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41. [Feedback/Request] Under 28dB, but CCP Rounds up? - in Feedback/Requests [original thread]
ratamaq doc wrote: Krom Ganesh wrote: @OP You actually aren't evading the proto. Unfortunately, the stacking penalty is applied to the highest tiered mod. 50 * 0.9 * .8 * (1 - 0.25 * 0.86) = 28.26 Not sure how rounding is handled though. ...
- by Krom Ganesh - at 2013.12.24 17:14:00
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42. [Feedback/Request] Under 28dB, but CCP Rounds up? - in Feedback/Requests [original thread]
@OP You actually aren't evading the proto. Unfortunately, the stacking penalty is applied to the highest tiered mod. 50 * 0.9 * .8 * (1 - 0.25 * 0.86) = 28.26 Not sure how rounding is handled.
- by Krom Ganesh - at 2013.12.24 17:07:00
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43. [REQUEST] Infantry Scouts And Special Modules - in Feedback/Requests [original thread]
Artificer Ghost wrote: The Overseer with 2 lights would be just a better Commando suit, and that would completely stomp out one role. Not good. :P I don't feel like every role should be filled by one suit. There'd be no actual good options for...
- by Krom Ganesh - at 2013.12.24 16:55:00
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44. [REQUEST] Infantry Scouts And Special Modules - in Feedback/Requests [original thread]
I disagree with this idea as these suits are far too limiting. It gives scouts a HUGE sp sink just to fill all of the roles that should be filled by a single suit, the scout (the overseer I would prefer to be a different light suit, like a 2xlight...
- by Krom Ganesh - at 2013.12.24 16:32:00
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45. CCP, please get AV V HAV sorted - in Feedback/Requests [original thread]
*sigh* I'm starting to sound like a broken record. The issue with tanks is that there is no easy way to balance them so that people who use them and people who fight them are happy. If they are powerful and cheap as they are now, dedicated AV p...
- by Krom Ganesh - at 2013.12.23 20:15:00
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46. [Request] Fix the scout killer that is the spawn system please - in Feedback/Requests [original thread]
Pending spawns are stopped. When someone does show up after the hack/destruction, it is because they either were waiting for their screen to display or they knew an enemy was around and were trying to hide. The invincibility after spawning is mea...
- by Krom Ganesh - at 2013.12.19 14:56:00
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47. [Request] Convert Flaylock into a proper A/V sidearm - in Feedback/Requests [original thread]
I think I would prefer an AV variant that deals much more damage, little to no splash, has enough dispersion to make it difficult to hit infantry, and a minimum arming range so it can't be used as a cheap CQC weapon.
- by Krom Ganesh - at 2013.12.17 19:23:00
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48. 95% efficiency - in Feedback/Requests [original thread]
Thurak1 wrote: What i dont get is why headshot multipliers count when someone has shields up. Shields as far as i can figure have no anatomy at all. Perhaps the suit helmet has reduced shields to limit interference with our sensors?
- by Krom Ganesh - at 2013.12.17 13:50:00
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49. [Request] Convert Flaylock into a proper A/V sidearm - in Feedback/Requests [original thread]
Flaylock 2.0 ?
- by Krom Ganesh - at 2013.12.17 13:46:00
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50. [FEEDBACK] The new SOUND EFFECT for the END-OF-MATCH Screen - in Feedback/Requests [original thread]
How about having the voice that informs us about objective hacks telling us something like, "Contract complete. Securing passage to home station." when the match concludes?
- by Krom Ganesh - at 2013.12.16 17:24:00
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51. Swarm Launcher 2.0 - in Feedback/Requests [original thread]
I think the swarm is fine without anti-infantry capabilities. It offers long range (or supposed to...) AV capabilities when compared with the other AV-ish weapons (PLC, Breach MD, Flaylock, and AV grenades). I'd like for the swarms to * Fly faste...
- by Krom Ganesh - at 2013.12.14 13:43:00
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52. [Request] Character avatars: Frame size, specialization colors, and tier colors,... - in Feedback/Requests [original thread]
I really wish they would implement this. I'm a Caldari supporter, but because I used my first character (whose race I chose at random) for the forums, people are always confused when I talk about liking Caldari stuff.
- by Krom Ganesh - at 2013.12.14 05:18:00
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53. Women are Valkyries!! PLEASE DO NOT REMOVE THE SEXY WALK. - in Feedback/Requests [original thread]
TechMechMeds wrote: I think amarr and caldari should all be lined up and shot, their wives made to work in strip clubs and their children used to clean our vehicles. Oh look I'm racist and sexist. And a b*stard. Prefer the "sexy walk" o...
- by Krom Ganesh - at 2013.12.13 19:14:00
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54. Nerf the combat rifle and rail rifle thread. - in Feedback/Requests [original thread]
Alam Storm wrote: GM already said there gunna be nerved soon anyway :D Link?
- by Krom Ganesh - at 2013.12.13 16:01:00
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55. CCP Killed the Breach: Disgruntled Feedback - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Krom Ganesh wrote: If any changes are made to the RR, I would like to see * Decrease RoF * Increase Damage * Decrease Clip Capacity * Little to no kick * Increase range a little more The RR should have a little lower...
- by Krom Ganesh - at 2013.12.12 18:02:00
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56. CCP Killed the Breach: Disgruntled Feedback - in Feedback/Requests [original thread]
If any changes are made to the RR, I would like to see * Decrease RoF * Increase Damage * Decrease Clip Capacity * Little to no kick * Increase range a little more The RR should have a little lower DPS than the other rifles but make up for with ...
- by Krom Ganesh - at 2013.12.12 17:11:00
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57. Swarm Launcher thoughts. - in Feedback/Requests [original thread]
Leupox Dior wrote: Shinobi MumyoSakanagare ZaShigurui wrote: Harpyja wrote: Nope, the range nerf was needed. Otherwise you had a skill-less weapon that can lock down objectives from the redline. In some maps, it could lock down all object...
- by Krom Ganesh - at 2013.12.12 14:31:00
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58. spelling mistakes - in Feedback/Requests [original thread]
Warbarge is correct. It is a barge (a transport craft) that transports war (infantry, vehicles, artillery, etc.) hence it is a warbarge.
- by Krom Ganesh - at 2013.12.12 14:24:00
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59. C0NTRA UNIT NEEDS MERCS - in Feedback/Requests [original thread]
Aeon Amadi wrote: Kinda makes you wonder how he got Feedback/Requests confused with Corporation Recruitment, eh? Well, I guess he is making a request... *shrugs*
- by Krom Ganesh - at 2013.12.11 19:25:00
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60. Combat rifle and Rail rifle problems - in Feedback/Requests [original thread]
* Decrease RoF * Increase Damage * Decrease Clip Capacity * Little to no kick * Increase range a little more The RR should have a little lower DPS than the other rifles but make up for with its ability to dominate at longer ranges. The low RoF wo...
- by Krom Ganesh - at 2013.12.11 17:41:00
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