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3561. Content is just as important as the core gameplay mechanics. - in General Discussions [original thread]
Nevermind
- by Monkey MAC - at 2013.09.20 21:51:00
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3562. I QQ Hard, so I need to HTFU. FG and PC - in General Discussions [original thread]
Knee 101 is fixing this issue by making rooftops uncampable! Your welcome!
- by Monkey MAC - at 2013.09.20 21:46:00
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3563. rellationship between tankers and their team - in General Discussions [original thread]
Michael Arck wrote: When did this hate relationship develop between troops and tanks? When tankers decided they should be one man machines of death, and not have to interact with anyone other than more tankers, despite playing a social cent...
- by Monkey MAC - at 2013.09.20 18:55:00
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3564. Stay in your weapon's "sweet-spot" and you won't die so much. - in General Discussions [original thread]
In my opinion, the reason the heavy is underpowered, or at least one of the reason's is because dropships are underpowered now I know what your thinking, how does the dropship effect a heavy? Well in when it comes to squad warfare a heavy is mo...
- by Monkey MAC - at 2013.09.20 18:05:00
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3565. Dust 514 - Soon TM is closer than you think! - in General Discussions [original thread]
CommanderBolt wrote: Monkey MAC wrote: and we can commend them on the amout of things they have actually done. We have just a few more months to the far future CCP, keep up the good work! LOL You must be ******* kidding me? They have ...
- by Monkey MAC - at 2013.09.20 17:16:00
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3566. Rapid Fire Mass Driver? Video - in General Discussions [original thread]
ratamaq doc wrote: Monkey MAC wrote: Its lag on his side, its the original desynch server error. You get from time to time, pull trigger ammo count goes down but shot appears .5 secs later. If you only lag for a short while then shots stackv...
- by Monkey MAC - at 2013.09.20 17:08:00
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3567. Rapid Fire Mass Driver? Video - in General Discussions [original thread]
Chunky Munkey wrote: Monkey MAC wrote: Its lag on his side, its the original desynch server error. You get from time to time, pull trigger ammo count goes down but shot appears .5 secs later. If you only lag for a short while then shots stac...
- by Monkey MAC - at 2013.09.20 13:30:00
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3568. Rapid Fire Mass Driver? Video - in General Discussions [original thread]
Its lag on his side, its the original desynch server error. You get from time to time, pull trigger ammo count goes down but shot appears .5 secs later. If you only lag for a short while then shots stackvand realease very quickly. it just happene...
- by Monkey MAC - at 2013.09.20 11:14:00
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3569. Dust 514 - Soon TM is closer than you think! - in General Discussions [original thread]
Calroon DeVil wrote: Why did the marketing screw up? You wouldn't want to waste millions of dollar/ euro on a campaign while knowing the product is a huge PoS, would you? All these great videos and then you log into this with half the content/ ...
- by Monkey MAC - at 2013.09.20 10:46:00
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3570. Forge Guns are Broken - in General Discussions [original thread]
Crimson Cerberes wrote: It should be super easy to fix the forge gun against infantry problem. Make it so that the crosshairs never go red against infantry, problem solved. Hmm, good point actually, very good point indeed!!
- by Monkey MAC - at 2013.09.20 00:28:00
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3571. Forge Guns are Broken - in General Discussions [original thread]
Master Jaraiya wrote: Monkey MAC wrote: Zahle Undt wrote: The forge guns ability to demolish infantry halfway (or sometimes all the way) across the map is ridiculous and needs to go, especially the freaking assault forge guns. You guys ca...
- by Monkey MAC - at 2013.09.20 00:18:00
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3572. Forge Guns are Broken - in General Discussions [original thread]
DootDoot wrote: Monkey MAC wrote: Funkmaster Whale wrote: You guys are talking about shelling money out for a monitor as if I spent thousands on hardware. I bought this monitor years ago and it probably cost less than your 52" HDTV. I use...
- by Monkey MAC - at 2013.09.20 00:15:00
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3573. Forge Guns are Broken - in General Discussions [original thread]
Zahle Undt wrote: The forge guns ability to demolish infantry halfway (or sometimes all the way) across the map is ridiculous and needs to go, especially the freaking assault forge guns. You guys can get hung up on Funkmaster's cross hairs or K...
- by Monkey MAC - at 2013.09.20 00:05:00
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3574. Forge Guns are Broken - in General Discussions [original thread]
DootDoot wrote: Monkey MAC wrote: First off splashnon FG is a little too much, A LITTLE. Secondly your telling me dust is easy mode when you have shelled out money for superior hardware, that gives you a physical tactical advantage? I mean...
- by Monkey MAC - at 2013.09.19 23:59:00
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3575. Forge Guns are Broken - in General Discussions [original thread]
Funkmaster Whale wrote: Monkey MAC wrote: Funkmaster Whale wrote: You guys are talking about shelling money out for a monitor as if I spent thousands on hardware. I bought this monitor years ago and it probably cost less than your 52" HDT...
- by Monkey MAC - at 2013.09.19 23:52:00
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3576. Forge Guns are Broken - in General Discussions [original thread]
Funkmaster Whale wrote: You guys are talking about shelling money out for a monitor as if I spent thousands on hardware. I bought this monitor years ago and it probably cost less than your 52" HDTV. I use the monitor for both PS3 and PC gaming,...
- by Monkey MAC - at 2013.09.19 23:46:00
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3577. Forge Guns are Broken - in General Discussions [original thread]
First off splashnon FG is a little too much, A LITTLE. Secondly your telling me dust is easy mode when you have shelled out money for superior hardware, that gives you a physical tactical advantage? I mean there is nothing wrong with it, but its...
- by Monkey MAC - at 2013.09.19 23:21:00
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3578. 3% resistance to small arms fire/explosives per level - in General Discussions [original thread]
Fist Groinpunch wrote: Monkey MAC wrote: Fist Groinpunch wrote: Not entire maps no, but there are the outposts and facilities and bunker buildings where HMGs and shotguns dominate. The new maps in particular are very CQC friendly around t...
- by Monkey MAC - at 2013.09.19 22:53:00
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3579. Who's going to take the armour challenge? - in General Discussions [original thread]
Chunky Munkey wrote: Viktor Zokas wrote: Why make this thread? Reactives suck, they aren't worth using. You get more armor and more rep amount using any combination of reps and normal plates. /thread That's exactly why I made this thread....
- by Monkey MAC - at 2013.09.19 22:48:00
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3580. 3% resistance to small arms fire/explosives per level - in General Discussions [original thread]
Shruikan Iceeye wrote: Monkey MAC wrote: Fist Groinpunch wrote: Not entire maps no, but there are the outposts and facilities and bunker buildings where HMGs and shotguns dominate. The new maps in particular are very CQC friendly around t...
- by Monkey MAC - at 2013.09.19 22:40:00
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