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Magnus Amadeuss
Tal-Romon Legion Amarr Empire
166
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Posted - 2013.11.05 03:46:00 -
[31] - Quote
Mass Driver is one of the best kill-stealing weapons in the game. If you see someone in combat with someone else, spam a round or two in that direction and steal the kill from the guy who earned it.
Whenever I used the MD I noticed I either got a ton of kills or a ton of assist based on just spamming crowds. Don't think for a moment that you killed all 38 people, you probably just stole a ton of kills with it. |
Syeven Reed
RETR0 PR0 GAMERS
145
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Posted - 2013.11.05 03:47:00 -
[32] - Quote
Xocoyol Zaraoul wrote:Did you test this with your main, or on an alt pubstomping academy users? Also curious if you can regularly replicate this.
Either way it just might be your natural playstyle, as most people do not have that 30+ score in matches with the MD Yeah my main, just under 12mill SP. Got bits invested into a few weapons for when I need them, AR being the main one! But its such a commonly used weapon that I don't think it counts as being OP when everyone uses it. And basically everyone I was fighting was using it.
Fit was, Advanced assault. 5% light damage mod 2 complex shield basic plate enhanced shield regulator 'syndicate' sub machine gun mass driver locus grenade
Gÿé
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THEAMAZING POTHEAD
Nyain San Proficiency V.
505
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Posted - 2013.11.05 03:48:00 -
[33] - Quote
Play a couple matches, get kills, instantly posts thread about weapon being OP. Seriously though OP, you're a scrub, if you've got a duvolle with 3mil SP in it and you do better with a STD MD, its because you can't aim. The ONLY reason you could ever go 30+kills with a STD MD is because the enemies using garbage fits, try bringing a STD MD up against proto suits and lemme see you post a score again. theres a big difference between 3-4 shotting scrubs in starter fits and trying to put MORE than an entire 6 shot magazine into a good player in proto suit whose got a duvolle and melts you in half a second. Fuck1ng scrubs making garbage ignorant threads. |
Cosgar
ParagonX
7271
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Posted - 2013.11.05 03:51:00 -
[34] - Quote
Syeven Reed wrote:Cosgar wrote:Syeven Reed wrote:Cenex Langly wrote: Your argument can be made for any other weapon.
For Example: Change the MD and put Forge Gun. The militia forge gun can insta-kill anyone in one hit. EVERY TIME. Let's just make you have to put 600k SP into a skill just to be able to use the militia FG.
Yes but the forge gun is getting a radius nerf! I do see what your saying though, but all i put in the skill was about 12k. Seems crazy when Iv put in nearly 3 million into AR MD already got a radius and damage nerf compared to Chromosome. Hell, it just got scaled down. The Freedom, Boundless, and Core are the EX0-5, EC-3, and EK-A2 of last build, with a radius nerf tacked on. You just won't be satisfied until it fires confetti. Well hopefully the buff to the heavy tomorrow will make a difference, because I still think its needed. Won't matter because the HMG is a PoS.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Syeven Reed
RETR0 PR0 GAMERS
145
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Posted - 2013.11.05 03:53:00 -
[35] - Quote
THEAMAZING POTHEAD wrote:Play a couple matches, get kills, instantly posts thread about weapon being OP. Seriously though OP, you're a scrub, if you've got a duvolle with 3mil SP in it and you do better with a STD MD, its because you can't aim. The ONLY reason you could ever go 30+kills with a STD MD is because the enemies using garbage fits, try bringing a STD MD up against proto suits and lemme see you post a score again. theres a big difference between 3-4 shotting scrubs in starter fits and trying to put MORE than an entire 6 shot magazine into a good player in proto suit whose got a duvolle and melts you in half a second. Fuck1ng scrubs making garbage ignorant threads. I wouldn't say I'm a scrub, and although I do have about 3mill SP into AR i only use the 'toxin'. I never use duvolle, way to expensive for pubs lol
Gÿé
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Lanius Pulvis
Bojo's School of the Trades
40
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Posted - 2013.11.05 03:53:00 -
[36] - Quote
Atiim wrote: You cannont aim at the ground and expect to win against shield tankers, heavies, and people who aren't directly infront of you
The splash damage and blast radii does not migrate with travel time, it's just that smart people aim where the person is going to be instead of where they are.
Small blast radius until upgraded to level 5, yeah it's true.
And finally, it's a crowd control weapon. Just like the LR it is supposed to be good at killing massive blobs of people, the MDs tradeoff is the ineffectiveness at long ranges. Just like the LR is devastating at long ranges but is horribly bad in CQC.
