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421. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
i added something in second post about how it could be expand to fights into Player Owned War Barge in the future. Where a real player made interaction would be needed to get access to the enemy War Barge. Btw Garret, you will find the suggestion...
- by Laurent Cazaderon - at 2012.11.13 12:58:00
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422. [Request] ACTIVE dropsuit modules (similar to "superpowers") - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I think it would really add to the game if there were types of modules for dropsuits that had to be activated (like vehicle armor repairers, and vehicle shield boosters). They could be used for temporary effects. ...
- by Laurent Cazaderon - at 2012.11.13 12:53:00
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423. fix the sp boosters - in Feedback/Requests [original thread]
Sergeant Wiznowski wrote: Working as intended no need for change. agreed. Pick the booster you need.
- by Laurent Cazaderon - at 2012.11.13 11:19:00
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424. [REQUEST] Invite from chat directly to a squad - in Feedback/Requests [original thread]
The dark cloud wrote: Im getting annoyed that my contacts are loading way to long. This could be fixed simply by giving us the option to invite people directly from any kind off chatroom. Just click on their name and when the menu pops up you c...
- by Laurent Cazaderon - at 2012.11.13 11:18:00
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425. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
Lion Redstar wrote: Instead of saying just "no" and being totally against "just cause", you should come with a (better perhaps) idea(s) and contribute with something constructive to this thread. Don't bother. It's pure englishsnake....
- by Laurent Cazaderon - at 2012.11.13 10:05:00
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426. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
EnglishSnake wrote: Laurent Cazaderon wrote: EnglishSnake wrote: Laurent Cazaderon wrote: EnglishSnake wrote: Still how do they get up ther to the warbarge which is orbiting around the planet? Just like they spawn on any CRU on a...
- by Laurent Cazaderon - at 2012.11.12 13:53:00
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427. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
Valmar Shadereaver wrote: i like the idea (even posted similar on feedback/request forum page where this probaly wuild have been beter posted) beside the warbarge im sure station fight's are quite posible aswel curently on eve to take over stat...
- by Laurent Cazaderon - at 2012.11.12 13:04:00
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428. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
Joran Myokenes wrote: here's my two cents. How about instead of it just being the interior, we have the slight outside of the ship open too. If we have the proper dropsuit, we could actually walk on the outside of the ship, possibly even using ...
- by Laurent Cazaderon - at 2012.11.12 10:17:00
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429. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
EnglishSnake wrote: Laurent Cazaderon wrote: EnglishSnake wrote: Still how do they get up ther to the warbarge which is orbiting around the planet? Just like they spawn on any CRU on any map. Merc consciousness being directly transferr...
- by Laurent Cazaderon - at 2012.11.12 10:15:00
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430. dont nerf missiles fix them - in Feedback/Requests [original thread]
Nova Knife wrote: Missiles need to be nerfed in order to be fixed. They are way, -way- too good at pretty much everything right now. The other turrets don't even compare to the effectiveness of missiles in pretty much any practical situation...
- by Laurent Cazaderon - at 2012.11.11 11:38:00
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431. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
there seems to be a slight misunderstanding regarding my suggestion. probably due to the title of the thread and me being french ^^ those war barge fights would be totally independant from planetary fights. there wouldnt be any link. the remotech...
- by Laurent Cazaderon - at 2012.11.11 11:32:00
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432. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
I tend to agree. especially regarding spawns nearby main objectives.. We just spawn out of thin air with no justification whatsoever... Also, even drop uplink are weird imo. I always thought they were more like antennas pinpointing coordinates f...
- by Laurent Cazaderon - at 2012.11.10 18:15:00
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433. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
EnglishSnake wrote: Still how do they get up ther to the warbarge which is orbiting around the planet? Just like they spawn on any CRU on any map. Merc consciousness being directly transferred from say one war barge to the ennemy one through...
- by Laurent Cazaderon - at 2012.11.10 18:11:00
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434. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
EnglishSnake wrote: I dont see how it would work Ther is no mention of how the attackers would board the warbarge to start with, its just attackers turn up out of thin air and attack So its a no .....Look closer..... The entry point wou...
- by Laurent Cazaderon - at 2012.11.10 13:50:00
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435. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
Cortez The Killer wrote: I hear ya. As much fun as it would be to have Eve ships (f.ex. a Titan) able to be tackled and overrun with mercs, yes it's a long way off. War Barges do not currently exist in Eve, it's a Dust based asset. It is als...
- by Laurent Cazaderon - at 2012.11.10 01:06:00
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436. [Request] Grapling hooks and rope - in Feedback/Requests [original thread]
Mavado V Noriega wrote: not ******* sure if srs........ Way more usefull stuff to add before. Or hell, to fix what exists.... I'm tired of those wacky suggestion flamethrower,sword,jetpacks,scooter,merc quarter swimming pool, adopted puppy e...
- by Laurent Cazaderon - at 2012.11.09 19:54:00
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437. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
Cortez The Killer wrote: Very well thought out and interesting idea, just not an NPC contract beyond Beta. +1 It's the substance that would make the difference. In order to keep people from disengaging in the "One Universe, One War" foundatio...
- by Laurent Cazaderon - at 2012.11.09 19:51:00
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438. I want INFANTRY only maps. - in Feedback/Requests [original thread]
I created another thread kinda linked to this infantry map demand i see quite often => War Barge fights. Would love some thoughts : https://forums.dust514.com/default.aspx?g=posts&t=44285&find=unread
- by Laurent Cazaderon - at 2012.11.09 16:03:00
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439. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
So, i noticed quite a lot of folks suggesting things such as boarding stations or EVE ships. Others requesting some infantry oriented maps. After discussing all this with some fellow IRC dudes, i think i have a suggestion that could be pretty sati...
- by Laurent Cazaderon - at 2012.11.09 15:43:00
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440. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
Now, Why would this be a (very) good idea. Player side:
To answer the frequent demand of infantry oriented maps without taking out substance from classic planetary maps.
To add variety, both in environment and objective mechanics wh...
- by Laurent Cazaderon - at 2012.11.09 15:43:00
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