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241. Scout Registry / Killboard - in General Discussions [original thread]
mollerz wrote: Most viewed threads of General Discussions: #1- DEV ANNOUNCEMENT: Dust 515 Forum Rules = 241,768 views #2- DEV ANNOUNCEMENT: Dust 514 Server Opening Hours and Daily Downtimes = 202,719 views #3- Scout Registry / Killboard (c...
- by Krom Ganesh - at 2014.01.11 05:59:00
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242. Scout Registry / Killboard - in General Discussions [original thread]
So how effective is a gal scout with knives? Am I going to be reliant on the charge shots or will the basic slashes be enough?
- by Krom Ganesh - at 2014.01.11 01:20:00
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243. "Keep What You Kill" Event - in General Discussions [original thread]
XEROO COOL wrote: Everyone would run Militia all week long.. Or run their BPO's wouldn't work except in the case of some FW and PC Why? When they die, they lose the stuff anyways.
- by Krom Ganesh - at 2014.01.10 16:52:00
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244. Re: Cloaks - in General Discussions [original thread]
Maken Tosch wrote: The problem with NOT making it an equipment item can be summed up with one simple point. Invisible heavies with HMGs and FGs. Think about that for a sec. I don't think he means moving it to a module slot, just how it is t...
- by Krom Ganesh - at 2014.01.10 16:48:00
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245. Re: Cloaks - in General Discussions [original thread]
Iron Wolf Saber wrote: Well been talking with the scouts from the registrar there was a suggestion to give the scouts (thus light suit skill) a bonus to electronics and biotics function and fitting instead, this works out because cloaks being e...
- by Krom Ganesh - at 2014.01.10 16:35:00
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246. Re: Cloaks - in General Discussions [original thread]
Lorhak Gannarsein wrote: And Logistics bonus would need changing too, because otherwise they're probably going to be more capable of using cloaks than scouts, thanks to the equipment fitting reduction, and their inherently higher base fitting s...
- by Krom Ganesh - at 2014.01.10 04:55:00
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247. To all scouts out there unsatisfied with the new bonuses... - in General Discussions [original thread]
knight guard fury wrote: check out what i have so far Cloak fitting reduction bonus will work for now but really needs to be 15% per level. Since logis have 25% equipment reduction and quite a bit more cpu/pg than scouts, any cloak fitting...
- by Krom Ganesh - at 2014.01.10 04:35:00
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248. To all scouts out there unsatisfied with the new bonuses... - in General Discussions [original thread]
knight guard fury wrote: i need you to be more specific, we dont exactly have "good" e-war gear so i might just put a bonus to cloaking I meant Electronic Warfare Equipment as a subset of equipment, a group that CCP can add to as more E-War ...
- by Krom Ganesh - at 2014.01.10 04:25:00
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249. Re: Cloaks - in General Discussions [original thread]
Faquira Bleuetta wrote: ccp ban Iron Wolf Saber for posting stupid ****. No, this is a good thing (though I'm not liking his cloak attributes). He doesn't mean not having a fitting bonus (that is needed along with reductions to other E-War-...
- by Krom Ganesh - at 2014.01.10 04:20:00
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250. To all scouts out there unsatisfied with the new bonuses... - in General Discussions [original thread]
knight guard fury wrote: so what are the role bonuses you guys think the scout should have? cloak related scan precision/dampener/range related stamina and speed related i need to know so i can update my thread for the scout role/racial bonus...
- by Krom Ganesh - at 2014.01.10 04:09:00
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251. Scout Registry / Killboard - in General Discussions [original thread]
@Daxxis & Ghost The problem with the glass cannon role is that CCP is giving that to the Min assault (low health, bonus to damage and damage mods). Like I said, there would be too much overlap between the min scout and assaults. I'm not sayi...
- by Krom Ganesh - at 2014.01.10 03:37:00
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252. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: You do realize that a Gal Logi ADV scanner scans at 29 dB. Proto goes all the way down to 21. If we don't get a class bonus to it, we need 20dB to avoid a proto scanner. If we keep it, we still need 30dB, as this lets a ...
- by Krom Ganesh - at 2014.01.10 03:10:00
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253. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: -Snip- We mostly agree. I disagree on the Min's role though. As odd as it seems considering their lower health, they should be attracting attention. Their focus should be on distracting the enemy and causing as much p...
- by Krom Ganesh - at 2014.01.10 02:58:00
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254. Scout Registry / Killboard - in General Discussions [original thread]
Patrick57 wrote: Krom Ganesh wrote: Yes. Keeping liking my posts. Soon I will be able to defeat even Foxfour in forum warrior battles! MUAHAHAHAHAHAH! Are you another one of General John Ripper's alts?? Afraid not. I do not have a b...
- by Krom Ganesh - at 2014.01.10 02:34:00
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255. Scout Registry / Killboard - in General Discussions [original thread]
Ruthless Lee wrote: I feel like I am spending an inordinate amount of my time 'liking' your ideas this evening, Krom... Yes. Keeping liking my posts. Soon I will be able to defeat even Foxfour in forum warrior battles! MUAHAHAHAHAHAH!
- by Krom Ganesh - at 2014.01.10 02:29:00
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256. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: Wow. I opened this up to 106 notifications. You guys sure have been busy. *shrugs* EZmode declared war on cloaks. Sidenote: How I would balance scanner precisions: Scouts base profile allows them to avoid adv and s...
- by Krom Ganesh - at 2014.01.10 02:23:00
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257. Scout Registry / Killboard - in General Discussions [original thread]
Cyrius Li-Moody wrote: Zion Shad wrote: How come this hasn't been reopen by someone in another thread? It seems well liked and would hate for it to stop here. It's about sending a message. You don't rebuild a monument when it is destroye...
- by Krom Ganesh - at 2014.01.10 01:42:00
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258. Scout Registry / Killboard - in General Discussions [original thread]
Oswald Rehnquist wrote: Scout bonus: 5% Efficacy and 10% CPU/PG reduction to all Biotic/Electronic modules Pretty open, literally allows for all current builds to function, and works when future stuff comes in. Racials are a whole other be...
- by Krom Ganesh - at 2014.01.10 01:22:00
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259. Black Eagle Scout Specialization? - in General Discussions [original thread]
There should be a light suit with 2x light weapons but it shouldn't be the black eagle. It should be a light suit specialized for AV. It won't have the scout's stealth so it would rely on speed and range. The 2nd light weapon gives the AV suit the...
- by Krom Ganesh - at 2014.01.10 01:08:00
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260. Scout Registry / Killboard - in General Discussions [original thread]
Quil Evrything wrote: Joke's on them, though. What we should do is queue-sync on opposite sides, then just knife-death-match *each other* in some corner of the match, with BPO scout suits. Scout rewards for scouts only! and you're gonna be ...
- by Krom Ganesh - at 2014.01.10 01:02:00
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