Everything has it's drawbacks in this game, except ARs. I see no drawback with them
Wow, I didn't expect to agree with Atiim, but this about sums it up. If you found it that easy, perhaps it should be your weapon of choice, because that kind of performance is the exception, not the rule.
Not new, just new to you.
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Paran Tadec
Ancient Exiles
1580
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Posted - 2013.11.05 04:08:00 -
[37] - Quote
Its almost like that time I picked up the Balacs AR after running mass driver and forge for a year and stomped 27-0 with it....
anecdote =/= mean anything
Bittervet Proficiency V
thanks logibro!
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calvin b
Molon Labe. RISE of LEGION
848
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Posted - 2013.11.05 04:36:00 -
[38] - Quote
MD are noobe tubes and are just one of many weapons that are abused. Why have skill when you can spam the area with MD's, FG's, and nades. Everyone has been in a match were one side is throwing nade after nade with MD and FG spamming the area. No skill just point in a general direction and fire until you are empty, rinse, and repeat. There is nothing you can do except take cover from a distance and shoot them, problem is the MD has such a high arc it can reach you from over 60M. The best counter to this is a well placed sniper. keep there heads down long enough for your squad to take out there support and they lose the advantage.
Do not eat the yellow snow
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Keri Starlight
Psygod9 D.E.F.I.A.N.C.E
1789
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Posted - 2013.11.05 04:53:00 -
[39] - Quote
Mass. Driver. Is. Fine.
EDIT: AR users should stop whining about MD and MD users should stop whining about AR.
-Caldari Achura - One with the Universe
-Tac AR Specialist
"I load my gun with love instead of bullets"
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Paran Tadec
Ancient Exiles
1580
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Posted - 2013.11.05 05:01:00 -
[40] - Quote
calvin b wrote:MD are noobe tubes and are just one of many weapons that are abused. Why have skill when you can spam the area with MD's, FG's, and nades. Everyone has been in a match were one side is throwing nade after nade with MD and FG spamming the area. No skill just point in a general direction and fire until you are empty, rinse, and repeat. There is nothing you can do except take cover from a distance and shoot them, problem is the MD has such a high arc it can reach you from over 60M. The best counter to this is a well placed sniper. keep there heads down long enough for your squad to take out there support and they lose the advantage.
Funny you should say that, as it takes 4-5 mass driver rounds to kill, but just one militia locus grenade can OHK a proto suit.
Free grenade on a free suit. Restockable from hive. Easily spammed. But no, Mass driver is OP.
Bittervet Proficiency V
thanks logibro!
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Kallas Hallytyr
Skullbreakers
58
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Posted - 2013.11.05 05:05:00 -
[41] - Quote
Time-To-Kill on Mass Drivers is still substantially lower than a respective AR.
Standard MD: 116 HP splash/242 HP direct - 60 RPM = 116 DPS Standard AR: 34 HP - 750 RPM = 425 DPS
An AR kicks out (a whole lot) more damage much faster, but requires that you maintain your aim (which is not particularly difficult overall) whereas the MD applies damage much, much more slowly but with the advantage that it does not need to directly hit. The MD has some very big ups and downs: - Elevated MD, big advantage - Elevated target, big downside - Target close to wall, advantage - Target in the open, minor disadvantage
And so on...
Point being, the MD is absolutely fine. It's seen a rise in power with the swing towards Armour Tanking since the Plating buff, but that has hardly made the MD overpowered. The MD in the hands of a skilled user will dominate an area, but they do have finite ammunition, even with Nanohives: 60 RPM and a 4 second reload means that there can be a significant period of vulnerability when pressure is applied, especially if the opposition is not foolish enough to cluster up in nice tight groups for the MD to demolish. |
Borne Velvalor
Endless Hatred
897
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Posted - 2013.11.05 05:19:00 -
[42] - Quote
Syeven Reed wrote:Atiim wrote:Please tell me how the MD needs to be nerfed. It seems perfectly balanced to me
- Slow Travel Time
- Small Blast radius until upgraded to level 5
- Half a clip to kill a starter fit (unless using damage mods and/or prof. skills)
- Really low ammo (18 rounds total)
- Does jack all against shield tankers without flux grenades
- Terrible ADS
- Ability to be buttplugged by SCR and AR users before first shot even travels to the target (in mid range combat)
- Awful weapon when forced to aim up or in terrain obsticals such as hills and mountains)
- Only effective against scouts and armor tankers
This thread is disused as a QQ thread A no skill scrub weapon? You are an ASSault that uses ASSault Rifles? Try aiming up with the weapon and get back to me on that one. PS: Obvious troll is obvious You serious? Small blast radius? It's blast radius is so large that it mitigates the slow travel time. Like i said, carry a nano with you and your ammo troubles are sorted. And yeah I use AR but so does everyone else. An AR fighting an AR kinda cancels out the OPness... My point was its a no skill weapon, at lease with the AR I have to aim at the head of a moving target, with a MD all i have to do is get the high ground and shoot in the correct direction!
