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141. [Feedback] Fewer OB's creating more frustration - in Feedback/Requests [original thread]
I remember a time when Orbital Strikes in Pubs were more common. It kept each team on their toes, and more spread out. It seems to me that the lack of counter for slayer-squads has reduced the enjoyment of more casual players, and that more people...
- by Mahal Daj - at 2015.01.13 16:23:00
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142. Disable chats while in battle to reduce lag - in Feedback/Requests [original thread]
1. I've had issues with chats causing instability, to the point that I reinstalled the client and deleted all channels once 2. we do need better ways to communicate, player emotes would be great, or something like Abe's Oddesee's RealSpeak
- by Mahal Daj - at 2015.01.09 14:43:00
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143. Vehicles users don't want Pilot suits - in General Discussions [original thread]
I agree with OP, the ONLY thing that the pilot suit should do... other than suck at combat... is increase the ammo that a vehicle can carry. Part of the charm of Dust is the ability of any suit to fall from that dropship, take the objective, have...
- by Mahal Daj - at 2015.01.06 22:34:00
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144. [Theory] How to calculate team-effect from end-of-match screen - in Rookie Training Grounds [original thread]
Thank you DeadlyAztec, though I can see how I could have been clearer regarding Kaze Eyrou's comment. This is just a quick method for figuring how many players were alive/active/ on each team. It's not perfect. I use it during squad debriefs, it ...
- by Mahal Daj - at 2015.01.03 14:03:00
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145. Leaving the Match Early - in Rookie Training Grounds [original thread]
Wolfica wrote: after playing for almost 2 years you will come to realize that playing those matches were your team is filled with a bunch of incompetent 2 year olds it is just best to leave the match and find another. Quitting like that can ...
- by Mahal Daj - at 2014.12.24 23:46:00
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146. Why has it took so long for CCP to even consider balancing their gam... - in Rookie Training Grounds [original thread]
Part of the charm is that no one tells me that I can't spend 2.4 M ISK in a match because I want to bring the fury. A match where you only get a single clone/drop suit might be cool.
- by Mahal Daj - at 2014.12.24 16:05:00
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147. [Theory] How to calculate team-effect from end-of-match screen - in Rookie Training Grounds [original thread]
In Dust, you will sweep through with crushing victories, and be brought down in humiliating defeats. How can you determine the outcome of a game based on player input? This is an easy and reliable formula that you can use to determine whether or n...
- by Mahal Daj - at 2014.12.23 19:20:00
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148. Why has it took so long for CCP to even consider balancing their gam... - in Rookie Training Grounds [original thread]
Crushing defeat will always have a place in New Eden. Without perfect defeat, we can't have the perfect victory. It's the way the game is designed, and it's why so few will find their place among the gods.
- by Mahal Daj - at 2014.12.23 19:11:00
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149. Drop suit help...ugh - in Rookie Training Grounds [original thread]
Based on your description of roles, I'd suggest this: Scout suit: helps you get above and around the enemy Mass driver: can terrorize and bombard enemies Sidearm: take what you like Modules: shield and dampener, or armor and range enhancer Equip...
- by Mahal Daj - at 2014.12.23 18:30:00
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150. I just want to know; why is everyone ruining me with the same gear? - in Rookie Training Grounds [original thread]
There could be a number of reasons: 1. Player skill: Dust rewards practice, it's a game of nuance 2. Team support: the player may have been supported by coordinated players 3. Passive skills: can increase everything from raw damage to weapon hand...
- by Mahal Daj - at 2014.12.23 18:17:00
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151. [Feedback Request] How can we fix melee to be a useful tactic in Dus... - in Feedback/Requests [original thread]
I don't mean to be contrary, but it's similar to the vehicles: to do it well takes extreme practice and patience. If you want to rip a squad apart, the nova knives have got your back... Otherwise the melee is a last resort, I mean... You are punch...
- by Mahal Daj - at 2014.12.23 17:57:00
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152. [REQUEST] Be a gunner in my derpship DEVS? - in Feedback/Requests [original thread]
"you want people screaming 'bring it down!' when you're the one in the air." - SlouchKitty
- by Mahal Daj - at 2014.12.23 17:43:00
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153. [REQUEST] Be a gunner in my derpship DEVS? - in Feedback/Requests [original thread]
The ADS (and a squad-flown DS) are one of those things... An epic question of balance is upon us: do we make things that good players can use well? Or do we make things all players can use equally? If this wasn't -EvE- I wouldn't care, but sin...
- by Mahal Daj - at 2014.12.23 17:41:00
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154. I havent played in nearly a year. - in General Discussions [original thread]
Zekain Kade wrote: Soraya Xel wrote: Um... yeah. A heck of a lot. new maps? = some new suits? = full racial parity new weapons? = mostly racial parity New vehicles? = no :(
- by Mahal Daj - at 2014.12.03 15:38:00
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155. Encrypted Strongbox - moving closer to P2W - in General Discussions [original thread]
The logic of this game is 'pay to reduce grind' which really helps the people that have to... you know... work and stuff. Enjoy playing on the servers though, you're welcome my KDR = 0.62 my contributions = elite pack, mercenary pack, tactical e...
- by Mahal Daj - at 2014.12.03 15:37:00
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156. Overused Gëá Overpowered - in General Discussions [original thread]
The game is built on waves-of-opportunity... so the right weapon at the right time trumps. The Breach-AR is powerful because so many people wander into its optimal range looking the wrong way. Good post OP
- by Mahal Daj - at 2014.12.03 15:34:00
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157. Super Assault Suits Need To End - in General Discussions [original thread]
Wow... I didn't know it was 'let's attack the basic tenants of our eve-legacy" day! Please don't attempt to limit the customization of suits (reference: Eve) Also... "Minimal Effort" is the most active, aggressive, accurate and competent play th...
- by Mahal Daj - at 2014.12.03 15:30:00
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158. [Feedback] Battlefield Communication: Display Waypoints to All Mercs - in Feedback/Requests [original thread]
MY GOD THE THINGS WE COULD DO. OP, thanks for opening this up. I think all this is worth discussion. First, I'd like to say that most often, 'protostomping' is a good squad led by a good squad-leader... this stuff counts. Second, I think somethi...
- by Mahal Daj - at 2014.12.02 01:36:00
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159. [Petition] Return the Slayer-Logi's of yore! - in General Discussions [original thread]
Seriously, Let's give the newberries something worth whining about. I get killed by people that have specialized (oh yeah?) I get stomped sometimes because this is Dust (oh no!) I lose whenever someone fits something that beats my fit in a situat...
- by Mahal Daj - at 2014.11.21 00:11:00
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160. Remove a Class? - in General Discussions [original thread]
Midas Fool wrote: I don't see a good purpose in this exercise. This type of trolling is what creates divisionism. I think they should just add a troll frame. with a 5/5/5 slot layout, strong ewar, 1000 base ehp, and 999 cpu and 999 pg. The...
- by Mahal Daj - at 2014.11.20 18:44:00
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