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901. Amarr scout racial bonus parity problem - in Feedback/Requests [original thread]
Aeon Amadi wrote: Assuming your Amarr Scout is level 5 and you fit a single Complex Cardiac Regulator 562 stamina / 100 stamina per second recovery. Basically that's 295 meters of marathon running with about 5 1/2 seconds of downtime. Kinda...
- by Magnus Amadeuss - at 2014.01.20 19:10:00
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902. Amarr scout racial bonus parity problem - in General Discussions [original thread]
Aero Yassavi wrote: Thank you very much Magnus, I was working on a post like that as well because of how wrong IWS's statements were. I appreciate his work, but he should really double check before making such big claims. No problem man. ...
- by Magnus Amadeuss - at 2014.01.20 19:04:00
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903. Equalize the scout bonuses - in General Discussions [original thread]
Right now the 1.8 scouts have a seriously skewed bonus structure. When taking into account the bonuses and translating them into effective modules, you come up with. Minmatar bonuses = 5 free modules (4 proto type and 1 basic) Gallente bonuses = ...
- by Magnus Amadeuss - at 2014.01.20 19:02:00
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904. New Amarr scout primary & secondary bonuses( ideas wanted) - in General Discussions [original thread]
Aero Yassavi wrote: Magnus Amadeuss wrote: I don't really have an answer, but I can throw out some guidance. It seem like the average suit bonus for scouts is worth 1 prototype, 1 advanced, and 1 basic module. Try to design the amarr scout ...
- by Magnus Amadeuss - at 2014.01.20 18:57:00
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905. New Amarr scout primary & secondary bonuses( ideas wanted) - in General Discussions [original thread]
I don't really have an answer, but I can throw out some guidance. It seem like the average suit bonus for scouts is worth 1 prototype, 1 advanced, and 1 basic module. Try to design the amarr scout bonus around this structure.
- by Magnus Amadeuss - at 2014.01.20 18:37:00
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906. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Please address the scout bonus problem. Right now this is how it works out: Minmatar bonuses = 5 free modules (4 proto type and 1 basic) Gallente bonuses = 3 free modules (1 proto 1 adv 1 basic) Caldari bonuses = 3 free modules (1 proto 2 basic) ...
- by Magnus Amadeuss - at 2014.01.20 18:33:00
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907. New Amarr scout primary & secondary bonuses( ideas wanted) - in General Discussions [original thread]
Ludvig Enraga wrote: Nocturnal Soul wrote: Bojo The Mighty wrote: Nocturnal Soul wrote: Bojo The Mighty wrote: 1 is like meh 2 goes against nature 3 would honestly be ungodly OP Just leave the current skill y'all be sprintin' for d...
- by Magnus Amadeuss - at 2014.01.20 18:30:00
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908. New Amarr scout primary & secondary bonuses( ideas wanted) - in General Discussions [original thread]
Whiskey Fueled Merc wrote: Just to be clear. Stamina and regen are two bonuses. If you want this as a single bonus you'd have to choose either stamina OR regen. Not both. This why the minmatar doesn't have nova knife damage AND melee damage an...
- by Magnus Amadeuss - at 2014.01.20 18:24:00
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909. Amarr scout racial bonus parity problem - in General Discussions [original thread]
Korvin Lomont wrote: Aero Yassavi wrote: Korvin Lomont wrote: Regarding the Amarr bonus after thinking a bit longer I think its fine. Every secondary scout bonus alters one dropsuit base stat by 5 %. The same is true for the amarr scout. ...
- by Magnus Amadeuss - at 2014.01.20 18:19:00
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910. Amarr scout racial bonus parity problem - in General Discussions [original thread]
Iron Wolf Saber wrote: Magnus Amadeuss wrote: Please for the love of god IWS stay out of balancing discussions. Be excessively careful who you want to discount because one can easily make fool of another. I just shot from the hip with g...
