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Megaman Trigger
OSG Planetary Operations
1
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Posted - 2016.01.26 17:00:00 -
[31] - Quote
True Adamance wrote:Fine I'll quantify that with no one worth a damn in a tank has every actually been Nova Knifed to death.
There is a mechanic I could tolerate for how Nova Knives do damage to HAV and that is if they fired their blade like a Ballistic Knife. A KEP with a thermally ignited plasma blade fired using a compressed gravity mechanism theoretically could punch through tank armour and drag in super heated air to damage internal systems.
Isn't the Nova Knife already a knife with an ignited plasma edge?
Purifier. First Class.
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Justice Darling
Horizons' Edge
157
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Posted - 2016.01.26 17:05:00 -
[32] - Quote
Megaman Trigger wrote:True Adamance wrote:Fine I'll quantify that with no one worth a damn in a tank has every actually been Nova Knifed to death.
There is a mechanic I could tolerate for how Nova Knives do damage to HAV and that is if they fired their blade like a Ballistic Knife. A KEP with a thermally ignited plasma blade fired using a compressed gravity mechanism theoretically could punch through tank armour and drag in super heated air to damage internal systems. Isn't the Nova Knife already a knife with an ignited plasma edge?
Most that can do is clean paint off metal and scratch it, about it! granted an inch or two into metal after a about a min to get it that deep and that is with blowing the slag out of the way
It's like my mother always told me! Rana Rana Rana Rana Rana Rana , and codeine and god dammed it, you little mother!
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Atiim
Ikomari-Onu Enforcement Caldari State
16
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Posted - 2016.01.27 04:09:00 -
[33] - Quote
Justice Darling wrote:Mahal Daj wrote:Justice Darling wrote:I thought I had seen everything in this game tell I was just in my blood raiders LAV in my last match and watched my armor and shields disappear with 3 hits of a nova knife WTF the effectiveness of a knife on a car/LAV should only be 1% as it is the lowest you can get for a weapon! It was probably me :) well I'm not mad or anything at the person, that being said, the lore on nova knifes is ret ard ed and really out side of the scope of reality, I'm not sure at this point what the effectiveness is on this weapon vrs vehicles but I'll make some suite and find out, guess i know where my next mil sp are going! It makes perfect sense from a lore perspective as the knives are sheathed in plasma, making it a sort of bladed Plasma Cannon.
As for where your next 1m SP is going, my guess is nowhere or down the drain because if you think you'll be able to use NKs to hit vehicles with any regularity, you're delusional.
The 1st Matari Commando
-HAND
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Justice Darling
Horizons' Edge
162
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Posted - 2016.01.27 19:22:00 -
[34] - Quote
Atiim wrote:Justice Darling wrote:Mahal Daj wrote:Justice Darling wrote:I thought I had seen everything in this game tell I was just in my blood raiders LAV in my last match and watched my armor and shields disappear with 3 hits of a nova knife WTF the effectiveness of a knife on a car/LAV should only be 1% as it is the lowest you can get for a weapon! It was probably me :) well I'm not mad or anything at the person, that being said, the lore on nova knifes is ret ard ed and really out side of the scope of reality, I'm not sure at this point what the effectiveness is on this weapon vrs vehicles but I'll make some suite and find out, guess i know where my next mil sp are going! It makes perfect sense from a lore perspective as the knives are sheathed in plasma, making it a sort of bladed Plasma Cannon.As for where your next 1m SP is going, my guess is nowhere or down the drain because if you think you'll be able to use NKs to hit vehicles with any regularity, you're delusional.
I really think the lack of knowledge, or board line full out ignorance on how plasma works physics in any universe this is kind of mind blowing, My guess on the blade is its made of crystalline non-neutral plasma ~0 K (crystalline non-neutral plasma[11]) to 108 K (magnetic fusion plasma) OK you want to effect the magnetic field of the Nova Knife to charge it with plasma fine, then its should burn the blade up in one shoot and the blade will need replaced after each us as the blade will change from a solid to a plasma, OK great then give the knife a clip number and allow it to be restocked by nano hives, but the charged up blade should need replaced once used, I know Nova knife users hate me atm and thats fine I can live with that, i cant really live with a knife eating 600 shield and 400 armor in 3 hits!
It's like my mother always told me! Rana Rana Rana Rana Rana Rana , and codeine and god dammed it, you little mother!
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
21
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Posted - 2016.01.27 20:46:00 -
[35] - Quote
Atiim wrote:Justice Darling wrote:Mahal Daj wrote:Justice Darling wrote:I thought I had seen everything in this game tell I was just in my blood raiders LAV in my last match and watched my armor and shields disappear with 3 hits of a nova knife WTF the effectiveness of a knife on a car/LAV should only be 1% as it is the lowest you can get for a weapon! It was probably me :) well I'm not mad or anything at the person, that being said, the lore on nova knifes is ret ard ed and really out side of the scope of reality, I'm not sure at this point what the effectiveness is on this weapon vrs vehicles but I'll make some suite and find out, guess i know where my next mil sp are going! It makes perfect sense from a lore perspective as the knives are sheathed in plasma, making it a sort of bladed Plasma Cannon.As for where your next 1m SP is going, my guess is nowhere or down the drain because if you think you'll be able to use NKs to hit vehicles with any regularity, you're delusional.
