Pages: 1 2 [3] 4 5 6 7 8 9 10 20 30 40 50 60 |
41. eWAR in 1.9 //: Reducing binary nature - in Feedback/Requests [original thread]
Gavr1lo Pr1nc1p wrote: This would more or less balance eWAR, and encourage med frames to run moderate eWAR, as well as discourage scouts from becoming "Assault Lite" because dodging scans requires so much sacrifice, and if they are not dodged, ...
- by Magnus Amadeuss - at 2014.10.18 03:59:00
|
42. Cloak Delay [1.9] - in General Discussions [original thread]
medomai grey wrote: First off, we need to address the abuse of macros with cloaks. For those of you who don't know, controllers or keyboards with macro functions can input a customized set of commands at inhuman speeds. Combined with the cloak...
- by Magnus Amadeuss - at 2014.10.18 03:45:00
|
43. Cloak Delay [1.9] - in General Discussions [original thread]
Imp Smash wrote: All of this may be true -- but even with high situational awareness scouts are problematic. "hmm, right about now a scout should be rushing me" *turns around to see a scout 25 meters out rushing* "Thought so." *Unloads wi...
- by Magnus Amadeuss - at 2014.10.18 02:41:00
|
44. Scout Registry / Killboard - in General Discussions [original thread]
Bayeth Mal wrote: Magnus. We haven't been trying to get scouts buffed to OP. We wanted buffs pre 1.8 but when 1.8 was announced we became very concerned about becoming FotM which this barbershop community didn't want. We were vocal during pre ...
- by Magnus Amadeuss - at 2014.10.18 02:32:00
|
45. Cloak Delay [1.9] - in General Discussions [original thread]
Fox Gaden wrote: Magnus Amadeuss wrote: Fox Gaden wrote: Magnus Amadeuss wrote: So just in case you guys missed it, here is CCP Rattati talking in reference to the cloak delay : CCP Rattati wrote: nono, its less than a second, 0...
- by Magnus Amadeuss - at 2014.10.18 00:45:00
|
46. Scout Registry / Killboard - in General Discussions [original thread]
mollerz wrote: You are harassing us, Magnus. Go make your own thread and discuss it ... oh wait.. I have a serious question to everyone: Why is this type of behavior ok? I make a serious post with tons of math in it and ask people to direct...
- by Magnus Amadeuss - at 2014.10.18 00:26:00
|
47. Scout Registry / Killboard - in General Discussions [original thread]
To clear things up: I do not want a system where scouts can't hide, of course I want them to be able to hide, a scouts job is getting behind the battlelines and taking out that logi/logis so that the sentinel in front isn't he-man anymore, or fin...
- by Magnus Amadeuss - at 2014.10.18 00:17:00
|
48. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: Magnus Amadeuss wrote: Jebus McKing wrote: Gavr1lo Pr1nc1p wrote: Im going to make a satirical anti Magnus thread in F&D. Can you guys pretend to argue with me about it so that I can show Magnus how ridiculous ...
- by Magnus Amadeuss - at 2014.10.17 23:59:00
|
49. A thought. - in General Discussions [original thread]
Lynn Beck wrote: Vesta Opalus wrote: Daily reminder that cloak/damps has no mechanics based counter in this game. The only counter is a completely unrealistic amount of 24/7 360x360 degree situational awareness devoted entirely to finding t...
- by Magnus Amadeuss - at 2014.10.17 23:36:00
|
50. Cloak Delay [1.9] - in General Discussions [original thread]
Iron Wolf Saber wrote: 0.33 is an awfully long time in an FPS. Especially in CQC a nd our current TTK spans. Just long enough to make it likely a stupid move to decloak in front of the enemy to attack. As for what it should be? Can't give y...
- by Magnus Amadeuss - at 2014.10.17 19:02:00
|
51. Scout Registry / Killboard - in General Discussions [original thread]
Jebus McKing wrote: Gavr1lo Pr1nc1p wrote: Im going to make a satirical anti Magnus thread in F&D. Can you guys pretend to argue with me about it so that I can show Magnus how ridiculous his method of supporting his position is? Thats ...
- by Magnus Amadeuss - at 2014.10.17 18:13:00
|
52. Cloak Delay [1.9] - in General Discussions [original thread]
Fox Gaden wrote: Magnus Amadeuss wrote: So just in case you guys missed it, here is CCP Rattati talking in reference to the cloak delay : CCP Rattati wrote: nono, its less than a second, 0.33 seconds to be precise. It may go up but it...
- by Magnus Amadeuss - at 2014.10.17 18:00:00
|
53. Scout Registry / Killboard - in General Discussions [original thread]
mollerz wrote: Magnus Amadeuss wrote: OH so this thread is where the scout bandwagon for my thread came from. Ok I want your opinion scoutties. Right now the volume of scan for scouts gets up to 3,000,000 cubic meters. Even at the base ra...
- by Magnus Amadeuss - at 2014.10.17 17:59:00
|
54. anybody uses the scrabler rifle? - in General Discussions [original thread]
Cody Sietz wrote: Fizzer XCIV wrote: Magnus Amadeuss wrote: It gets a little bit better as you aproach lvl 5, but yes the damage before overheat is just pitiful compared to the other rifles. I still use it because I am a masochists, but ...
- by Magnus Amadeuss - at 2014.10.17 17:53:00
|
55. Is there anyone else who thinks scouts are fine? - in General Discussions [original thread]
RayRay James wrote: Apothecary Za'ki wrote: DeadlyAztec11 wrote: So I here scouts are getting nerfed in 1.9. So are scouts really that bad? Am I the only non scout oriented player(Assault) who's fine with scouts? They don't seem to ...
- by Magnus Amadeuss - at 2014.10.17 17:50:00
|
56. A thought. - in General Discussions [original thread]
Joel II X wrote: Magnus Amadeuss wrote: Joel II X wrote: CCP Rattati wrote: it was in the Barbershop, and something like that is happening. Not zero, but cloaked scouts will not be able to know where everyone is in a 30m radius and pic...
- by Magnus Amadeuss - at 2014.10.17 17:47:00
|
57. Cloak Delay [1.9] - in General Discussions [original thread]
Joel II X wrote: Leadfoot10 wrote: Most good users of the cloak use it to approach their target from behind, and the cloak delay will not really help in this regard. IMO it won't be enough to simply add a delay. Sounds like you want the c...
- by Magnus Amadeuss - at 2014.10.17 17:31:00
|
58. Question regarding the old maps - in General Discussions [original thread]
X7 lion wrote: I want trees & caves & less wasted open space with nothing to do there. I could care less about trees, but caves hell yes. Even the videos of the original map from closed beta with the canyons looks amazing.
- by Magnus Amadeuss - at 2014.10.17 16:34:00
|
59. A thought. - in General Discussions [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Cody Sietz wrote: I still say the way to go is to apply bonuses to the modules instead of the suit itself. Another great point . This will encourage players to invest in the skills instead of ge...
- by Magnus Amadeuss - at 2014.10.17 16:28:00
|
60. Cloak Delay [1.9] - in General Discussions [original thread]
Iron Wolf Saber wrote: 0.33 is an awfully long time in an FPS. Especially in CQC and our current TTK spans. Just long enough to make it likely a stupid move to decloak in front of the enemy to attack. As for what it should be? Can't give you...
- by Magnus Amadeuss - at 2014.10.17 16:16:00
|
Pages: 1 2 [3] 4 5 6 7 8 9 10 20 30 40 50 60 |
First page | Previous page | Next page | Last page |