- by Magnus Amadeuss - at 2014.01.20 18:14:00
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911. To ALL SCOUTS and CCP - AMARR vs GALLENTE Scouts - in General Discussions [original thread]
GRIM GEAR wrote: I just want to say I have lost count of how many times I have died as a result of running out of stamina while scouting. To be fair the Amarrian scout bonus is a little lack luster though KING CHECKMATE would you prefer to have...
- by Magnus Amadeuss - at 2014.01.18 00:05:00
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912. Who should win, 1v1? - in General Discussions [original thread]
Eurydice Itzhak wrote: P14GU3 wrote: T'orq wrote: 1. 50/50 2. 50/50 3. Dropship 4. 50/50 5. HAV 6. 25/75 So infantry almost always loses? Still the only unit that can cap points and win games. This statement has and will continue t...
- by Magnus Amadeuss - at 2014.01.18 00:02:00
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913. To ALL SCOUTS and CCP - AMARR vs GALLENTE Scouts - in General Discussions [original thread]
KING CHECKMATE wrote: Magnus Amadeuss wrote: So I m pretty convinced that some people in this thread either ; a) run minnie scouts and can't wait to become OMGWTFPWNAGE or b) have a grudge against amarr stuff To not see how completely ho...
- by Magnus Amadeuss - at 2014.01.17 23:57:00
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914. To ALL SCOUTS and CCP - AMARR vs GALLENTE Scouts - in General Discussions [original thread]
So I m pretty convinced that some people in this thread either ; a) run minnie scouts and can't wait to become OMGWTFPWNAGE or b) have a grudge against amarr stuff To not see how completely horrible the amarrian bonus is (i.e. less than a mili...
- by Magnus Amadeuss - at 2014.01.17 23:49:00
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915. To ALL SCOUTS and CCP - AMARR vs GALLENTE Scouts - in General Discussions [original thread]
Cyrius Li-Moody wrote: @aero just did the math I'm pretty sure it's balanced around regulators and not meant to be equipped without it just like the minmatar needs to equip either a codebreaker or knives to be very good at either of those thin...
- by Magnus Amadeuss - at 2014.01.17 23:04:00
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916. To ALL SCOUTS and CCP - AMARR vs GALLENTE Scouts - in General Discussions [original thread]
Aero Yassavi wrote: Cyrius Li-Moody wrote: Scout Registry wrote: Please keep stamina differences in mind. This is hugely significant. Agreed. On paper all this might not seem like much but you'll be running for ~28 seconds innately an...
- by Magnus Amadeuss - at 2014.01.17 22:48:00
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917. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
pseudosnipre wrote: Magnus Amadeuss wrote: Dustbunny Durrr wrote: Magnus Amadeuss wrote: How is this even a point? If you are doing a count of "free modules each scout suit gets, it goes like this: Effectively free modules through bo...
- by Magnus Amadeuss - at 2014.01.17 22:44:00
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918. [Request] Give amarr back the drop uplinks - in Feedback/Requests [original thread]
Forlorn Destrier wrote: Who do you think will be making the cloak? Honestly I have no clue, this side of the game makes zero sense to me. A grenade that wipes out shield? shouldn't that be amarrian? An armor repairing tool? Shouldn't that...
- by Magnus Amadeuss - at 2014.01.17 22:35:00
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919. Amarr scout racial bonus parity problem - in General Discussions [original thread]
Iron Wolf Saber wrote: Reav Hannari wrote: Iron Wolf Saber wrote: /This has been tagged by Kane Meaning it'll be presented by the CPM to be reviewed for further changes by CCP? Tagged past tense, its been brought to my attention as...
- by Magnus Amadeuss - at 2014.01.17 22:34:00
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920. Amarr scout racial bonus parity problem - in General Discussions [original thread]
Daxxis KANNAH wrote: Also please drop this Minmatar complex damage bonus argument - its tied to one weapon. If that was the only sidearm in the game then you might have a point. - For knifers its great for the rest, not so much. Thats nons...
- by Magnus Amadeuss - at 2014.01.17 22:00:00
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