That's debatable really considering how the Plasma Cannon Operates.
"The dense plasma discharge it generates is highly unstable, decaying rapidly and venting sufficient heat and energy to severely damage targets caught within its critical emission radius.
During the short pre-fire charge, ultracold plasma is prepared and then heated inside a magneto-core trap. Just prior to discharge, a small precursor projectile is fired that produces (and is ultimately consumed by) a short-lived tail that helps guide and contain the volatile discharge is it travels towards its target."
From this I think it it relatively fair to assume that this weapon fires a single dense yet plasma charge that functions in its AV role due to the rapid manner by which it expends the massive energy contained against the hull of a tank.
However the Nova Knife is just a standard knife with a super heated edge. It has no explosive charge or capacity for energy discharge to damage internal systems as most modern anti tank weapons are designed to penetrate the armour and kill the crew with the exception of HESH rounds.
The blade is between 30-45cm long considering (mercenary size) yet they are used to target a vehicle designed for a similarly large super soldier equipped with shield and armour technologies that go beyond ERA, RHA, FHA, and Chobham armour packages. Nova Knives are inefficient for killing crew or damaging critical systems even if they can penetrate the armour though probably fail to inflict any meaningful damage as dragging a blade through armour that is constantly pumping repair nanintes into the affected area.
As I say..... it's not a matter of me disliking Nova Knives or not wanting another AV form. It's that this mechanic is superfluous, down right ridiculously portrayed, and beyond my ability to suspend my disbelief.
Perhaps 110% Nova Knife damage when attacking a Tanks rear radiator as I can believe that damage would have a significant affect on the tank but never on frontal, sides, or top armour.
"That means Sir Isaac Newton is the deadliest son-of-a-bitch in space."
- Unnamed Gunnery Chief, The Citadel
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Atiim
Ikomari-Onu Enforcement Caldari State
16
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Posted - 2016.01.27 21:03:00 -
[36] - Quote
True Adamance wrote: That's debatable really considering how the Plasma Cannon Operates.
Perhaps, but if CCP stated it themselves we have no choice but to accept it as "cannon", and therefore correct.
The 1st Matari Commando
-HAND
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Justice Darling
Horizons' Edge
163
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Posted - 2016.01.27 21:11:00 -
[37] - Quote
Atiim wrote:True Adamance wrote: That's debatable really considering how the Plasma Cannon Operates.
Perhaps, but if CCP stated it themselves we have no choice but to accept it as "cannon", and therefore correct.
Then it shouldn't have a infinite ammo amount on it, it should have a finite amount of charges!
It's like my mother always told me! Rana Rana Rana Rana Rana Rana , and codeine and god dammed it, you little mother!
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Varoth Drac
Dead Man's Game Preatoriani
2
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Posted - 2016.01.27 23:23:00 -
[38] - Quote
They are blades wreathed in plasma. It's very common in scifi for energy swords to easily cut through armour, or just about anything.
See WH40k (most similar), Star Wars, Evangelion, StarCraft etc. |
One Eyed King
Nos Nothi
14
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Posted - 2016.01.27 23:54:00 -
[39] - Quote
Justice Darling wrote:Atiim wrote:True Adamance wrote: That's debatable really considering how the Plasma Cannon Operates.
Perhaps, but if CCP stated it themselves we have no choice but to accept it as "cannon", and therefore correct. Then it shouldn't have a infinite ammo amount on it, it should have a finite amount of charges! You want knives to have ammo?
If you think that will make any difference, you obviously over estimate the life span of a knifer.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
21
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Posted - 2016.01.28 01:22:00 -
[40] - Quote
Varoth Drac wrote:They are blades wreathed in plasma. It's very common in scifi for energy swords to easily cut through armour, or just about anything.
See WH40k (most similar), Star Wars, Evangelion, StarCraft etc.
That said HAV's are designed to withstand multiple hits from high density plasma charges and 80GJ Ion Cannon Rounds.....
Do you honestly believe you can put your knives on par with either weapon considering that your knives don't draw an external consumable power source?
Sure your knives are 'spr hi-tek' so's my damn tanks armour.
"That means Sir Isaac Newton is the deadliest son-of-a-bitch in space."
- Unnamed Gunnery Chief, The Citadel
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Godin Thekiller
Negative-Feedback. Negative-Feedback
3
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Posted - 2016.01.28 02:22:00 -
[41] - Quote
Maken Tosch wrote:True Adamance wrote:maybe deadcatz wrote:Hmm. Didn't realize the blood raiders lav had such a low horsepower engine.
