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441. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
ID G4f wrote: Devadander wrote: ID G4f wrote: CELESTA AUNGM wrote: CCP Rattati wrote: Gallente HAV Weak Spot [img]http://puu.sh/kniol/05e3be0da6.jpg[/img] Caldari HAV Weak Spot [img]http://puu.sh/knisv/827ef28d16.jpg[/img] ...
- by Megaman Trigger - at 2015.09.25 13:08:00
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442. The Bastion - in The Locker Room [original thread]
Fox Gaden wrote: I discovered this morning that when the other team is going whiled with them Locus Grenades, switching to a Caldary Sentinel fit makes a BIG difference in your serviceability. Big resistance and the regen kicks in between ...
- by Megaman Trigger - at 2015.09.25 13:01:00
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443. To Rattati: rethink Foxfour grenade numbers - in Feedback/Requests [original thread]
+1 from a Sentinel.
- by Megaman Trigger - at 2015.09.25 08:26:00
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444. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
exiik Krincevi wrote: Core Locus grenades will no one use anymore. They were so good and expensive, because high damage, but now? Why use something 3x expensive than advance grenades when it has same damage? Does ppl with grenades lvl 5 get ...
- by Megaman Trigger - at 2015.09.25 00:36:00
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445. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Adipem Nothi wrote: Vicious Minotaur wrote: Of course, forge sniping is made a little easier with the standard version that allows you to hold your charge, but even having switched to that version myself, I still miss when I get a red retic...
- by Megaman Trigger - at 2015.09.24 23:52:00
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446. Counterhacking points but NO hacking points?! - in Feedback/Requests [original thread]
As far as I see, this would only reward/benefit Scouts who speed hack a point and then move on to the next one. They can run around and hack objectives behind the enemy for a quick +50 where as before they had to either defend their hack for their...
- by Megaman Trigger - at 2015.09.24 23:27:00
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447. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Megaman Trigger wrote: DiablosMajora wrote: New Melee-AV Dropsuit concept art. I'll see that and raise you and pair of those claws Carcharodons! Tyberos will mess you up Part Lightning Claw, part Chainf...
- by Megaman Trigger - at 2015.09.24 20:45:00
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448. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
DiablosMajora wrote: New Melee-AV Dropsuit concept art. I'll see that and raise you and pair of those claws
- by Megaman Trigger - at 2015.09.24 20:39:00
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449. The Bastion - in The Locker Room [original thread]
Just seen the Hotfix info; anyone else concerned about the grenade damage or is it just me? Also, did I read right and all explosive weapons, including Locus Grenades, will deal full damage vs vehicles? Might have to start carrying the Packed Lo...
- by Megaman Trigger - at 2015.09.24 19:18:00
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450. RWC 2015 South Africa Loses to Japan! - in The Locker Room [original thread]
Shame Japan couldn't follow up with a win against Scotland.
- by Megaman Trigger - at 2015.09.24 12:02:00
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451. That moment - in General Discussions [original thread]
Popping snipers with a Forge Gun. It's a wonderful moment that never gets old.
- by Megaman Trigger - at 2015.09.24 03:11:00
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452. The Bastion - in The Locker Room [original thread]
Fox Gaden wrote: Megaman Trigger wrote: Breakin Stuff wrote: not true. Basic REs oddly will kill a heavy outright even though the math says otherwise. My Shogun and my normal Cal fits have been surviving Republic REs, so maybe that was ...
- by Megaman Trigger - at 2015.09.23 12:20:00
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453. Replace damage mods with handling mods!! - in Feedback/Requests [original thread]
As I said earlier, I would like the ability to customise weapons. Mods could be applied directly to the weapon, which each mod having both a positive and negative affect on stats. Doing away with damage mods in exchange for functionality mods is j...
- by Megaman Trigger - at 2015.09.22 23:59:00
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454. HUD rep love - in Feedback/Requests [original thread]
We used to have a glow around the edge of the HUD when we were on reps. I would like to see that brought back or added as a glow to the armour meter.
- by Megaman Trigger - at 2015.09.22 22:29:00
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455. The Bastion - in The Locker Room [original thread]
VAHZZ wrote: Megaman Trigger wrote: Breakin Stuff wrote: not true. Basic REs oddly will kill a heavy outright even though the math says otherwise. My Shogun and my normal Cal fits have been surviving Republic REs, so maybe that was reso...
- by Megaman Trigger - at 2015.09.22 19:44:00
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456. Replace damage mods with handling mods!! - in Feedback/Requests [original thread]
Say we did remove damage mods and replace them with functionality mods, what would be the result? AmManndos would replace Assault for Scrambler use; natural damage boost and two heat controls would, potentially, outshine the Assault. Sentinels...
- by Megaman Trigger - at 2015.09.22 19:42:00
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457. Replace damage mods with handling mods!! - in Feedback/Requests [original thread]
zzZaXxx wrote: Megaman Trigger wrote: This idea would work if we had a weapon fitting option to customise weapons and all weapon mods had a penalty to another stat; increase RoF but decrease accuracy/increase dispersion, increase charge rate...
- by Megaman Trigger - at 2015.09.22 19:23:00
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458. The Bastion - in The Locker Room [original thread]
Breakin Stuff wrote: not true. Basic REs oddly will kill a heavy outright even though the math says otherwise. My Shogun and my normal Cal fits have been surviving Republic REs, so maybe that was resolved. That or just luck.
- by Megaman Trigger - at 2015.09.22 19:05:00
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459. Replace damage mods with handling mods!! - in Feedback/Requests [original thread]
Commandos with reload mods for insane reload speeds. Amarr Assaults with heat reduction mods so they never overheat their Lasers. Assault Forges with charge mods. Honestly answer? No thanks. Damage mods feel like the lesser evil. This idea would...
- by Megaman Trigger - at 2015.09.22 18:25:00
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460. The Bastion - in The Locker Room [original thread]
Shadowed Cola wrote: VAHZZ wrote: Breakin Stuff wrote: Fox Gaden wrote: Shadowed Cola wrote: What exactly is the heavy counter, anyways? Plasma Cannon AScR and breach AR will do it. AScR is faster. PLC. Roden Sniper can on...
- by Megaman Trigger - at 2015.09.22 17:40:00
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