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121. have a total SP cap instead of weekly caps. - in Feedback/Requests [original thread]
i lol at SP Cap thread when the one we have now is far from being a cap in any way. When you reach cap, you can just farm ambush actively and you get about 1/3 of what you usually get in a non-capped ambush game. If you absolutely want to catch u...
- by Laurent Cazaderon - at 2013.03.25 14:00:00
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122. [Suggestion] Training Multiplier on Shield Control - in Feedback/Requests [original thread]
Harpyja wrote: Current Shield Control (3x) - +5% to dropsuit and vehicle maximum shield. Field Mechanics(1x) - same bonus but to armor I feel like training into armor is more favored than training into shields currently. Training multiplie...
- by Laurent Cazaderon - at 2013.03.25 13:55:00
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123. [Feedback Request] Kinetic Catalyzer - in Feedback/Requests [original thread]
TheArchon wrote: Aeon Amadi wrote: Post I fully agree about buffing the scout suit. I'm fine with where the HP is. It makes sense; as the scout is supposed to be paper. But we don't see much in return (in terms of CPU/PG or...anything). ...
- by Laurent Cazaderon - at 2013.03.20 08:59:00
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124. Nerf AR's - in Feedback/Requests [original thread]
Coleman Gray wrote: Seriously when a guy with a gek does 1000dmg in 1 secon, weapons OP Yeah right... Gek fires 42 HP (roughly) damage bullets. ROF is 750 RPM (roughly again) Even with two damagers and weaponry V : 54.6 * 750 / 60 = 680 DPS ...
- by Laurent Cazaderon - at 2013.03.20 08:53:00
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125. [Suggestion/Feedback] Adjust minimal WP income after cap to avoid full ambush fest - in Feedback/Requests [original thread]
The Infected One wrote: If you can't reach 1000 WP in an ambush match, you are doing something wrong. Grab a needle and start picking up your team (17 people is 1020 WP right there), drop nano hives, use uplinks. These are all very effective w...
- by Laurent Cazaderon - at 2013.03.20 00:29:00
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126. [Suggestion/Feedback] Adjust minimal WP income after cap to avoid full ambush fest - in Feedback/Requests [original thread]
Probably been suggested more than once and wanted to make that suggestion a few times. So after everybody reaches the cap, game turns into a massive ambush fest as the Time\1000 SP ratio is way more interesting than it is in ambush. So it s an am...
- by Laurent Cazaderon - at 2013.03.19 22:02:00
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127. [Feedback] Squad leader cancelling deployment should cancel all squad members - in Feedback/Requests [original thread]
Sloth9230 wrote: Laurent Cazaderon wrote: Sloth9230 wrote: If it says waiting for deployment, then you're already getting dragged into the War Barge/Match, It takes a while for the info to transmit though, so if it already started, then i...
- by Laurent Cazaderon - at 2013.03.19 14:52:00
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128. [Feedback] Squad leader cancelling deployment should cancel all squad members - in Feedback/Requests [original thread]
Sloth9230 wrote: If it says waiting for deployment, then you're already getting dragged into the War Barge/Match, It takes a while for the info to transmit though, so if it already started, then it's too late. one can still cancel when "wait...
- by Laurent Cazaderon - at 2013.03.19 09:33:00
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129. [Feedback] Squad leader cancelling deployment should cancel all squad members - in Feedback/Requests [original thread]
Dunno if this has been said before but would only make sense imo. When cancelling while "searching for battle" it does cancel all members. When "waiting for deployment", squad leader tends to see the rest of the squad just dive in without him. N...
- by Laurent Cazaderon - at 2013.03.19 07:11:00
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130. A WEEKLY UPDATED FEED on Ideas, Suggestions, & Questions about Gameplay and ... - in Feedback/Requests [original thread]
Riya Von wrote: In this first installment of many (Which I Hope CCP will take the time to review); I'd like to ask about more race specific items. Example: A Minmatar toon should only be able to use Minmatar Item in his Minmatar suit, atle...
- by Laurent Cazaderon - at 2013.03.15 08:13:00
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131. [Request] Better dropsuit item organization (tabs like marketplace?) - in Feedback/Requests [original thread]
noob 45 wrote: Would you be able to organize the item list that appear when we are making our dropsuit loadouts. Tabs like you see in the marketplace might help make it less confusing/ easier to build suits. For example when selecting a prima...
- by Laurent Cazaderon - at 2013.03.14 14:53:00
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132. Please look over / revamp the Snipers - in Feedback/Requests [original thread]
The worst part about snipers are the tactical ones. Those weapon are not serious. The kalakottia is pretty much an OHK weapon as you can just spam your fire button between each shot and fire at exact same spot. Sniping in this game is non-sense.
- by Laurent Cazaderon - at 2013.03.14 08:43:00
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133. Choosing a spawn point in ambush -- bad key assignment - in Feedback/Requests [original thread]
That example isnt the only aberration in key mapping.... There's a general polish needed on that part. /support
- by Laurent Cazaderon - at 2013.03.12 09:51:00
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134. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
SickJ wrote: Bojo The Mighty wrote: In reality I am not playing this game all the time. I play it maybe once to twice a week now. So how could that work? If half a corp is on East coast time and asleep while the other corp is full of West C...
- by Laurent Cazaderon - at 2013.03.12 09:02:00
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135. Reload from enemies corpse. Swap equipment. - in Feedback/Requests [original thread]
Don Von Hulio wrote: I think you should get whatever ammo an enemy has left if they are running a similar fit. For example. I run Assault with an AR. I kill an enemy with an AR, i get whatever isnt in his clip. I also run Nanohives. If he h...
- by Laurent Cazaderon - at 2013.03.12 08:59:00
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136. [Request] Corporation Warbarge - in Feedback/Requests [original thread]
First, we need to be able to actually buy a corporation War Barge. Until now, we've only used NPC corps War Barge.
- by Laurent Cazaderon - at 2013.03.12 08:57:00
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137. SP - in Feedback/Requests [original thread]
xxx--- XIII ---xxx wrote: First, hello to all. I'm a noob, read post on SP cap and understand the need. However, I believe, with the booster packs available the weekly SP cap should be increased. I started a new character today and with both ...
- by Laurent Cazaderon - at 2013.03.12 08:55:00
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138. [Request] Once a week refund all spent SP and..... - in Feedback/Requests [original thread]
Soozu wrote: .... the ISK spent on purchasing the skillbooks. This will kill or at least maim a number of problematic birds with one very large stone. Pros - Newbs spend their SP unwisely at the start, give them a chance to play the game an...
- by Laurent Cazaderon - at 2013.03.12 08:52:00
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139. Change between Characters without quitting. - in Feedback/Requests [original thread]
planned for next build..... It's worth checking at the stickies once in a while
- by Laurent Cazaderon - at 2013.03.12 08:41:00
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140. [Request] ACTIVE dropsuit modules (similar to "superpowers") - in Feedback/Requests [original thread]
trollsroyce wrote: Definitely a pursuable line of design. CPU and PG requirements of such modules should be carefully considered, and implementing the modules could take place with a general module rebalance initiative. One possible way to im...
- by Laurent Cazaderon - at 2013.03.11 14:18:00
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