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141. CCP Fixes Mass Drivers, Refuses to Release Fix - in General Discussions [original thread]
CCP Wolfman wrote: My fellow wolf is correct, the mass drivers are suffering from a couple of technical issues. The first is a problem with how we check splash damage for partially occluded targets. The second is a client/server de-sync issue ...
- by Mike Poole - at 2013.06.05 17:32:00
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142. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
Booby Tuesdays wrote: Thanks for proving my point about kittening. Yes, in sight. The devs have constantly said that Dust would be updated every 3-4 months. This gives 3-4 "big" patches each year adding new content, fixing bugs, etc. We had ou...
- by Mike Poole - at 2013.06.05 17:26:00
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143. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
Booby Tuesdays wrote: Outstanding. Finally a fix is in sight! Do any of you wonder why this quote wasn't directly posted in this thread by Wolfman? It was posted in a rational discussion thread about the TAC AR. It was posted there because tho...
- by Mike Poole - at 2013.06.05 17:11:00
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144. Duvol Tacticle Assault Riffle - in Feedback/Requests [original thread]
CCP Wolfman wrote: My fellow wolf is correct, the mass drivers are suffering from a couple of technical issues. The first is a problem with how we check splash damage for partially occluded targets. The second is a client/server de-sync issue f...
- by Mike Poole - at 2013.06.05 14:39:00
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145. 400 is too low - in General Discussions [original thread]
The ROF should have been dropped to at least 350, 400 is still too high. NO idea where you pulled a 470rpm from as being a standard for a semi automatic. For firing with any degree of accuracy the rate of fire for a semi-auto is like 45-60rpm. I...
- by Mike Poole - at 2013.06.05 14:33:00
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146. Nerfed TAR specs - in General Discussions [original thread]
Pathetic "nerf" as expected. Wish CCP had been this gentle and caring when they destroyed the Mass Driver. Now it will just take 1.5 seconds for a modded controller to wipe the floor with everyone instead of 1 second.
- by Mike Poole - at 2013.06.05 14:13:00
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147. Nerfed TAR specs - in General Discussions [original thread]
Unless the ROF has been dropped by at least half this isn't going to matter. I doubt they will have had the sense to even drop it by a third at most.
- by Mike Poole - at 2013.06.05 04:23:00
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148. Duvol Tacticle Assault Riffle - in Feedback/Requests [original thread]
CCP Wolfman wrote: WeGÇÖll be watching carefully to see what kind of impact this has on weapon performance. It's funny that so much attention is being paid to impacts on weapon performance now. Where was this deep concern when Mass Drive...
- by Mike Poole - at 2013.06.05 04:13:00
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149. Duvol Tacticle Assault Riffle - in Feedback/Requests [original thread]
CCP Wolfman wrote: Hi guys, We are performing final tests on an update today. As long as all goes well and the game doesn't explode we will be deploying some changes to the TAC as well as fixing the explosives skill that wasnGÇÖt working. The...
- by Mike Poole - at 2013.06.05 04:08:00
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150. Player count dropping day by day. - in General Discussions [original thread]
Mobius Wyvern wrote: Yeah, this is definitely the first game I've ever played that wasn't completely perfect on release. This isn't a matter of "completely perfect"... this game is barely even release worthy. Between the almost insane imb...
- by Mike Poole - at 2013.06.05 04:02:00
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151. LAVs need permanent radar signatures. - in Feedback/Requests [original thread]
You're telling me that a guy running around shows up on the radar perfectly fine, a nano hive sitting on the ground shows up on the radar like a spotlight but a freaking truck careening around manages to stay hidden? Having nothing to go by other...
- by Mike Poole - at 2013.06.05 02:54:00
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152. People who are not in squads - in General Discussions [original thread]
JETSTORM1090 wrote: I don't understand why people stay in the no squad section, people should always be in squads even if you are the one to make the squad. Orbital strikes can make a difference between a winning and losing game sometimes, so w...
- by Mike Poole - at 2013.06.05 02:45:00
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153. The Purpose of Contact Nades (Thukker) ... - in General Discussions [original thread]
Serious question... contact grenades work right? Like when you throw them, they land and the explode right there doing their damage... If so then how the **** has this miracle not been applied to fixing the desync issues with the MD? It's the sa...
- by Mike Poole - at 2013.06.05 01:39:00
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154. [essential] the red line has to go - in Feedback/Requests [original thread]
Simple solution to the red line, if you're inside for more than X seconds you can't fire your weapon. People spawning and running out are able to defend themselves but any attempts at camping are short lived or need to be done directly on the lin...
- by Mike Poole - at 2013.06.05 01:02:00
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155. so the tac - in General Discussions [original thread]
ANON Illuminati wrote: finally gets a lower rof = rate of fire. you guys cried and complained about it and now you get what you want. whats next? when we continue to use this gun and you still get pwned by it you going to complain that its op a...
- by Mike Poole - at 2013.06.05 00:44:00
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156. Duvol Tacticle Assault Riffle - in Feedback/Requests [original thread]
Even if they "fix" the TAC issue it's not going to solve all of the problems associated with semi-auto weapons. Scrambler rifle's work on the same principle even if they don't share the same range advantages. I can't count how many times I've tho...
- by Mike Poole - at 2013.06.05 00:23:00
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157. The Purpose of Contact Nades (Thukker) ... - in General Discussions [original thread]
There's no need to even have contact grenades when the game already has a means of lobbing explosives that detonate on impact. Fix the ****ing Mass Driver.
- by Mike Poole - at 2013.06.05 00:06:00
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158. Request - A petition for PvE, no matter it's state. - in Feedback/Requests [original thread]
It's surprising that CCP is against releasing an unfinished game feature. I mean hell just look around.
- by Mike Poole - at 2013.06.04 19:58:00
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159. AFK Farming is the only way to sustain - in Feedback/Requests [original thread]
Seras Vikutoria wrote: There is no such thing as "a fair fight" or "an unfair fight". There's only "a fight". Circumstances are irrelevant.
No such thing as "an unfair fight"? In a game where at any moment the finger of god can be c...
- by Mike Poole - at 2013.06.04 19:57:00
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160. The templar event is over right? - in General Discussions [original thread]
The templar event was over before it even started...
- by Mike Poole - at 2013.06.04 19:53:00
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