Just run him the fcking hell over. Or outrun him. You have a turret,shoot him with that?
I mean come on,now we're whining about nova knives vs vehicles? I swear to lord metapod,the complaining level here in these forums is too damn high!
For peters fcking sake! Do you realize that: 1.you have to be within 2m to shank 2.have skillpoints in nova knives 3.charge and slash with the damn things 4.not fcking miss 5.spend a few million skill points on a scout Mk.0 and proto knives and the neccesary modules to shank your little tin car?
Somehow its unfair that a pair of knives that cost isk can hurt your little bpo car?
Maybe vs a tank it seems weird but Anti-vehicle is so unbalanced already. Not to mention madrugar gv.0s with damn near invincible dual hardeners rolling around farming infantry? Please,save you complaints for when the av and hav of doom are properly balanced. Again it's not whining. Nobody in an HAV has actually ever been knifed to death unless it was staged.... seriously. It's just a mechanic that is poorly represented and never should have been introduced. To some extent I agree and I think I can blame the previous dev leadership on that. An animation as you pointed out would have helped but that's too late now. Let's just hope #PortDust514 gives us a chance to address that. And for the record, I have recently killed tanks with nova knives. But as I said earlier, those were because the drivers were likely incompetent. So far, skilled drivers escape me easily (with and without killing me in the process).
Wait, the state of Pilots is in such poor state that such idiots are rampant?
Top lel
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
21
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Posted - 2016.01.28 03:00:00 -
[42] - Quote
Godin Thekiller wrote:Maken Tosch wrote:True Adamance wrote:maybe deadcatz wrote:Hmm. Didn't realize the blood raiders lav had such a low horsepower engine.
Just run him the fcking hell over. Or outrun him. You have a turret,shoot him with that?
I mean come on,now we're whining about nova knives vs vehicles? I swear to lord metapod,the complaining level here in these forums is too damn high!
For peters fcking sake! Do you realize that: 1.you have to be within 2m to shank 2.have skillpoints in nova knives 3.charge and slash with the damn things 4.not fcking miss 5.spend a few million skill points on a scout Mk.0 and proto knives and the neccesary modules to shank your little tin car?
Somehow its unfair that a pair of knives that cost isk can hurt your little bpo car?
Maybe vs a tank it seems weird but Anti-vehicle is so unbalanced already. Not to mention madrugar gv.0s with damn near invincible dual hardeners rolling around farming infantry? Please,save you complaints for when the av and hav of doom are properly balanced. Again it's not whining. Nobody in an HAV has actually ever been knifed to death unless it was staged.... seriously. It's just a mechanic that is poorly represented and never should have been introduced. To some extent I agree and I think I can blame the previous dev leadership on that. An animation as you pointed out would have helped but that's too late now. Let's just hope #PortDust514 gives us a chance to address that. And for the record, I have recently killed tanks with nova knives. But as I said earlier, those were because the drivers were likely incompetent. So far, skilled drivers escape me easily (with and without killing me in the process). Wait, the state of Pilots is in such poor state that such idiots are rampant?
Yes. I **** you not it's a too common to be just newbies but common idiot that inhabits this game are fitting ******* Shield Hardeners to armour tanks.
Hell the day before that I drove circles around a Soma and Gv.0 ina Cv.0 with less and 1000 Shield before my hardeners kicked in a still destroyed both HAV.
"That means Sir Isaac Newton is the deadliest son-of-a-bitch in space."
- Unnamed Gunnery Chief, The Citadel
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Godin Thekiller
Negative-Feedback. Negative-Feedback
3
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Posted - 2016.01.28 03:03:00 -
[43] - Quote
True Adamance wrote:Godin Thekiller wrote:Maken Tosch wrote:True Adamance wrote:maybe deadcatz wrote:Hmm. Didn't realize the blood raiders lav had such a low horsepower engine.
Just run him the fcking hell over. Or outrun him. You have a turret,shoot him with that?
I mean come on,now we're whining about nova knives vs vehicles? I swear to lord metapod,the complaining level here in these forums is too damn high!
For peters fcking sake! Do you realize that: 1.you have to be within 2m to shank 2.have skillpoints in nova knives 3.charge and slash with the damn things 4.not fcking miss 5.spend a few million skill points on a scout Mk.0 and proto knives and the neccesary modules to shank your little tin car?
Somehow its unfair that a pair of knives that cost isk can hurt your little bpo car?
