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381. My proposition to balance vehicles, turrets, and AV - in Feedback/Requests [original thread]
Ty 'SweetCheeks' Borg wrote: I agree with pretty much all points here tbh, it's what I'm experiencing and it's also what I felt was needed to change. Basically nerf turret damage and nerf AV, correct?. This way you don't need to touch the tanks...
- by Laurent Cazaderon - at 2012.11.16 09:37:00
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382. [Request] Corp Chat "announcement" - in Feedback/Requests [original thread]
R F Gyro wrote: Eve calls this "message of the day" I believe. +1 EVE has pretty much a corporation message board ^^ also, mail system is way faster.
- by Laurent Cazaderon - at 2012.11.16 09:30:00
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383. Corp Armory - in Feedback/Requests [original thread]
Jaysin 011584 wrote: So we can donate ISK to or Corp. and give it away, right. Well we should be able to put salvaged weapons and gear in an armory so we can give it to others that either have the skills or need that gear. Even better would ...
- by Laurent Cazaderon - at 2012.11.16 09:29:00
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384. Corporation Naming - in Feedback/Requests [original thread]
Zippudus wrote: Ok but what if someone wants to buy you corp? Or pay you as a partnership you should be able to add their name and with the whole rep thing it should just reset for your corp if you do change the name as a deterrent but itd stil...
- by Laurent Cazaderon - at 2012.11.16 09:28:00
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385. Another alternative way to do skill points - in Feedback/Requests [original thread]
TEXA5 HiTM4N wrote: I see what you're saying but I have only played around 18 games since the reset and already getting less than 3k. I do see that sp is somewhat based on war points but it ceases to really matter after 10 good games. but you'r...
- by Laurent Cazaderon - at 2012.11.16 09:24:00
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386. [Request] Change the Redline for hisec/lowsec - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Laurent Cazaderon wrote: Garrett Blacknova wrote: With the current system, players can't see the area in which the enemy can move, and enemies can shoot past the redline without penalty. With this suggestion, tan...
- by Laurent Cazaderon - at 2012.11.16 09:16:00
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387. (REQUEST) new movement system - in Feedback/Requests [original thread]
BLACK MASK D wrote: this game would go really well with parkour or some kind of new movement system. honestly im sick of playing fps games where the guys ( or in this case clones) your playing as just look like people with guns and can only mov...
- by Laurent Cazaderon - at 2012.11.16 09:06:00
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388. [Request] Corp deploy, but NOT in highsec - in Feedback/Requests [original thread]
Well, outside of high sec, i think everything will work "contract-based". Thus allowing you to deploy according to the contract settings : Corp contracts: only corp members. (typically FW = low sec) Defensive\offensive contract : your choice ( co...
- by Laurent Cazaderon - at 2012.11.16 09:04:00
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389. Requesting Alliance chat - in Feedback/Requests [original thread]
TBH, alliance tools dont make much sense until null-sec. Even for FW, i think an alliance wont really be that necessary.
- by Laurent Cazaderon - at 2012.11.16 09:02:00
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390. Suggestion: Team auto balancing - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Laurent Cazaderon wrote: KAGEHOSHI Horned Wolf wrote: Necrodermis wrote: this isn't team fortress. you sign a contract to do a job, protect or defend. once you sign you do that job. once the game comes li...
- by Laurent Cazaderon - at 2012.11.16 09:01:00
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391. Another alternative way to do skill points - in Feedback/Requests [original thread]
TEXA5 HiTM4N wrote: how about doing skill points based off your war points to a 1:10 ration? meaning 10 war points equals 100 skill points, or just adding an extra 0 to your war point score. As it sits no matter how you change the skill cap it ...
- by Laurent Cazaderon - at 2012.11.16 08:50:00
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392. Suggestion: Team auto balancing - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Necrodermis wrote: this isn't team fortress. you sign a contract to do a job, protect or defend. once you sign you do that job. once the game comes live I'm sure there will be tons of matches that are one sided...
- by Laurent Cazaderon - at 2012.11.16 08:41:00
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393. COD - in Feedback/Requests [original thread]
stable ? every teammate i have who bought it for zombie coop says it s buggy as hell. has a ****** noobish gameplay and is filled with dumb -/:{nickname}:\-
- by Laurent Cazaderon - at 2012.11.16 07:18:00
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394. [Request] How to stop LAV - Inertial Dampener - no more crushed ppl - in Feedback/Requests [original thread]
Jack Boost wrote: Yo! Inertial dampener can save your life when you fall... Its nullfing energy from impact. LAV in his carnage is very nice tool and hard to be countered. Lest make inertial dampener to be used in horizontal manner by pushin...
- by Laurent Cazaderon - at 2012.11.15 11:58:00
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395. My proposition to balance vehicles, turrets, and AV - in Feedback/Requests [original thread]
Overall a pretty good job and good view of infantry\vehicle balance. i'd support the idea of reconsidering Turret damage any day ! But, i'm surprised you didnt add a HP buff to vehicles with those corrections, dont you think it might be very much ...
- by Laurent Cazaderon - at 2012.11.15 11:57:00
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396. The "Shield Tanking vs Armor Tanking" balance thread - in Feedback/Requests [original thread]
Velvet Overkill wrote: Also there's an active shield module that increases damage resistance and there isn't one for armor. Whoah you digged that one quite far mate ^^ And i think you're talking about vehicles when this thread was more about...
- by Laurent Cazaderon - at 2012.11.15 11:43:00
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397. [Request] Corp Chat "announcement" - in Feedback/Requests [original thread]
Hi, just like many IRC or web chat, i think many corps would appreciate being able to add some sort of announcement on text chat corp. So whenever someones logs in, or opens it, they'll see this specific message. Such as : "War Dec evolution bla ...
- by Laurent Cazaderon - at 2012.11.15 11:41:00
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398. [Request] Chat timestamps - in Feedback/Requests [original thread]
Radioship wrote: Well, this feature is quite self explanatory, its hard to determine when a corp mate send you message to "leave game" and other usefull stuff. On a side note, please make spacing between messages a bit tighter and/or smaller fo...
- by Laurent Cazaderon - at 2012.11.15 11:36:00
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399. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
bumping. I see nearly 1300 views for this thread. Come on people, drop thoughts or support.
- by Laurent Cazaderon - at 2012.11.15 11:35:00
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400. [Request] PLEASE add the 4 and 5 point maps for corp battles and raise the playe... - in Feedback/Requests [original thread]
Mavado V Noriega wrote: i dont lag in 8v8 corp matches and dont lag in pubs either on 5 point maps, we never managed to finish one corp battle game with 8 players active..... I'd agree about having Plateus though :) And of course, contract ...
- by Laurent Cazaderon - at 2012.11.15 11:33:00
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