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401. [Request]Additional Info on the "Dust Voucher" in Sony Headset Deals - in Feedback/Requests [original thread]
Ty 'SweetCheeks' Borg wrote: Any info yet please CCP?. I really want to know if it's worth an investment. If it's only a Merc pacl then it's definately worth buying the -ú25 headset, if not then I'll just get them seperately later on down the ...
- by Laurent Cazaderon - at 2012.11.14 11:35:00
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402. [Request] ACTIVE dropsuit modules (similar to "superpowers") - in Feedback/Requests [original thread]
Good to hear from you Wolfmann ! And even better to hear about equipments working as active modules. Outside of classic module that could have active versions, equipment allow for a wider pannel of things to implement imo.
- by Laurent Cazaderon - at 2012.11.14 10:16:00
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403. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
CLONE 2774 wrote: +1 I would love to see Dust mercs vs Concord NPC gaurds This wouldnt be fights against Concord NPC guards but PVP fights inside NPC corporation War Barge. Like say fighting inside one of "Ministry of War" War Barges through...
- by Laurent Cazaderon - at 2012.11.14 10:14:00
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404. [Feedback] SP cap and new players - in Feedback/Requests [original thread]
R F Gyro wrote: All the skill progression and skill cap issues are temporary features of an incomplete game. Concerns with skill points system fall into two categories: new players can't compete in battles with older ones, and SP is the only ...
- by Laurent Cazaderon - at 2012.11.14 10:13:00
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405. req: ability to use mouse *pointer* out of battles to select market, skills, loa... - in Feedback/Requests [original thread]
agreed. And you forgot one very major thing to use with mouse. FREAKIN MAP in battle ! Pointer to give orders ! using a controller is mandatory at the moment.
- by Laurent Cazaderon - at 2012.11.14 08:36:00
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406. [Feedback] SP cap and new players - in Feedback/Requests [original thread]
Mavado V Noriega wrote: This is one of the BETTER suggestions ive read on the forums so thought id make a post and quote the person who came up with the idea HowDidThatTaste wrote: The only weekly cap should be on the maximimum sp up to tha...
- by Laurent Cazaderon - at 2012.11.14 08:34:00
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407. [Request] ACTIVE dropsuit modules (similar to "superpowers") - in Feedback/Requests [original thread]
let's maybe evolve this thread into a gathering of discussed suggestion ? too bad you didnt reserve any post in order to have some room.
- by Laurent Cazaderon - at 2012.11.13 23:33:00
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408. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: This idea should be a priority for future game modes. thanks for the support. And the beauty of it is that it isnt so much as a new game than its a "basic" skirmish. Thus a nice way to make new out of existing ma...
- by Laurent Cazaderon - at 2012.11.13 23:31:00
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409. PLEASE REMOVE THE SKILL SYSTEM - in Feedback/Requests [original thread]
INVAILD LOADOUT wrote: I know you want this game to be like Eve, but the current SKILL SYSTEM MAKES the game imbalanced for new players. I want people to play this game, but nobody will If there are guys who can dominate newer players because t...
- by Laurent Cazaderon - at 2012.11.13 15:45:00
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410. Take shield regeneration off tanks CCP... - in Feedback/Requests [original thread]
EnglishSnake wrote: Laurent Cazaderon wrote: Meh, shield regen isnt the problem. It may be their rate tbh. But even then, aint the problem with HAV at the moment. PS: i just love self +1 obvious people. lol. lol shield regen rate 24-30...
- by Laurent Cazaderon - at 2012.11.13 14:22:00
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411. I don't know IF I even want to play this anymore. - in Feedback/Requests [original thread]
Well. Over-use of OP solutions are bound to happend sadly.. Even out of a real competitive situation and against random Some will say adapt or die, bleh bleh. etc.. But, real deal here is match-making. Really boring to join a game with you MCC ...
- by Laurent Cazaderon - at 2012.11.13 14:18:00
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412. [Request]Additional Info on the "Dust Voucher" in Sony Headset Deals - in Feedback/Requests [original thread]
Ty 'SweetCheeks' Borg wrote: Indeed Laurent. It seems totally bizarre that it has no info other than basic details on the actual game/universe and not what the voucher actually gives you. 100% pure SONY marketing. classic. I'd be rea...
- by Laurent Cazaderon - at 2012.11.13 14:18:00
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413. [Request] ACTIVE dropsuit modules (similar to "superpowers") - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Laurent Cazaderon wrote: Garrett Blacknova wrote: Equipment is a whole selection of items which you have to equip in place of your weapon and activate manually, most of which have some form of ammo count as a rest...
- by Laurent Cazaderon - at 2012.11.13 14:08:00
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414. [Request]Additional Info on the "Dust Voucher" in Sony Headset Deals - in Feedback/Requests [original thread]
Ty 'SweetCheeks' Borg wrote: I was recently looking online for cheap deals on the PS3 bundle with the Dust code. One because I need a new PS3 and two because I want a pimp LAV When I sorted them by price to find the cheapest, I came across a ...
- by Laurent Cazaderon - at 2012.11.13 14:04:00
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415. [Request] Change the Redline for hisec/lowsec - in Feedback/Requests [original thread]
Garrett Blacknova wrote: With the current system, players can't see the area in which the enemy can move, and enemies can shoot past the redline without penalty. With this suggestion, tanks camping their home spawn would become MORE powerful, ...
- by Laurent Cazaderon - at 2012.11.13 14:02:00
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416. [Request] Change the Redline for hisec/lowsec - in Feedback/Requests [original thread]
Piercing Serenity wrote: Mavado V Noriega wrote: So the infamous redzone its a problem 1. u find alot of missile tankers just sit up on their redzone and spam missiles across the map and pickup free kills free kills = bad for gameplay 2. S...
- by Laurent Cazaderon - at 2012.11.13 13:22:00
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417. Take shield regeneration off tanks CCP... - in Feedback/Requests [original thread]
Mavado V Noriega wrote: Novas Prime wrote: like i've been saying, a finite ammo supply on ALL vehicles, this would 1) stop the spam and 2)give Logi's a bigger role However with current tank build this wouldn't be possible until you can lo...
- by Laurent Cazaderon - at 2012.11.13 13:18:00
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418. Take shield regeneration off tanks CCP... - in Feedback/Requests [original thread]
Meh, shield regen isnt the problem. It may be their rate tbh. But even then, aint the problem with HAV at the moment. PS: i just love self +1 obvious people. lol.
- by Laurent Cazaderon - at 2012.11.13 13:16:00
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419. [Request] ACTIVE dropsuit modules (similar to "superpowers") - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Equipment is a whole selection of items which you have to equip in place of your weapon and activate manually, most of which have some form of ammo count as a restriction on their use. Modules wouldn't have ammo limits...
- by Laurent Cazaderon - at 2012.11.13 13:13:00
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420. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Cat Powers III wrote: So are you invisible as you fall from the sky? I know I've seen people shot while falling from their MCC. I'm not saying everyone would be staring up but that once in however many times where yo...
- by Laurent Cazaderon - at 2012.11.13 13:05:00
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