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501. Redline Snipers and Tighter Maps? - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: 8213 wrote: I knew I'd catch flack for pointing out the obvious and trying to taint the Sniper's Illusion of Grandeur, but back to the topic. Should they be allowed to snipe from behind the redline? The rea...
- by Ludvig Enraga - at 2013.12.20 05:26:00
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502. Redline Snipers and Tighter Maps? - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Well then carry on with your frontline infantry rant, I've heard all of them too. *shrugs* Have fun. He is right you know... You may do well against weak randoms in starter fits with your 'thale' but it just does not...
- by Ludvig Enraga - at 2013.12.20 05:10:00
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503. BALANCING ISSUES - The Rifles - in General Discussions [original thread]
Lol at 'hit detection fixed' - say that to SG users. From personal experience. PLC is terrible but it would be only half as terrible if it was not glitchy as hell. I will agree with you on the fact that CCP should stop stroking AR (see AR variant...
- by Ludvig Enraga - at 2013.12.20 04:17:00
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504. I hate gamespot.... - in General Discussions [original thread]
Michael Arck wrote: ThePrinceOfNigeria wrote: Michael Arck wrote: This game has enough in it that I'm going to stick it out. While it does have its bad points, there are also many good points that are not offered by any other FPS title. ...
- by Ludvig Enraga - at 2013.12.18 09:06:00
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505. i hate the combat rifle design - in General Discussions [original thread]
Yeah I think you are pretty spot on. To me it looks like one of the modern M16 variants - like M4 for example, that has some unnecessary extra metal pipes welded onto it.
- by Ludvig Enraga - at 2013.12.18 05:25:00
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506. Ever Get Those Games Where You Think "what's the point? - in General Discussions [original thread]
Something went wrong with Scotty the matchmaker AI
- by Ludvig Enraga - at 2013.12.17 05:50:00
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507. The Commando and Plasma Cannon will never be viable in PC - in General Discussions [original thread]
Protocake JR wrote: Alldin Kan wrote: /fact What if they made the PC go into the equipement slot? don't think it would be a saving grace. The way it is right now, you can't switch from PLC to secondary weapon like you can any other pri...
- by Ludvig Enraga - at 2013.12.17 05:09:00
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508. The Commando and Plasma Cannon will never be viable in PC - in General Discussions [original thread]
Ryder Azorria wrote: Actually the PC is pretty viable against shield tanks - which was actually it's original role, so there. Where did you get that 'original role' from? I've been able to blow up a tank with PLC only twice and maybe a handf...
- by Ludvig Enraga - at 2013.12.17 05:06:00
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509. Cloaks for scouts only. - in General Discussions [original thread]
Atiim wrote: Sinboto Simmons wrote: I have no problem with that, and I don't want them to be nothing but medics, my personal problem comes in when they do nothing but kill, no reps, no needles, no ammo, nothing but slaying, and doing it bet...
- by Ludvig Enraga - at 2013.12.17 05:03:00
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510. Cloaks for scouts only. - in General Discussions [original thread]
HiddenBrother wrote: Just an opinion, but only the scout suit should have the ability to cloak itself. Last thing we need are invisible Logi's/Assaults; running about with Combat Rifles. (imo) Remnant pretty much said this in the interview t...
- by Ludvig Enraga - at 2013.12.17 04:55:00
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511. Cloaks for scouts only. - in General Discussions [original thread]
Agreed. I bet all sorts of tryhards will use cloaks on medium frames. Here is why: you can strip a medium frame of all slots and it will still have as much HP as a tanked scout and will move just about as fast. High CPU penalty on cloaks won't det...
- by Ludvig Enraga - at 2013.12.17 04:53:00
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512. Infantry again and again wanted CCP to fix vehicles - in General Discussions [original thread]
Is this a troll OP or for reals?
- by Ludvig Enraga - at 2013.12.16 06:29:00
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513. What's CCP not telling us ? - in General Discussions [original thread]
I think it comes down that CCP does not have good game designers able to pull off a reasonable FPS. Then there is money hungry management interested to squeeze max profit with minimal investment. And shrinking player base of course as there is not...
- by Ludvig Enraga - at 2013.12.15 10:22:00
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514. Could vehicle spam be intended by CCP? - in General Discussions [original thread]
Things intended by CCP do more damage to the game than random blunders.
- by Ludvig Enraga - at 2013.12.15 10:16:00
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515. Tired of poor implementation? Lack of balance? - in General Discussions [original thread]
Not much of a protest. Just don't buy AUR and write honest critical posts on the forums. Still +1 for your political will : )
- by Ludvig Enraga - at 2013.12.15 07:49:00
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516. Petition to keep "old" female merc walking animation - in General Discussions [original thread]
That whole hip swing thing was ridiculous. Man or woman - soldiers don't walk around like runway models.
- by Ludvig Enraga - at 2013.12.12 07:20:00
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517. What Do Most People Want In An Update? - in General Discussions [original thread]
What's the point? I think it's naive for ppl to think that updates can fix the game at this stage. But here: I wish CCP would just accept that it will never be able to balance certain weapons and suits. Accept defeat and remove things like plasma...
- by Ludvig Enraga - at 2013.12.10 06:09:00
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518. As a new player, this game is brutally unwelcoming. I also think it lacks soul. - in General Discussions [original thread]
The true flaw of this game is terrible FPS mechanics - very poorly designed character movement, maps and dual alternative input option lay a flawed foundation. CCP has build a lot on top of that foundation but it's all for naught - it will never w...
- by Ludvig Enraga - at 2013.12.10 06:03:00
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519. How is increasing scout speed consider bad? - in General Discussions [original thread]
After reading a lot of ppl going back and forth about TTK, AA, hit detection and speed tanking I felt the need to tell the obvious: If you did not realize, there is no 'hit detection' in Dust514: it's an illusion - it's part of AA mechanic where ...
- by Ludvig Enraga - at 2013.12.10 05:53:00
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520. How is increasing scout speed consider bad? - in General Discussions [original thread]
I think the problem has been hit detection. As originally conceived scouts were supposed to be uber fast with god-like strafing ability. Now, in early beta it came to a flop as the perpetual problem with hit detection that Dust seems to be never a...
- by Ludvig Enraga - at 2013.12.10 03:35:00
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