Maybe vs a tank it seems weird but Anti-vehicle is so unbalanced already. Not to mention madrugar gv.0s with damn near invincible dual hardeners rolling around farming infantry? Please,save you complaints for when the av and hav of doom are properly balanced. Again it's not whining. Nobody in an HAV has actually ever been knifed to death unless it was staged.... seriously. It's just a mechanic that is poorly represented and never should have been introduced. To some extent I agree and I think I can blame the previous dev leadership on that. An animation as you pointed out would have helped but that's too late now. Let's just hope #PortDust514 gives us a chance to address that. And for the record, I have recently killed tanks with nova knives. But as I said earlier, those were because the drivers were likely incompetent. So far, skilled drivers escape me easily (with and without killing me in the process). Wait, the state of Pilots is in such poor state that such idiots are rampant? Yes. I **** you not it's a too common to be just newbies but common idiot that inhabits this game are fitting ******* Shield Hardeners to armour tanks. Hell the day before that I drove circles around a Soma and Gv.0 ina Cv.0 with less and 1000 Shield before my hardeners kicked in a still destroyed both HAV.
lol, sounds like the good ole' days when I used to whoop major ass in PC against the fools who couldn't figure out how to properly Gallente.
Top lel
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Maken Tosch
DUST University Ivy League
12
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Posted - 2016.01.28 04:08:00 -
[44] - Quote
Godin Thekiller wrote:Wait, the state of Pilots is in such poor state that such idiots are rampant?
Yup. No doubt about it. What makes it even more hilarious, or sad, is that each and every one of those kills I got with the knife were 100% preventable. What could have prevented them from losing a tank to a pair of Ishukone or Nothi's Nova Knives?
Simple.
1. Don't panic. 2. Drive away. 3. When you're far enough away, get out of the tank and shoot me. I'm pretty squishy. (this step is optional)
But they all panicked and in their haste drove their tanks into structures or other objects that pinned their tanks to the point of being immobilized long enough for me to destroy them with knives. Sometimes, if they crash into something hard enough, they suffer from impact damage alone which softens them up for me even more before slashing away at their tank. The power of the knives may be hard to ignore, but it's impossible to ignore the existence of stupid drivers.
Now here is something that very few people heard about me.
Remember that Sidearm Event that CCP hosted a long time ago requiring everyone to use MILITIA sidearms only to qualify for naming the next officer sidearms? Well, this may surprise the original poster, but I managed to kill a dropship with a pair of MLT level knives. The pilot was trying to squash me like a bug by bringing down his dropship on top of me. He was clearly trying. Several attempts with this tactic against me failed. But eventually he dropped his dropship a little too fast and hit the ground just enough to wipe out his shields and some armor. I quick slash its hull and he exploded on the ground. The kill feed read...
Maken Tosch [Militia Nova Knives] StupidDerpshipPilot
I laughed so hard that I didn't notice that I got killed by a random redberry soon after until after I took a moment catch my breath from all the laughter. Remember that this was a year before Hotfix FoxFour which means that I was only dealing 50% damage with MLT knives.
Anyways, that's enough stories from me about derpship pilots and panicky tank drivers. Let's continue on the issues at hand.
1. I still agree that there should be some limitation to where on a tank a knife can apply the most the damage. The rear where the powercells are at is always the best place and damage is currently amplified by about 240% if you hit your mark with the knives. Everywhere else on the tank should cause the nova knife to lose some of its effectiveness. 50% damage applied on the front, 50% damage applied on the sides where the treads are at, 100% damage applied on the top, and the current 240% damage still applied on the small area on the rear of the tank. This way, if a knifer wants to get at least full damage dealt, they'll have to get on top of the tank where the driver and his gunner can see him. If they want the bonus damage, they'll have to flank and get behind the vehicle first.
2. If you want animations showing a player ripping a tank apart with knives and then planting a grenade or RE inside, perhaps Halo can be the inspiration for that.
3. Even if the above-mentioned ideas were implemented, that still won't address the other part of the nova knife equation. Idiot pilots. For Christ sake, if someone loses a dropship to a pair of militia nova knives, it's not because the knives are OP. It's because they're an idiot. Tanks were still dying to nova knives back when knives could only do a blanket damage of 50% on vehicles. Even if your nerfed the effectiveness to back to those levels, tanks will still die to nova knives because of idiots. If a pair of MLT knives were able to kill a dropship back in 2014 with just 50% effectiveness, I'm pretty sure Ishukones had no problem.
4. Oh, let's not get started on fictional physics in a video game here. Have you looked at Eve Online? An entire station can be right between you and your target and the station won't be able to block a single shot. Planets don't orbit at all and thus are fixed onto the same location every day. Spaceships move like submarines do underwater in the vacuum of space. And don't get me started on bumping. And that's just on Dust 514. Wait until we start talking about Halo.
Eve Online Invite
https://secure.eveonline.com/trial/?invc=ed64524f-15ca-4997-ab92-eaae0af74b7f&action=buddy
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
21
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Posted - 2016.01.28 19:31:00 -
[45] - Quote
Maken Tosch wrote:Oh, let's not get started on fictional physics in a video game here. Have you looked at Eve Online? An entire station can be right between you and your target and the station won't be able to block a single shot. Planets don't orbit at all and thus are fixed onto the same location every day. Spaceships move like submarines do underwater in the vacuum of space. And don't get me started on bumping. And that's just on Dust 514. Wait until we start talking about Halo.
