breach have the same DPS as a standard Assault Rifle? Not to mention . . . Identical Ranges Similar TTE Similar Dispersion and Kick Identical Reload Times Identical Damage Profile Prehaps before we try nerfing it into the ground we s...
- by Monkey MAC - at 2014.11.17 07:55:00
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171. I have finally realized what the Assault lacks - in General Discussions [original thread]
I would love to say that this were the case but we all know it's not. Firstly unlike a Scout an Assault at 70-60% eHP can still be effective, with skill you can take 100% health units and still win. My ADV min suits has 6HP/s AR and upwards of 25...
- by Monkey MAC - at 2014.11.10 11:00:00
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172. CPM Proposal on fixing ADS AV ability - in General Discussions [original thread]
Iron Wolf Saber wrote: Monkey MAC wrote: Horrendous anti-equipment capability? So why would I use this turret? Rail will be better for AV Missile will be better for infantry/equipment/general harassment It's effectively another attempt at...
- by Monkey MAC - at 2014.10.21 23:40:00
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173. CPM Proposal on fixing ADS AV ability - in General Discussions [original thread]
Horrendous anti-equipment capability? So why would I use this turret? Rail will be better for AV Missile will be better for infantry/equipment/general harassment It's effectively another attempt at the blaster turret. Which is terrible on drops...
- by Monkey MAC - at 2014.10.21 09:29:00
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174. AV squad - in General Discussions [original thread]
Racro 01 Arifistan wrote: me and hera kaunder demolish vehicles and everything else when we work together. lav with hera as gunner. bails at around the 100m marke from target. locks on and fires 1st volley or swarms. I drive up close and pers...
- by Monkey MAC - at 2014.10.07 10:19:00
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175. 3 million SP to spend is the ADS worth it Pilots? - in General Discussions [original thread]
To have a dropship that will last longer than a Minmatar Scout on steriods, your gonna need more than 3mill SP into it. First of all you need to decide shield or Armour, in the current iteration, shields all the way personally. You need will pow...
- by Monkey MAC - at 2014.10.07 09:08:00
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176. An overly serious discussion about farts. - in General Discussions [original thread]
You clearly have never lost your entire fortune to a bad dropship habit. You also clearly haven't flown recently.
- by Monkey MAC - at 2014.10.06 11:10:00
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177. A Question that might solve some problems ?! - in General Discussions [original thread]
valad II wrote: Apocalyptic Destroyer wrote: Tell that to the +700 Armor Cloaked scouts that Shotgun you in the face. I'm not talking about a 10% increase to CPU/PG maybe like 5% or 3% That would require unnecessary work from CCP to write...
- by Monkey MAC - at 2014.10.06 10:17:00
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178. Does any one else find this strange... - in General Discussions [original thread]
No no no, Minmatar are only the least technologically ADVANCED. Minmatar are in fact the best techies in the galaxy. After the EvE gate closed and the colonisits were forced to devolve, the Minmatar had the least technology on which to survive. T...
- by Monkey MAC - at 2014.10.06 00:10:00
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179. You should be rewarded based on K/D - in General Discussions [original thread]
Maken Tosch wrote: Pushing Charlie wrote: Maken Tosch wrote: Pushing Charlie wrote: Spkr4theDead wrote: If you want that, just go to Call of Duty. Stop trying to bring this game down to that level. Stop acting as if this game is...
- by Monkey MAC - at 2014.10.05 23:58:00
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180. You should be rewarded based on K/D - in General Discussions [original thread]
Pushing Charlie wrote: Monkey MAC wrote: Hah hah hah! Oh that's a good one. KDR is the most important stat in the game. Oh that'll keep me going for days! Now that my trolling is out of the way, their is actually some serious points under...
- by Monkey MAC - at 2014.10.05 23:55:00
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