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        1101. Matchmaking - in General Discussions [original thread] 
            Atiim wrote:    Magnus Amadeuss wrote:  Trust me CCP must know. I was playing a few nights ago and some CCP were playing aswell. Lets just say they got pub-stomped a few times by good old nyan-san as well.   I will give you enough money for 200k... 
          - by Magnus Amadeuss - at 2013.11.16 22:44:00 
          
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        1102. Matchmaking - in General Discussions [original thread] 
          Trust me CCP must know. I was playing a few nights ago and some CCP were playing aswell. Lets just say they got pub-stomped a few times by good old nyan-san as well. 
          - by Magnus Amadeuss - at 2013.11.16 22:38:00 
          
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        1103. Who Has Still Got Hope for DUST 514? - in General Discussions [original thread] 
          IF all of you guys quit the game and such... why do you still post on the forums?  It is something that has always kind of bothered me. 
          - by Magnus Amadeuss - at 2013.11.16 04:05:00 
          
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        1104. Matchmaking fixes- when? - in General Discussions [original thread] 
            Thor McStrut wrote:  Sounds legit. Must be too hard to code though.       Check out the link in my signature. I put like 5 minutes of thought into it, and it should be incredibly easy to code. 
          - by Magnus Amadeuss - at 2013.11.14 21:05:00 
          
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        1105. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread] 
          I'll take a wait and see approach. Given that future prototype AV = current standard AV, we will see. I guess this means that the future proto forge = current forge.   To be honest, I think that current standard AV weaponry is pretty balanced agai... 
          - by Magnus Amadeuss - at 2013.11.14 20:40:00 
          
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        1106. [GLITCH] Bypass for the overheat animation for all guns - in Technical Support/Bugs [original thread] 
          Bump 
          - by Magnus Amadeuss - at 2013.11.14 02:20:00 
          
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        1107. [Bug]Scambler rifle overheat animation override - in Technical Support/Bugs [original thread] 
          This really needs to get looked at. 
          - by Magnus Amadeuss - at 2013.11.14 02:19:00 
          
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        1108. Sticky:Uprising 1.6 Patch Notes - in General Discussions [original thread] 
            Lynn Beck wrote:  I see that you failed to list the laser rifle nerf.   ??? 
          - by Magnus Amadeuss - at 2013.11.13 21:29:00 
          
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        1109. Why are some tankers talking about such thing as "honor" (hounor) - in General Discussions [original thread] 
          I personally don't tank, but I like to jump into the gunner bay of a friendly tank if I have an AV fit. This way if they go up against another tank, I hop out and help out. Honor is overratted, winning the battle is what matters.  I guess I should... 
          - by Magnus Amadeuss - at 2013.11.13 20:50:00 
          
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        1110. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread] 
          Why not just make active sp accumulate into a pool like the passive sp? Boosters increase the rate. This pool carries over indefinitely.  This way people cannot abuse active booster like now (getting 2 weeks for one seven day booster).   CCP makes... 
          - by Magnus Amadeuss - at 2013.11.13 20:05:00 
          
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        1111. Matchmaking Method - in Feedback/Requests [original thread] 
            Seymor Krelborn wrote:    Magnus Amadeuss wrote:    Seymor Krelborn wrote:  anything based on SP will still be imbalanced, because skill points do not measure actual skill. I know a few players with 8 - 10 mil SP that can put 20 + mil sp mercs t... 
          - by Magnus Amadeuss - at 2013.11.11 03:35:00 
          
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        1112. Laser rifles got nerfed!(not joking it's a stealth nerf) - in General Discussions [original thread] 
          The real question is what happens to the laser rifle now? It used to be the premier weapon for the between rifle/sniper range... in 1.7 it won't be.  Also, there should no range above 60 meters that an AR can outdamage a Laser, as it is now an AR ... 
          - by Magnus Amadeuss - at 2013.11.11 03:32:00 
          
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        1113. Nerf the AR. Nerf Aim Assist. Nerf hit detection. - in General Discussions [original thread] 
            Cat Merc wrote:    Soldiersaint wrote:    byebye beautiful wrote:  How about we leave the ar alone knowing its getting nerfed and start lining up the nerf bat for the scrambler rifle and its 0 recoil    Scrambler over heats if you dont know how ... 
          - by Magnus Amadeuss - at 2013.11.11 00:19:00 
          
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        1114. How is one meant to counter a Thale's? - in General Discussions [original thread] 
          When I see Thale's and my team is doing decently... well I just stop whatever else I am doing and try to get them for a little while.  I got one on a tower in the red line with a forge gun yesterday. I cannot express the amount of ~smug~ you feel ... 
          - by Magnus Amadeuss - at 2013.11.09 22:30:00 
          
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        1115. Matchmaking Method - in Feedback/Requests [original thread] 
            Seymor Krelborn wrote:  anything based on SP will still be imbalanced, because skill points do not measure actual skill. I know a few players with 8 - 10 mil SP that can put 20 + mil sp mercs to shame. so I can imagine that's prevalent across th... 
          - by Magnus Amadeuss - at 2013.11.09 21:35:00 
          
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        1116. Matchmaking Method - in Feedback/Requests [original thread] 
            Melchiah ARANeAE wrote:  It's a pretty good method actually. Though, instead of having a point system based on total SP for the character, I think it'd be better if it was based on WP/death. That way people with SP spread over many roles aren't ... 
          - by Magnus Amadeuss - at 2013.11.09 20:29:00 
          
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        1117. Matchmaking Method - in Feedback/Requests [original thread] 
          Now I really have no clue how CCP went about the current matchmaking but it is obviously a failure. I'd say during off-peak hours that maybe 1 in 5 matches are anywhere near close. I understand that CCP will not be able to make game modes that are... 
          - by Magnus Amadeuss - at 2013.11.09 19:15:00 
          
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        1118. Most useless prototype weapon?? I nominate the Viziam laser. - in General Discussions [original thread] 
            Himiko Kuronaga wrote:    Tech Ohm Eaven wrote:  Was just wondering what prototype weapons are either outperformed or have equal performance to a basic weapon??  Hmm so far lets see:  Basic laser 17 damage, 84m range Viziam laser 17 damage, 84m ... 
          - by Magnus Amadeuss - at 2013.11.06 03:50:00 
          
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        1119. Announcement:CCP Statement with Regards to the CPM - in Announcement and Events [original thread] 
          I just want to know this;  How is CCP going to prevent alliances from monopolizing the CPM?  As Goonswarn has shown in eve, a voting block is a powerful thing to have. A thing that can easily sweep the non-alliance player (the majority of eve) und... 
          - by Magnus Amadeuss - at 2013.11.06 03:45:00 
          
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        1120. Soooo MD is OP - in General Discussions [original thread] 
          Mass Driver is one of the best kill-stealing weapons in the game. If you see someone in combat with someone else, spam a round or two in that direction and steal the kill from the guy who earned it.  Whenever I used the MD I noticed I either got a... 
          - by Magnus Amadeuss - at 2013.11.05 03:46:00 
          
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