It's not so much about physics as it is trying to get people of understand modern tank technologies as well as how weapons penetrate tank armour or how they fail to penetrate the armour.
I feel it's entirely reasonable to assume that the armour thickness of a cloned soldiers tank is sufficient to render short bladed weapons like Nova Knives completely ineffective plasma edged, blade or no, where are a fast moving dense plasma projectile discharging thermal energy across the surface of whatever it impacts with certainly would have the capacity to deal damage to armoured vehicles in the same way a HESH round might.
"That means Sir Isaac Newton is the deadliest son-of-a-bitch in space."
- Unnamed Gunnery Chief, The Citadel
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Maken Tosch
DUST University Ivy League
12
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Posted - 2016.01.29 04:51:00 -
[46] - Quote
True Adamance wrote:Maken Tosch wrote:Oh, let's not get started on fictional physics in a video game here. Have you looked at Eve Online? An entire station can be right between you and your target and the station won't be able to block a single shot. Planets don't orbit at all and thus are fixed onto the same location every day. Spaceships move like submarines do underwater in the vacuum of space. And don't get me started on bumping. And that's just on Dust 514. Wait until we start talking about Halo. It's not so much about physics as it is trying to get people of understand modern tank technologies as well as how weapons penetrate tank armour or how they fail to penetrate the armour. I feel it's entirely reasonable to assume that the armour thickness of a cloned soldiers tank is sufficient to render short bladed weapons like Nova Knives completely ineffective plasma edged, blade or no, where are a fast moving dense plasma projectile discharging thermal energy across the surface of whatever it impacts with certainly would have the capacity to deal damage to armoured vehicles in the same way a HESH round might.
I know. Make-believe physics is hard to ignore, but to try to compare modern day tank technologies to fictional tank technologies that is over 20,000 years into the future is like comparing the USS George Washington to the Nyx Supercarrier
The purpose of the vehicles might be the same, but the disparity in technology between them is just as hard to ignore as make-believe physics.
Eve Online Invite
https://secure.eveonline.com/trial/?invc=ed64524f-15ca-4997-ab92-eaae0af74b7f&action=buddy
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Varoth Drac
Dead Man's Game Preatoriani
2
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Posted - 2016.01.29 08:40:00 -
[47] - Quote
Close combat gives people the opportunity to attack tank's weak points. So I wouldn't expect a nova knife to be effective against the main armour hull, but if you're standing on a tank surely you could do serious damage with an energy blade if you stab the right place.
It doesn't feel thematically wrong to me. Not to mention the fact it's very difficult to actually kill a tank with knives. |
Atiim
Isuuaya Tactical Caldari State
16
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Posted - 2016.01.29 15:27:00 -
[48] - Quote
Justice Darling wrote:Atiim wrote:True Adamance wrote: That's debatable really considering how the Plasma Cannon Operates.
Perhaps, but if CCP stated it themselves we have no choice but to accept it as "cannon", and therefore correct. Then it shouldn't have a infinite ammo amount on it, it should have a finite amount of charges! For various reasons, gameplay balance is prioritized far ahead of realismGäó; for if we did make gameplay changes based on what's realisticGäó (as an example), 20/80GJ Railguns would be turning districts into parking lots.
It'd also mean Laser Strikes would be used every 30s as a realisticGäó military would bomb their enemies as frequently as possible, and I could probably come up with more examples if given the time.
The 1st Matari Commando
-HAND
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Godin Thekiller
Negative-Feedback. Negative-Feedback
3
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Posted - 2016.01.29 16:16:00 -
[49] - Quote
Varoth Drac wrote:Close combat gives people the opportunity to attack tank's weak points. So I wouldn't expect a nova knife to be effective against the main armour hull, but if you're standing on a tank surely you could do serious damage with an energy blade if you stab the right place.
It doesn't feel thematically wrong to me. Not to mention the fact it's very difficult to actually kill a tank with knives.
So you feel that a knife can somehow with the power of a person should somewhat rival a small turret?
Top lel
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Varoth Drac
Dead Man's Game Preatoriani
2
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Posted - 2016.01.30 01:09:00 -
[50] - Quote
Godin Thekiller wrote:Varoth Drac wrote:Close combat gives people the opportunity to attack tank's weak points. So I wouldn't expect a nova knife to be effective against the main armour hull, but if you're standing on a tank surely you could do serious damage with an energy blade if you stab the right place.
It doesn't feel thematically wrong to me. Not to mention the fact it's very difficult to actually kill a tank with knives. So you feel that a knife can somehow with the power of a person should somewhat rival a small turret? Again, it's an energy blade. It doesn't seem wrong that it can damage a tank. It's a common concept. Both the power of energy blades, and the effectiveness of infantry CQC on tanks. |
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Godin Thekiller
Negative-Feedback. Negative-Feedback
3
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Posted - 2016.01.30 19:07:00 -
[51] - Quote
Varoth Drac wrote:Godin Thekiller wrote:Varoth Drac wrote:Close combat gives people the opportunity to attack tank's weak points. So I wouldn't expect a nova knife to be effective against the main armour hull, but if you're standing on a tank surely you could do serious damage with an energy blade if you stab the right place.
