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801. Scrambler Rifle on Amarr suit is OP - in General Discussions [original thread]
ratamaq doc wrote: Magnus Amadeuss wrote: ratamaq doc wrote: Magnus Amadeuss wrote: ratamaq doc wrote: This argument comes up in all FPS. The reward for the high powered, simi auto, med-long range rifle. This class of rifle is deadl...
- by Magnus Amadeuss - at 2014.02.14 21:26:00
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802. Scrambler Rifle on Amarr suit is OP - in General Discussions [original thread]
ratamaq doc wrote: Magnus Amadeuss wrote: Sure I'll give it a shot: 1) ScR is only OP with a turbo controller or way above average clicking speed (average being around 5 clicks per second). This would lead to less DPS than any other rifle, ...
- by Magnus Amadeuss - at 2014.02.14 20:33:00
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803. Scrambler Rifle on Amarr suit is OP - in General Discussions [original thread]
ratamaq doc wrote: Magnus Amadeuss wrote: ratamaq doc wrote: This argument comes up in all FPS. The reward for the high powered, simi auto, med-long range rifle. This class of rifle is deadly for two reasons: Stats Type of player that u...
- by Magnus Amadeuss - at 2014.02.14 20:22:00
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804. Scrambler Rifle on Amarr suit is OP - in General Discussions [original thread]
ratamaq doc wrote: This argument comes up in all FPS. The reward for the high powered, simi auto, med-long range rifle. This class of rifle is deadly for two reasons: Stats Type of player that uses it The biggest difference I see in this ver...
- by Magnus Amadeuss - at 2014.02.14 19:48:00
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805. Scrambler Rifle on Amarr suit is OP - in General Discussions [original thread]
Alldin Kan wrote: Magnus Amadeuss wrote: Sure I'll give it a shot: 1) ScR is only OP with a turbo controller or way above average clicking speed (average being around 5 clicks per second). This would lead to less DPS than any other rifle, m...
- by Magnus Amadeuss - at 2014.02.14 19:41:00
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806. I know things you don't know. - in General Discussions [original thread]
I just don't understand why amarr suits are STILL going to be gimped with -1 slot across the board for only medium suits now.... and we keep the dual tanking slot layout. I really thought with the new stats for the scout/sentinel/commando that CCP...
- by Magnus Amadeuss - at 2014.02.14 19:11:00
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807. Scrambler Rifle on Amarr suit is OP - in General Discussions [original thread]
Sure I'll give it a shot: 1) ScR is only OP with a turbo controller or way above average clicking speed (average being around 5 clicks per second). This would lead to less DPS than any other rifle, making it the only sub-400 rifle. 2) The overhe...
- by Magnus Amadeuss - at 2014.02.14 18:59:00
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808. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
CCP Logibro wrote: Just to add, the Medium Frames are all getting some base stat adjustments, but no changes to slots (though that's not ruled out for post 1.8) I thought that you guys had decided to drop the whole dual tanking, and give ama...
- by Magnus Amadeuss - at 2014.02.12 09:36:00
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809. New hotfix to matchmaking - in General Discussions [original thread]
I would like to report absolutely no change in matchmaking on my end. Still getting 2-3 squads on one side versus a bunch of randoms on another.
- by Magnus Amadeuss - at 2014.02.11 22:36:00
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810. How does my name make you feel inside? - in General Discussions [original thread]
HMG SMG Flaylock Mass Driver Combat Rifle EQ: Rep Tool remote explosive/proxis Grenades: Locus
- by Magnus Amadeuss - at 2014.02.09 03:55:00
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811. Amarr Logi 1.8 bonus is terrible - in General Discussions [original thread]
I agree with nocturnal soul, I am quite pleased with the bonus. Compared to the other bonuses it is balanced, and it suits the role of the amarr logi, bolstering the front lines. The role you are speaking of is definitely a scouts job, not the j...
- by Magnus Amadeuss - at 2014.02.09 03:47:00
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812. MLT,STD,ADV,PROTO - in General Discussions [original thread]
neausea 1987 wrote: so im wondering if anybody else has ever had this problem when using the different tiers of suits, i can on average pull at least 20-30- or even 40 kills with mlt or adv suits and gear, but out of the blue yesterday i said i...
- by Magnus Amadeuss - at 2014.02.08 22:40:00
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813. Flux grenades vs Infantry - in General Discussions [original thread]
stlcarlos989 wrote: So one standard flux will be able to take away all of the shields from a proto caldari sentinel... but 3 core locus grenades won't kill a gallente sentinel. CCP this should be addressed unless you want the caldari sentinel t...
- by Magnus Amadeuss - at 2014.02.08 22:33:00
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814. The actual shield/armor imbalance... - in General Discussions [original thread]
Monkey MAC wrote: Standard Armour Plates - Fine Standard Repper Plates - Fine Ferroscale Plates - Fine Reactive Plates - Need a buff - 44/66/88 HP | 1/2/3 HP/s | 1/3/5 % Speed Penalty Shield Extenders - Fine Shield Recharges - Fine Shield Ener...
- by Magnus Amadeuss - at 2014.02.08 22:30:00
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815. Minmatar assault. Mass Driver. - in General Discussions [original thread]
I think everyone should be concerned with running out of ammo rather than rejoicing over larger clip sizes. Like for instance the mass driver, I have always found 6 rounds in a clip to be a decent amount, but 18 rounds total is just pitiful and ...
- by Magnus Amadeuss - at 2014.02.08 22:22:00
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816. Amarr scouts weapon of choice - in General Discussions [original thread]
I would LOVE to use the scrambler with the scout but 11 PG at standard for PG is probably WAY too much for the suit. I will definitely use scrambler pistols with it though. Cloak -> sneak up on enemy -> double tap in the back of the head
- by Magnus Amadeuss - at 2014.02.08 22:14:00
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817. Glaring weapon issues - in General Discussions [original thread]
Dauth Jenkins wrote: Anything else you want to complain about? The swarm launcher progression damage, seriously? No, seriously, that's a weapon issue? And nova knives? And the scram rifle? The only valid point you have is that the laser rifle i...
- by Magnus Amadeuss - at 2014.02.08 22:03:00
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818. Mass Drivers to receive damage buff in 1.8 - in General Discussions [original thread]
I really think that CCP shouldhold off on Buffing the Mass Driver until they see what happens with the rifle nerfs. I just don't get why CCP can't just eitherbuff one thing or nerf one thing and then iterate on that. CCP hotfixed the HMG and that...
- by Magnus Amadeuss - at 2014.02.08 21:47:00
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819. Assault class bonus should be individuated - in General Discussions [original thread]
Son-Of A-Gun wrote: Gallente: +10% efficacy ot repairer modules per level. -5% kick and dispersion for blaster tech. (really don't know why you guys were going to give this to the Amarr) Caldari: +10% efficacy to energizers and rechargers per ...
- by Magnus Amadeuss - at 2014.02.08 19:51:00
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820. Please don't turn Assaults into generic grunts. - in General Discussions [original thread]
ITT: lots of people that are clueless about New Eden. Suits getting bonuses to weapons is perfect. The Empress cries every time she sees one of her suits brandishing a lesser weapon. Weapon bonuses do not stop you from putting different weapons ...
- by Magnus Amadeuss - at 2014.02.08 16:41:00
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