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101. Are we going to get Caldari fatsuits? - in General Discussions [original thread]
"soon" hahahahaha...haha......ha...
- by Mike Poole - at 2013.06.06 23:29:00
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102. New upcoming game modes - in General Discussions [original thread]
They should really shift to a 1 year plan and focus on some of the minor things like weapon imbalances, range issues, aiming issues, hit detection issues, terrain occlusion issues, terrain movement issues... Those little things tend to determine ...
- by Mike Poole - at 2013.06.06 23:12:00
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103. Timetable on Range Changes? - in General Discussions [original thread]
Is there a timetable on the promised changes to weapon ranges? Unless CCP has BS'd another "this needs a full update" response you would have to imagine letting people actually know how far their weapons will be able to fire would be important, e...
- by Mike Poole - at 2013.06.06 22:43:00
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104. Replace mlt lavs with mlt tanks - in General Discussions [original thread]
Replace them with motorcycles. Single rider so there's no more free murder taxi's. Thin profile so they can be designed to slide to the side of anyone you try to run over instead of flattening them which prevents free roadkills. Give them the s...
- by Mike Poole - at 2013.06.06 22:29:00
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105. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
I wish I have been recording some of the **** this weapon does just to prove a point. I was running toward a clone station when all of a sudden an enemy pops out of it. Hide for a second and notice they're not moving an inch and think "oh great t...
- by Mike Poole - at 2013.06.06 22:26:00
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106. Anyone else use just starter fits most of the time?? - in General Discussions [original thread]
The game is only fun when you're using starter fits really. There are too many ways of just instantly dying between precision strikes, runaway LAVs, unstoppable tanks etc etc etc. Why be pissed off every time your expensive fit gets trashed befo...
- by Mike Poole - at 2013.06.06 19:20:00
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107. So CCP just entirely ignored Scrambler Rifle abuse? - in General Discussions [original thread]
Michael Cratar wrote: From someone who uses scrambler rifles daily, it takes 4-6 shots to overheat depending on what suit you speced into. the assault usually never overheats for me. also scrambler rifles are kinda suckish. The point ...
- by Mike Poole - at 2013.06.06 19:12:00
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108. So CCP just entirely ignored Scrambler Rifle abuse? - in General Discussions [original thread]
NEKKFACE wrote: Maybe it wouldn't be such a problem for you if you spent more time playing the game instead of crying on the forums. I feel like it is one of the most balanced guns in the game, and it requires skill for it to be effective. I...
- by Mike Poole - at 2013.06.06 19:09:00
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109. So CCP just entirely ignored Scrambler Rifle abuse? - in General Discussions [original thread]
Malkai Inos wrote: Mike Poole wrote: Knightshade Belladonna wrote: Hrmm, so it does sound like a mod controller or mouse could be used for this.. but then again it could for everything. at least unlike the TAC AR this thing overheats, so ...
- by Mike Poole - at 2013.06.06 15:10:00
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110. So CCP just entirely ignored Scrambler Rifle abuse? - in General Discussions [original thread]
Knightshade Belladonna wrote: Hrmm, so it does sound like a mod controller or mouse could be used for this.. but then again it could for everything. at least unlike the TAC AR this thing overheats, so if they are using a mod , they will overhea...
- by Mike Poole - at 2013.06.06 14:30:00
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111. So CCP just entirely ignored Scrambler Rifle abuse? - in General Discussions [original thread]
Rei Shepard wrote: 19 rounds is standard with an Amarr Assault suit, don't bother with this gun with any other suit, youll manage 11-14 ish. Tried it on the Templar Renegade187 who came with no skills & scrambler rifle BPO, horrible gun ...
- by Mike Poole - at 2013.06.06 13:59:00
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112. So CCP just entirely ignored Scrambler Rifle abuse? - in General Discussions [original thread]
Rei Shepard wrote: The gun overheats at 19-20 rounds with or without a modded controller, so on that point alone your point is invalid already. The way this gun heat works is you fire, it builds up, there is no way around the buildup, modded c...
- by Mike Poole - at 2013.06.06 13:49:00
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113. So CCP just entirely ignored Scrambler Rifle abuse? - in General Discussions [original thread]
Imp Smash wrote: Fascinating! As we can see - the subject is crying for a Nerf despite the past 3 weeks of careful discussion and feedback concerning the scrambler rifle. He then attempts to obfuscate this by saying there is a bug. Whether the...
- by Mike Poole - at 2013.06.06 13:42:00
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114. So CCP just entirely ignored Scrambler Rifle abuse? - in General Discussions [original thread]
I seriously don't get what is with all of the vitriol that has popped up throughout this thread. I'm not coming around declaring the Scrambler Rifle to be an all powerful OP weapon and everyone using it is exploiting it and the damage needs to be...
- by Mike Poole - at 2013.06.06 13:26:00
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115. So CCP just entirely ignored Scrambler Rifle abuse? - in General Discussions [original thread]
Rei Shepard wrote: Mike Poole wrote: So it didn't even take 24 hours for most of of the turbo button TAC users to switch over to Scrambler Rifles huh? It takes 20 shots before the Scrambler Rifle overheats, at 72 damage a shot and 705 rpm t...
- by Mike Poole - at 2013.06.06 13:04:00
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116. So CCP just entirely ignored Scrambler Rifle abuse? - in General Discussions [original thread]
Sloth9230 wrote: Mike Poole wrote: Iskandar Zul Karnain wrote: ScR is one of the few weapons CCP got right. Anyone complaining about it is going to complain about every gun they either don't use or are killed by. Go play Harvest Moon. ...
- by Mike Poole - at 2013.06.06 04:33:00
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117. So CCP just entirely ignored Scrambler Rifle abuse? - in General Discussions [original thread]
Iskandar Zul Karnain wrote: ScR is one of the few weapons CCP got right. Anyone complaining about it is going to complain about every gun they either don't use or are killed by. Go play Harvest Moon. The Scrambler Rifleis one of the few wea...
- by Mike Poole - at 2013.06.06 04:24:00
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118. So CCP just entirely ignored Scrambler Rifle abuse? - in General Discussions [original thread]
Lance 2ballzStrong wrote: ::facepalm:: ffs, change the title of your thread then. If you're reporting a bug, SAY IT'S A BUG. SR abuse? It's not just about a bug, the fact that you can squeeze out more shots with a modded input is just a...
- by Mike Poole - at 2013.06.06 04:22:00
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119. So CCP just entirely ignored Scrambler Rifle abuse? - in General Discussions [original thread]
Gunner Nightingale wrote: This here is why you fail at FPS games. Srsly just Biomass your toon and delete the client. FPS is clearly not the game for you. I fail because I gathered and compared data? I failed by proving that using modded me...
- by Mike Poole - at 2013.06.06 04:00:00
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120. So CCP just entirely ignored Scrambler Rifle abuse? - in General Discussions [original thread]
Disturbingly Bored wrote: Heimdallr69 wrote: If scramblers get nerfed I will take my leave till dust comes to the ps4 From what it sounds like, if scramblers get nerfed to adjust the OP's issue, you won't notice they got nerfed at all. T...
- by Mike Poole - at 2013.06.06 03:55:00
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