It doesn't feel thematically wrong to me. Not to mention the fact it's very difficult to actually kill a tank with knives. So you feel that a knife can somehow with the power of a person should somewhat rival a small turret? Again, it's an energy blade. It doesn't seem wrong that it can damage a tank. It's a common concept. Both the power of energy blades, and the effectiveness of infantry CQC on tanks.
It's not an "energy blade". At the most it's a blade that is temporarily covered in plasma, giving the user the ability to cut with the force of a shotgun pretty much.
NK's should by that logic be able to completely rip apart anything they touch in one hit, regardless of suit size if they were to be able to hit. Seeing as you're trying to class it as an AV weapon, it should act like one. Additionally, that would mean shotguns would be ableto act as AV wepons since they pretty much have the force of NK's. You know what, how about we go full apeshit and bring back the good ole' firing squads from before, being able to quickly kill HAV's with a squad of rifles; I mean, it's flinging plasma, lasers, real big bulllets, etc. at them, so they should be able to kill them, right?
OR how about no. This isn't a make believe physics land like Star Wars, **** has to actually make sense.
Top lel
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ROMULUS H3X
research lab
982
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Posted - 2016.01.30 22:59:00 -
[52] - Quote
Do you even LAV though?
Any modules being utilized at all?
Personally I throw a Shield hardener on while I am parked with my Blood Raiders and doing something productive.
FORGE/FLAYLOCK/FISTS
PLASMA/PISTOL/PUNCH
ALL OF YOU PUNKS GET HUMILIATED AFTER LUNCH!
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Radiant Pancake3
Celestial Phoenixes
4
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Posted - 2016.01.30 23:19:00 -
[53] - Quote
You know what's even worst... lele... Last hotfix... You were suppose to be able to fist tanks to deal with melee... Hehe...
I have a Fan!
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
21
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Posted - 2016.01.31 21:02:00 -
[54] - Quote
Radiant Pancake3 wrote:You know what's even worst... lele... Last hotfix... You were suppose to be able to fist tanks to deal with melee... Hehe...
I'm goddamn Glad Rattati didn't introduce that sort of nonsense. I mean who in their right mind develops a tank for soldiers who can punch through the hull with nothing more than a few roids and a light weight metal skeleton.
"That means Sir Isaac Newton is the deadliest son-of-a-bitch in space."
- Unnamed Gunnery Chief, The Citadel
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Maken Tosch
DUST University Ivy League
12
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Posted - 2016.01.31 23:52:00 -
[55] - Quote
Ok here we go.
Just today I got done playing a match in Domination on the following map:
http://web.ccpgamescdn.com/newssystem/media/64656/1/LineHarvest_domination.jpg
My team came from the South while the enemy came from the North. At first, the enemy captured the objective but we managed to push them out and hack it for ourselves. But after the objective flips, blaster-fitted Gallente HAV with armor modules comes in from the enemy side becomes a nascence. It was sticking to an area located within Grids D9, E9, and F9. Because of this tank, we lost control of the objective.
So I decided to pull out my AV dropsuit which is an Scout Ak.0 with Wyrkomi Swarms, Flaylock pistol, and advanced AV grenades. Using the cloak, I flanked to get behind the tank and surprised it with 3 swarm salvos. As it took damage, the driver backed out from Grid F9 and headed North into its redline as it drove backwards. I kept up the pressure with AV grenades and flaylocks and forced it deeper into its redline. I nearly killed it with another 3 salvos of the swarms, but I got killed by the redline before I got a chance.
So I decided it was time to bring out my knife suit which I call the "Tank Killer". This is basically a Scout Mk.0 with Nothi's Nova Knives stacked with damage mods, kin kats, and a cloak. Nothing more. No extra weapon. No extra equipment.
I flanked the HAV once again and aimed straight for the rear section of the tank where the 240% damage bonus would be applied if I managed to hit it. The shields went down in the first hit and then I started digging into its armor. But the armor mods kicked in. Even if I was able to apply some damage, I wasn't able to apply it fast enough. The HAV driver backed out which caused the collision mechanic to push me to the side and out of the rear. I was chasing it, once again and with greater speed, but the HAV was just too fast. I was forced to cloak up and flee as it was firing its blaster at me. I tried again as the tank came back from its redline again and just kept attacking it. No surprise, it backed out into its redline but this time it manages to kill me as it retreated.
At this point I realized that the HAV was just not going to be easy to kill. In fact, my success rate throughout the match was ZERO PERCENT when using the "Tank Killer" fit. My Scout Ak.0 with Wyrkomi Swarm Launchers gave me better results than the "Tank Killer" Scout Mk.0.
Remember that I was using NOTHI'S Nova Knives. The most powerful sidearm in the game on a dropsuit that boosts its power while using it on a section of the HAV where it is most vulnerable and even then I was failing to kill the HAV.
