Pages: 1 2 3 4 [5] 6 7 8 9 10 |
81. OPTIONAL RESPEC - in General Discussions [original thread]
Malkai Inos wrote: Creed 'Jigsaw' Vacarus wrote: A better idea would just for CCP to implement a once a month option to respec one of your characters. So you use this option, and it reset's your skill points, but it can only be used on one c...
- by Mike Poole - at 2013.06.09 17:44:00
|
82. OPTIONAL RESPEC - in General Discussions [original thread]
Scheneighnay McBob wrote: Broken logic is broken All respecs do is allow people to play the FOTM, and take advantage of nerfs. If people would just play what they enjoyed, instead of what's OP, nobody would be crying for a respec. One of th...
- by Mike Poole - at 2013.06.09 17:41:00
|
83. CCP Continues To Push Pay-To-Win - in General Discussions [original thread]
R F Gyro wrote: CCP don't want Dust to be Pay to Win. If you find something that is genuinely P2W then report it in the defects forum and they'll treat it like any other bug. They aren't trying to pull a fast one or anything; they just make mi...
- by Mike Poole - at 2013.06.09 17:17:00
|
84. Stop forming 1-2 person squads you idiots. - in General Discussions [original thread]
Why the hell do people enter a game and seeing numerous squads already formed with empty spots available decide "well hell I'll form another one!" Fill up the first squads before starting a new one you idiot. God knows you don't know how to issu...
- by Mike Poole - at 2013.06.09 05:36:00
|
85. DUST514 Edge magazine review 4/10 - in General Discussions [original thread]
Quote: Because without Eve, thereGÇÖs no point to Dust, a bland free-to-play FPS that canGÇÖt even capture the continent-spanning scale of PlanetSide 2, despite having a whole galaxy to play with. They hit this nail straight on the head. If...
- by Mike Poole - at 2013.06.08 22:35:00
|
86. How the hell can it be so hard to shoot someone driving a LAV? - in General Discussions [original thread]
Vethosis wrote: Mike Poole wrote: I've always chocked my inability to kill someone behind the wheel of a LAV to how difficult it would be to hit a small fleshy target moving at top speed. But an experience just now has shown me that thanks ...
- by Mike Poole - at 2013.06.08 14:59:00
|
87. How the hell can it be so hard to shoot someone driving a LAV? - in General Discussions [original thread]
Natu Nobilis wrote: Psttt, over here. I-¦l tell you a secret, but you got to promise not to tell anyone, ok? Here it is: There-¦s this magic free fitting called "AV Starter Fit", and it comes with a super bazooka of guided missiles that go s...
- by Mike Poole - at 2013.06.08 14:00:00
|
88. How the hell can it be so hard to shoot someone driving a LAV? - in General Discussions [original thread]
I've always chocked my inability to kill someone behind the wheel of a LAV to how difficult it would be to hit a small fleshy target moving at top speed. But an experience just now has shown me that thanks to some entirely f'd up occlusion it's d...
- by Mike Poole - at 2013.06.08 04:42:00
|
89. How are weapon classes going to evolve? - in General Discussions [original thread]
When they start adding in more racial weapons and new weapon types are they going to fit into the existing weapons classes or will new classes be added on? Once more weapon types are added and ranges are expanded will the primary difference betwe...
- by Mike Poole - at 2013.06.08 03:15:00
|
90. What to expect from weapon classes in the future? - in Rookie Training Grounds [original thread]
I'm trying to get a definitive view on what to expect as the weapon system solidifies. I'm assuming that eventually within each weapon class there will be a variation in firing mechanics and ranges somewhat matched by the other classes. So right...
- by Mike Poole - at 2013.06.08 01:40:00
|
91. Jumping onto tanks - Why we need to allow friendly roadkill - in Feedback/Requests [original thread]
Not having friendly fire in standard games is one thing, but the fact that you can "run over" your teammates with vehicles and do zero damage to them is something I'm seeing abused a lot more often lately. I've seen it with tanks numerous times a...
- by Mike Poole - at 2013.06.07 23:36:00
|
92. TAC AR - in General Discussions [original thread]
The standard Assault Rifle has the same 60 capacity as the prototype Duvolle and you don't see anyone else *****ing..
- by Mike Poole - at 2013.06.07 23:13:00
|
93. That giant mushroom shaped building. - in Rookie Training Grounds [original thread]
Is there no means of getting on top of it without using a dropship? It's fairly ridiculous when a team of snipers plants itself up there with plenty of nanohives and drop uplinks and gets to play god of the map for the rest of the game unless you...
- by Mike Poole - at 2013.06.07 19:54:00
|
94. where are the isk fused contact grenades - in General Discussions [original thread]
All contact grenades should be removed. It's already possible to toss a grenade that explodes at the target, you learn how to cook grenades and stop expecting an easy kill button.
- by Mike Poole - at 2013.06.07 19:25:00
|
95. where are the isk fused contact grenades - in General Discussions [original thread]
DS 10 wrote: AmarrTemplar 196 wrote: Isnt buying them just as ubiquitous? Doesnt matter the sp req they are pay to win. 2+mill sp for fused? Idiots would skill into them, so just buy em. P2W It's not pay to win if you can earn the item...
- by Mike Poole - at 2013.06.07 18:54:00
|
96. where are the isk fused contact grenades - in General Discussions [original thread]
Kam Elto wrote: Bling Blaine wrote: Cosgar wrote: Thukker Locus Grenades, they're prototype level onry. P2W is it not? Uhh yes it is. no, they're available for anyone who wants to skill into them. free of charge. They also have ...
- by Mike Poole - at 2013.06.07 18:36:00
|
97. If you were ccp marketing man/woman - in General Discussions [original thread]
I would push for a release on 5/14 based entirely on the novelty of the date when the game is nowhere near a proper release state, allowing review sites to tear the game apart for it's lack of features, balance and rampant technical issues. Oh wa...
- by Mike Poole - at 2013.06.07 17:32:00
|
98. Devs DO watch - in General Discussions [original thread]
Nice thread... now I can be properly pissed off that implementing "accurate suns and moons" is somehow a priority issue the devs are working on.
- by Mike Poole - at 2013.06.07 17:28:00
|
99. Logi build based sniper? - in Rookie Training Grounds [original thread]
Is it feasible or recommended at all to build a sniper based around what started off as a logi build? I started off building a logi because I'd had fun with the whole support thing to start off but the novelty has started to wear. The way I figu...
- by Mike Poole - at 2013.06.07 16:15:00
|
100. So CCP just entirely ignored Scrambler Rifle abuse? - in General Discussions [original thread]
Imp Smash wrote: I just did and you are right it looks like. The heat build up mechanism is bugged. I can get 2 more shots firing it fast than I can slow. It'll need to be fixed. But you are still trying to open up a Nerf train which isn't ...
- by Mike Poole - at 2013.06.07 02:12:00
|
Pages: 1 2 3 4 [5] 6 7 8 9 10 |
First page | Previous page | Next page | Last page |