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481. [REQUEST] Dual SMG's - in Feedback/Requests [original thread]
dual wielding is crap. period. it's either useless or OP.
- by Laurent Cazaderon - at 2012.10.15 08:21:00
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482. {feedback} Assalt rifles are op - in Feedback/Requests [original thread]
Sinboto Simmons wrote: I know I'm gonna get hate but someone needs to say it the AR is an OP gun big problem is the range on some of them the damage on them I can understand (although some of them are strait up stupid) but the bloody RANGE on s...
- by Laurent Cazaderon - at 2012.10.15 08:16:00
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483. UGHHHHH - in Feedback/Requests [original thread]
xjumpman23 wrote: I think the cap should be different for newer players so they are able to catch up and compete There is something you people seem to be forgetting quite fast... You're all seeing this short term : "oh god started two weeks...
- by Laurent Cazaderon - at 2012.10.15 08:13:00
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484. [Feedback] Weekly SP cap & Diminishing returns - in Feedback/Requests [original thread]
Mavado V Noriega wrote: 1. im not talkin about us who have been gettin accelerated SP for the early builds im talkin about the mass public who dloads the game when its FULLY released i never said anything about fast SP progression, i said th...
- by Laurent Cazaderon - at 2012.10.14 18:37:00
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485. [Feedback] Weekly SP cap & Diminishing returns - in Feedback/Requests [original thread]
this isnt about making dust 514 a mirror of eve..... this is about making sure it can be integrated successfully to an already existing universe that has rules.. try and see further than the current skills and gameplay... what if dust shares more...
- by Laurent Cazaderon - at 2012.10.14 08:47:00
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486. [Feedback] Weekly SP cap & Diminishing returns - in Feedback/Requests [original thread]
according to people who reached cap, it's more around 750K with a booster.
- by Laurent Cazaderon - at 2012.10.13 19:47:00
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487. [Feedback] Weekly SP cap & Diminishing returns - in Feedback/Requests [original thread]
Real problem aint the cap imo. Beside, cap is hardly debatable due to the need to see Dust and EVE offer a slightly similar progression in SP over a same time period. Imo, the main thing to tweak is the diminishing return. I'd rather have a someh...
- by Laurent Cazaderon - at 2012.10.13 17:31:00
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488. [Request] Add signature profile to weapons and vehicles - in Feedback/Requests [original thread]
SGT Garrisson wrote: Laurent Cazaderon wrote: I see a lot of people complaining about how they get sneaked up on. And i tend to agree even though it doesnt happen to me that often that a few changes would help make things more logic. For ex...
- by Laurent Cazaderon - at 2012.10.12 13:27:00
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489. [Request] Add signature profile to weapons and vehicles - in Feedback/Requests [original thread]
I see a lot of people complaining about how they get sneaked up on. And i tend to agree even though it doesnt happen to me that often that a few changes would help make things more logic. For example, firing a weapon should have you being detecte...
- by Laurent Cazaderon - at 2012.10.12 13:08:00
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490. CCP please put a "FFA" gamemode into DUST - in Feedback/Requests [original thread]
like most already said. You can bet the future arena in 2013 will offer this. At the moment, a FFA wouldnt fit the background of the game. But in a gladiator arena ? meh, you can do whatever you want ^^
- by Laurent Cazaderon - at 2012.10.11 12:16:00
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491. (Question) will you go for the world record on a console and pass 256 players? - in Feedback/Requests [original thread]
i think they stated that "514" has nothing to do with player caps.
- by Laurent Cazaderon - at 2012.10.11 08:05:00
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492. Re-balancing Weapons for Versatility (Bringing Back the Breach) - in Feedback/Requests [original thread]
Breach was a good weapon but didnt have enough recoil to justify its power boost. Making it a very mid\long range weapon. With this current build that has almost no recoil at all, slow movements and such, bringing it back the way it was would be c...
- by Laurent Cazaderon - at 2012.10.11 08:01:00
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493. (Request) Uplink/homing module for crusader dropsuits - in Feedback/Requests [original thread]
Not really in favor of an infantry CRU module.
- by Laurent Cazaderon - at 2012.10.11 07:57:00
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494. [Feedback] Swarm Launchers. - in Feedback/Requests [original thread]
Mavado V Noriega wrote: Ty 'SweetCheeks' Borg wrote: Currently the speed isn't enough to catch a dropship in full flight, which kinda defeats the purpose of the weapon if you ask me. As for Swarms against tanks, they definately need tweaki...
- by Laurent Cazaderon - at 2012.10.11 07:53:00
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495. (Request)Weapon damage on fitting screen - in Feedback/Requests [original thread]
Jack Boost wrote: Look closely. Now you have little window with atributes comparation at left-bottom side of screen. You also have in this place module bonus to dmg. Only skils dont shows here. agreed. Though OP has a point. EVE's fitting ...
- by Laurent Cazaderon - at 2012.10.10 10:00:00
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496. [update] movement over terrain somewhat improved, needs more work - in Feedback/Requests [original thread]
Jack McReady wrote: not only the bumps... the damage you receive when you try to walk up a hill sometimes because the game thinks you are falling... New infantry physic model ? FAIL
- by Laurent Cazaderon - at 2012.10.08 12:27:00
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497. [Suggestion] Make squad leader commands more accessable. - in Feedback/Requests [original thread]
As much as giving order is pretty well done for a controller, it is kinda crappy for KBM users. Holding the scroll button and moving the mouse is pretty crappy. Please, add a button that would open the order menu and then turn scroll to navigate ...
- by Laurent Cazaderon - at 2012.10.08 09:00:00
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498. Request: ability to crawl slowly while in "bleedout" state - in Feedback/Requests [original thread]
I am really not a fan of the whole "drag my sidearm in a last breath" kinda stuff. But, the crawling part or the being dragged down part is very appealing. I think i'd like the dragging better. Could even create a brand new equipment so we could ...
- by Laurent Cazaderon - at 2012.10.08 08:58:00
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499. [Request] NEED LOGOUT BUTTON!!! - in Feedback/Requests [original thread]
Zoey Kiato wrote: we need a way to logout and change characters i made a second character of a different faction then realised there was no way to logout and switch back to my first character without restarting the game I'm honestly surpris...
- by Laurent Cazaderon - at 2012.10.08 08:57:00
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500. Request: more control layout options - in Feedback/Requests [original thread]
Definitely a must have ! Also, this player customized control is something that needs to be developped as much as possible: => Leave the choice to players to customize how they want quick swap to work. => Offer Y and X sensitivity for KBM....
- by Laurent Cazaderon - at 2012.10.08 08:56:00
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