Every.
Single.
Time.
The HAV driver was smart. He kept moving at the first sign of trouble and he had good enough aim with his blaster to kill me several times in my Scout Mk.0.
Perhaps I should have stuck with the Scout Ak.0 and its swarms.
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Justice Darling
Horizons' Edge
164
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Posted - 2016.02.01 16:46:00 -
[56] - Quote
Maken Tosch wrote:Ok here we go. Just today I got done playing a match in Domination on the following map: http://web.ccpgamescdn.com/newssystem/media/64656/1/LineHarvest_domination.jpgMy team came from the South while the enemy came from the North. At first, the enemy captured the objective but we managed to push them out and hack it for ourselves. But after the objective flips, blaster-fitted Gallente HAV with armor modules comes in from the enemy side becomes a nascence. It was sticking to an area located within Grids D9, E9, and F9. Because of this tank, we lost control of the objective. So I decided to pull out my AV dropsuit which is an Scout Ak.0 with Wyrkomi Swarms, Flaylock pistol, and advanced AV grenades. Using the cloak, I flanked to get behind the tank and surprised it with 3 swarm salvos. As it took damage, the driver backed out from Grid F9 and headed North into its redline as it drove backwards. I kept up the pressure with AV grenades and flaylocks and forced it deeper into its redline. I nearly killed it with another 3 salvos of the swarms, but I got killed by the redline before I got a chance. So I decided it was time to bring out my knife suit which I call the "Tank Killer". This is basically a Scout Mk.0 with Nothi's Nova Knives stacked with damage mods, kin kats, and a cloak. Nothing more. No extra weapon. No extra equipment. I flanked the HAV once again and aimed straight for the rear section of the tank where the 240% damage bonus would be applied if I managed to hit it. The shields went down in the first hit and then I started digging into its armor. But the armor mods kicked in. Even if I was able to apply some damage, I wasn't able to apply it fast enough. The HAV driver backed out which caused the collision mechanic to push me to the side and out of the rear. I was chasing it, once again and with greater speed, but the HAV was just too fast. I was forced to cloak up and flee as it was firing its blaster at me. I tried again as the tank came back from its redline again and just kept attacking it. No surprise, it backed out into its redline but this time it manages to kill me as it retreated. At this point I realized that the HAV was just not going to be easy to kill. In fact, my success rate throughout the match was ZERO PERCENT when using the "Tank Killer" fit. My Scout Ak.0 with Wyrkomi Swarm Launchers gave me better results than the "Tank Killer" Scout Mk.0. Remember that I was using NOTHI'S Nova Knives. The most powerful sidearm in the game on a dropsuit that boosts its power while using it on a section of the HAV where it is most vulnerable and even then I was failing to kill the HAV. Every. Single. Time. The HAV driver was smart. He kept moving at the first sign of trouble and he had good enough aim with his blaster to kill me several times in my Scout Mk.0. Perhaps I should have stuck with the Scout Ak.0 and its swarms.
Hey next time you try to drop 3 remote of the F/45 Remote Explosive before you start to knife and see what happens, pop them once he starts to run!
It's like my mother always told me! Rana Rana Rana Rana Rana Rana , and codeine and god dammed it, you little mother!
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Maken Tosch
DUST University Ivy League
12
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Posted - 2016.02.02 00:26:00 -
[57] - Quote
Justice Darling wrote:Maken Tosch wrote:Ok here we go. Just today I got done playing a match in Domination on the following map: http://web.ccpgamescdn.com/newssystem/media/64656/1/LineHarvest_domination.jpgMy team came from the South while the enemy came from the North. At first, the enemy captured the objective but we managed to push them out and hack it for ourselves. But after the objective flips, blaster-fitted Gallente HAV with armor modules comes in from the enemy side becomes a nascence. It was sticking to an area located within Grids D9, E9, and F9. Because of this tank, we lost control of the objective. So I decided to pull out my AV dropsuit which is an Scout Ak.0 with Wyrkomi Swarms, Flaylock pistol, and advanced AV grenades. Using the cloak, I flanked to get behind the tank and surprised it with 3 swarm salvos. As it took damage, the driver backed out from Grid F9 and headed North into its redline as it drove backwards. I kept up the pressure with AV grenades and flaylocks and forced it deeper into its redline. I nearly killed it with another 3 salvos of the swarms, but I got killed by the redline before I got a chance. So I decided it was time to bring out my knife suit which I call the "Tank Killer". This is basically a Scout Mk.0 with Nothi's Nova Knives stacked with damage mods, kin kats, and a cloak. Nothing more. No extra weapon. No extra equipment. I flanked the HAV once again and aimed straight for the rear section of the tank where the 240% damage bonus would be applied if I managed to hit it. The shields went down in the first hit and then I started digging into its armor. But the armor mods kicked in. Even if I was able to apply some damage, I wasn't able to apply it fast enough. The HAV driver backed out which caused the collision mechanic to push me to the side and out of the rear. I was chasing it, once again and with greater speed, but the HAV was just too fast. I was forced to cloak up and flee as it was firing its blaster at me. I tried again as the tank came back from its redline again and just kept attacking it. No surprise, it backed out into its redline but this time it manages to kill me as it retreated. At this point I realized that the HAV was just not going to be easy to kill. In fact, my success rate throughout the match was ZERO PERCENT when using the "Tank Killer" fit. My Scout Ak.0 with Wyrkomi Swarm Launchers gave me better results than the "Tank Killer" Scout Mk.0. Remember that I was using NOTHI'S Nova Knives. The most powerful sidearm in the game on a dropsuit that boosts its power while using it on a section of the HAV where it is most vulnerable and even then I was failing to kill the HAV. Every. Single. Time. The HAV driver was smart. He kept moving at the first sign of trouble and he had good enough aim with his blaster to kill me several times in my Scout Mk.0. Perhaps I should have stuck with the Scout Ak.0 and its swarms. Hey next time you try to drop 3 remote of the F/45 Remote Explosive before you start to knife and see what happens, pop them once he starts to run!