An Assault Rifle user does not need to aim for the head. Don't pretend the Assault Rifle takes skill. At least the Mass Driver needs to worry about bullet drop and travel time. The Assault Rifle is point and click with a 1.5 second TTK against rank equivalent gear that is fully tanked after damage mods. This TTK would only be matched by the Mass Driver OHKOing everything, which it doesn't.
Duvolle + Proficiency 5 + 2 Complex Damage Modifiers = 640 DPS. Freedom + Proficiency 5 + 2 Complex Damage Modifiers = 190 DPS.
You're DPS is almost three and a half times higher and you're STILL complaining. The only time I feel ripped off by it is when people play the good old mortar and hive game with it, pelting the Domination terminal from behind cover for free kills. Anything else is fair game. The only annoying aspect of the splash that I've had is that it allows Mass Driver users to hop up and down like idiots in CQC while strafing and shoot at my feet with little semblance of aim. Anything beyond that takes some skill to hit, especially if the target is on level ground or above you.
Syeven Reed wrote:So in summery, it takes no skill and barely any SP. A good weapon of choice for anyone coming out of the academy!
Now, what does that sound like...?
Syeven Reed wrote:I invested a total of around 12k SP. Really no that much, it's about 6 hours passive.
Using an Omega Booster?
How much SP do you have and what suit are you using? You probably have 2-3 Complex Damage Modifiers, which add far more damage than Proficiency 5, along with Shield Extenders and Armor Plates. Your SP investment means nothing if you don't tell us your suit as well.
With truly no SP invested in your suit, modules or gun (fresh from the Academy!), your lovely standard Mass Driver deals 115 splash damage in one second. At the same time, you could've dealt 640 with your Duvolle with Proficiency 5 and 2 Complex Damage Modifiers. It takes a noob from the Academy a WHOLE CLIP of Mass Driver ammo over 6 seconds to deal what you can in 1 second.
Yet, clearly, it is the noob with the Mass Driver that needs nerfing.
Many suits I've worn, many burdens I've borne, for the oaths I've sworn.
Panda.
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Borne Velvalor
Endless Hatred
897
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Posted - 2013.11.05 05:19:00 -
[43] - Quote
Kallas Hallytyr wrote:Time-To-Kill on Mass Drivers is still substantially lower than a respective AR.
Standard MD: 116 HP splash/242 HP direct - 60 RPM = 116 DPS Standard AR: 34 HP - 750 RPM = 425 DPS
An AR kicks out (a whole lot) more damage much faster, but requires that you maintain your aim (which is not particularly difficult overall) whereas the MD applies damage much, much more slowly but with the advantage that it does not need to directly hit. The MD has some very big ups and downs: - Elevated MD, big advantage - Elevated target, big downside - Target close to wall, advantage - Target in the open, minor disadvantage
And so on...
Point being, the MD is absolutely fine. It's seen a rise in power with the swing towards Armour Tanking since the Plating buff, but that has hardly made the MD overpowered. The MD in the hands of a skilled user will dominate an area, but they do have finite ammunition, even with Nanohives: 60 RPM and a 4 second reload means that there can be a significant period of vulnerability when pressure is applied, especially if the opposition is not foolish enough to cluster up in nice tight groups for the MD to demolish.
It took me 20 minutes to write my post and you ninja'd me. Damn.
Many suits I've worn, many burdens I've borne, for the oaths I've sworn.
Panda.
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hackerzilla
Defenders of the Helghast Dream
450
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Posted - 2013.11.05 05:21:00 -
[44] - Quote
Syeven Reed wrote:It's not a QQ thread! Iv rather enjoyed using it!
MD is way over powered. For example,I'm an assault AR user But today I went to pick up an MD. I invested a total of around 12k SP. Really no that much, it's about 6 hours passive.
[/quote] ._____. nuff said
"i weel shuut u een duh faise" - some Minnie scout
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Stile451
Red Star. EoN.
276
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Posted - 2013.11.05 07:22:00 -
[45] - Quote
In recent weeks(and only in pubs) the mass driver has seemed to be OP. The reason for this is mainly because there is a very high number of players using the default free suits(Assault - Frontline etc). The second a mass driver user(of any tier) comes up against an advanced user the advantage is considerably on the side of the latter(unless the MD user has far better positioning).
I expect we will be seeing nerf threads about the shotgun and nova knife tomorrow if they've been properly fixed. |
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