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261. Shields or Armor? - in General Discussions [original thread]
Rynoceros wrote: Fishing for some logical explanations as to which is better to invest SP in. Lvl 1 Armor mods give 65HP w/ 3% speed loss. The speed loss seems easily negatable through other mods and SP allocation. Lvl 1 Shield Extenders give o...
- by Knarf Black - at 2013.04.15 17:37:00
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262. To those dedicated to the growth of DUST: Thank You - in General Discussions [original thread]
Confirming that OP is a cool guy to frantically backpedal away from.
- by Knarf Black - at 2013.04.10 21:40:00
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263. An Image for the Dust community to think about... - in General Discussions [original thread]
I'm pretty cool with the AV vs. HAV balance these days. I can kill just about anything with advanced Swarms and damage mods provided I can corner it, but they're still undeniably powerful. Tankers are always going to have higher KDRs than infantr...
- by Knarf Black - at 2013.04.10 21:29:00
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264. You know you're in a prallel universe when... - in General Discussions [original thread]
Was it Skirmish? I've seen a lot of good teams lose because they were trying to clone the other team out and couldn't be bothered to get out of their tanks and capture anything.
- by Knarf Black - at 2013.04.10 19:24:00
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265. boosters should be equal to time, why should I pay more for less? - in Feedback/Requests [original thread]
Time isn't the only factor here. If you've got a day off and the bladder control to hit the weekly cap in a single day, then you can get roughly the same bonus SP out of a 1-day booster as you can from a 7-day.
- by Knarf Black - at 2013.04.10 18:56:00
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266. SP rewards lower? - in General Discussions [original thread]
I dunno, but I haven't been able to break 9000 unboosted SP for some time now. Even an awesome HAV hunting match that netted me 7K shy of a cool million ISK only managed 8000 SP.
- by Knarf Black - at 2013.04.10 18:43:00
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267. Disappearing bullets - in General Discussions [original thread]
Yes, it is kind of stupid that un-upgraded SMG bullets can't even hit the ground when fired straight down from a tallish building. However, bullet drop and realistic projectile physics are difficult and resource intensive to simulate. The vast ma...
- by Knarf Black - at 2013.04.09 18:54:00
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268. I Am God - in General Discussions [original thread]
The other week I went 38/0 with Submachine guns. Whoopie! I can pub stomp, too! Deification and lots of statues, please.
- by Knarf Black - at 2013.04.05 18:32:00
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269. Why nerfing the Flux Grenade is wrong - in General Discussions [original thread]
Deluxe Edition wrote: Just wanted to let you know regulators don't do anything vs flux nades... whenever your shields are comepletely depleted its always a 10s wait time until shields start to regen. Flux nades are op in my opinion because of ...
- by Knarf Black - at 2013.04.05 18:25:00
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270. Uprising: Sharpshooter nerf? - in General Discussions [original thread]
Jack McReady wrote: just saying, the SMG will be pathetic without a range buff and without a skill to increase its range. it already is very situational in the current state where you can upgrade the optimal range to 23m with MAX skills in bo...
- by Knarf Black - at 2013.04.05 15:04:00
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271. What mistakes will you undo with the Skill "Reset"? - in General Discussions [original thread]
Other than the 6k to start my own tiny corp for kittens and giggles, I'm planning on making all my 'mistakes' after the respec. Basically I'm going to max out all the skill proficiencies that I would otherwise never 'waste' the ~million required S...
- by Knarf Black - at 2013.04.04 18:24:00
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272. Uprising: Sharpshooter nerf? - in General Discussions [original thread]
I was under the impression that the sharpshooter skills were being broken up by individual weapon. I might have to ditch SMGs if I can no longer upgrade their initially pathetic range.
- by Knarf Black - at 2013.04.04 18:16:00
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273. To the protobear haters.... - in General Discussions [original thread]
Only tankers seem to really care about losing their ISK investments. Protobears drop onto the field knowing full well that they could easily lose their suit to a couple Militia AR headshots.
- by Knarf Black - at 2013.04.04 16:33:00
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274. Anyone else dying in their Protosuits more often than their other suits? - in General Discussions [original thread]
Also, protosuits aren't much use without the expensive modules and passive core skills to back them up. If you find yourself with a significant amount of CPU and PG leftover in your fitting, you should definitely go back down a tier for a while.
- by Knarf Black - at 2013.04.02 20:26:00
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275. Which racial Dropsuit are you most looking forward to? - in General Discussions [original thread]
Caldari Scout. Just keep those flux 'nades away from me.
- by Knarf Black - at 2013.04.02 19:49:00
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276. Nano Injector - Kills and Deaths - in General Discussions [original thread]
Think of it as being "downed" instead of killed. It's not like you getting rezzed is robbing that sniper of his original +50 or anything. Unless your suit was super cheap, I'd say tanking -3 to your KDR spread is a fair trade for you not losing a...
- by Knarf Black - at 2013.04.02 19:41:00
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277. You should not be able to join a match that's about to be finished - in Feedback/Requests [original thread]
There is a minimum threshold for getting any SP rewards (60 sec?) and they should definitely prevent you from getting pulled into a match with less than that left. (It hasn't been a huge problem, but I've loaded into a handful of matches just in t...
- by Knarf Black - at 2013.04.02 18:49:00
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278. Dust is pointless to play if you fall behind the curve - in General Discussions [original thread]
Phoenix Archer 128 wrote: Laheon wrote: If you throw someone new to the game in a protosuit with officer weapons, and throw him against, say, Regnum in a militia suit, I'd put my money on Regnum. Actually, against any of the better players....
- by Knarf Black - at 2013.04.01 16:45:00
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279. Are you for or against AFK SP farming while we wait on the next build? - in General Discussions [original thread]
Lance 2ballzStrong wrote: Bad matchmaking or the lack of any. That has nothing to do with people AFK. Noobs should be vs noobs. If that was the case, then the beta vets would be vs each other, and new players won't be affected by this...whic...
- by Knarf Black - at 2013.03.28 20:47:00
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280. Are you for or against AFK SP farming while we wait on the next build? - in General Discussions [original thread]
I care less and less as I grow tired of the game in its current form, but I still hate the entitled attitude of the pro-AFK camp. It's also self defeating to boost your own character at the expense of the game's survival. Dust is going to have a h...
- by Knarf Black - at 2013.03.28 20:34:00
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