Doesn't that prove my point that knives are not much to worry about for tank drivers?
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Adipem Nothi
Nos Nothi
18
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Posted - 2016.02.02 03:38:00 -
[58] - Quote
Justice Darling wrote: Hey next time you try to drop 3 remote of the F/45 Remote Explosive before you start to knife and see what happens, pop them once he starts to run!
What percentage of HAV operators do you think would sit still long enough for that?
Dropsuit Usage Rates
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
21
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Posted - 2016.02.02 20:48:00 -
[59] - Quote
Maken Tosch wrote:Justice Darling wrote:Maken Tosch wrote:Ok here we go. Just today I got done playing a match in Domination on the following map: http://web.ccpgamescdn.com/newssystem/media/64656/1/LineHarvest_domination.jpgMy team came from the South while the enemy came from the North. At first, the enemy captured the objective but we managed to push them out and hack it for ourselves. But after the objective flips, blaster-fitted Gallente HAV with armor modules comes in from the enemy side becomes a nascence. It was sticking to an area located within Grids D9, E9, and F9. Because of this tank, we lost control of the objective. So I decided to pull out my AV dropsuit which is an Scout Ak.0 with Wyrkomi Swarms, Flaylock pistol, and advanced AV grenades. Using the cloak, I flanked to get behind the tank and surprised it with 3 swarm salvos. As it took damage, the driver backed out from Grid F9 and headed North into its redline as it drove backwards. I kept up the pressure with AV grenades and flaylocks and forced it deeper into its redline. I nearly killed it with another 3 salvos of the swarms, but I got killed by the redline before I got a chance. So I decided it was time to bring out my knife suit which I call the "Tank Killer". This is basically a Scout Mk.0 with Nothi's Nova Knives stacked with damage mods, kin kats, and a cloak. Nothing more. No extra weapon. No extra equipment. I flanked the HAV once again and aimed straight for the rear section of the tank where the 240% damage bonus would be applied if I managed to hit it. The shields went down in the first hit and then I started digging into its armor. But the armor mods kicked in. Even if I was able to apply some damage, I wasn't able to apply it fast enough. The HAV driver backed out which caused the collision mechanic to push me to the side and out of the rear. I was chasing it, once again and with greater speed, but the HAV was just too fast. I was forced to cloak up and flee as it was firing its blaster at me. I tried again as the tank came back from its redline again and just kept attacking it. No surprise, it backed out into its redline but this time it manages to kill me as it retreated. At this point I realized that the HAV was just not going to be easy to kill. In fact, my success rate throughout the match was ZERO PERCENT when using the "Tank Killer" fit. My Scout Ak.0 with Wyrkomi Swarm Launchers gave me better results than the "Tank Killer" Scout Mk.0. Remember that I was using NOTHI'S Nova Knives. The most powerful sidearm in the game on a dropsuit that boosts its power while using it on a section of the HAV where it is most vulnerable and even then I was failing to kill the HAV. Every. Single. Time. The HAV driver was smart. He kept moving at the first sign of trouble and he had good enough aim with his blaster to kill me several times in my Scout Mk.0. Perhaps I should have stuck with the Scout Ak.0 and its swarms. Hey next time you try to drop 3 remote of the F/45 Remote Explosive before you start to knife and see what happens, pop them once he starts to run! Doesn't that prove my point that knives are not much to worry about for tank drivers?
They're not that's the point. So why did Rattati even bother to make them AV weapons..... they're don't achieve what an anti vehicle weapon needs to achieve.
"That means Sir Isaac Newton is the deadliest son-of-a-bitch in space."
- Unnamed Gunnery Chief, The Citadel
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Varoth Drac
Dead Man's Game Preatoriani
2
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Posted - 2016.02.02 21:10:00 -
[60] - Quote
For flavour and fun. |
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