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301. Components as payout - in Feedback/Requests [original thread]
You can currently earn them as EOB salvage, but the drops rate is tiny and the amounts are negligible. So, that needs to change.
- by Kierkegaard Soren - at 2015.02.07 21:53:00
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302. Components as payout - in Feedback/Requests [original thread]
Yes exactly. I was thing that we could install this like command and control modules that reduce the cost vehicle call ins and speed up Bolas, DED communication arrays that allow us to choose a number of daily missions equal to it's level so that ...
- by Kierkegaard Soren - at 2015.02.07 19:15:00
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303. Components as payout - in Feedback/Requests [original thread]
How about we have component salvage rights for the winning team only?mkeep isk and standard salvage payouts the same, but the team that claims the battlefield can strip it of components, and thus increase their powerbase in a meaningful, tangible ...
- by Kierkegaard Soren - at 2015.02.07 18:12:00
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304. Why Proto fittings aren't the reason people get stomped - in General Discussions [original thread]
Proto gear and the skill bonuses that allow a player to use them act as a force-multiplier that prevents your average blueberry from coming even close to matching them in battle. I always know if I'm up against gold crosses because they can stack ...
- by Kierkegaard Soren - at 2015.02.06 22:06:00
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305. warbarge modules are bugged - in General Discussions [original thread]
Can confirm that the ammo factory removes the market network from being accessed, although you still have it. I've put in the bug forum.
- by Kierkegaard Soren - at 2015.02.05 13:56:00
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306. Announcement:DUST 514: Warlords 1.0 Feedback - in Feedback/Requests [original thread]
Description for many personal assets, ranging from suits to weapons, have the incorrect description, wi many being described as "an experimental weapon from an experimental lab" (paraphrasing) or "a heavy machine gun". Upgrading your warbarges an...
- by Kierkegaard Soren - at 2015.02.05 13:03:00
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307. [Request] Warbage - visual changes/more animation - in Feedback/Requests [original thread]
Absolutely yes,nit the resources that the developers have at hand is, I understand,mquite limited.
- by Kierkegaard Soren - at 2015.02.05 12:55:00
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308. What is Plasma to CCP? - in General Discussions [original thread]
Incredibly hot matter encased in a shell of shaped magnetic fields so that said plasma retains enough of a coherent form to make contact with the enemy and melt them violently. But for all that, the standard AR hits about as hard as roll of wet ...
- by Kierkegaard Soren - at 2015.02.05 03:06:00
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309. So what's the balancing factor when everyone has millions/billio... - in General Discussions [original thread]
If my fit costs me more than 50k isk then I will lose money in just about every session of play. I can just about make a profit on running ADV suits and gear for around 35k. This worries me. Because I'm a reasonable player who can regularly place...
- by Kierkegaard Soren - at 2015.02.05 02:50:00
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310. Announcement:DUST 514: Warlords 1.0 Issues - in Technical Support/Bugs [original thread]
The intention is for warbarges to have a subsystem that creates keys on a daily basis. If they're anything like the weapons lab that they currently have, you'll have to wait for them to be produced and then pay a further component cost to claim th...
- by Kierkegaard Soren - at 2015.02.05 02:29:00
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311. Announcement:DUST 514: Warlords 1.0 Issues - in Technical Support/Bugs [original thread]
I'd rather the easiest way to earn components be through battle: warbarges are only going to grow in stature in future updates, so empowering them by your efforts on the battlefield is a way to pull the merc away from his or her desire to fight ju...
- by Kierkegaard Soren - at 2015.02.04 22:30:00
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312. Welcome to Commandolords 1.0 - in General Discussions [original thread]
Damn straight. Fear me and my...uh...two guns and fat arse? Huh.
- by Kierkegaard Soren - at 2015.02.04 21:38:00
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313. Warbarge market network - in Feedback/Requests [original thread]
The linear nature of warbarges unlocks is something of a flaw, yes.
- by Kierkegaard Soren - at 2015.02.04 20:38:00
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314. I have won 2 out of 16 matches since this new update - in General Discussions [original thread]
Lots of proto squads out and about after the new update. I've been getting stomped quite hard these past couple of days. So, it's not that you're bad par se, you're just getting hammered by co-ordinated pro players more consistently.
- by Kierkegaard Soren - at 2015.02.04 20:24:00
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315. TTK: Time-to-Kill (vote!) - in General Discussions [original thread]
Voted for higher TTK, but would add the caveat that inertia be added to suit movement, lest we make the wiggle-waggle dance of death even more prevalent and abhorrent.
- by Kierkegaard Soren - at 2015.02.04 20:18:00
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316. Announcement:Christmas PSN Downtime booster reimbursement - in General Discussions [original thread]
It was a welcome surprise. Thank you kindly.
- by Kierkegaard Soren - at 2015.02.04 20:15:00
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317. Announcement:DUST 514: Warlords 1.0 Issues - in Technical Support/Bugs [original thread]
CCP Rattati wrote: Kierkegaard Soren wrote: Feedback thus far: -some features missing: toggled inertial dampeners. -ISK payouts are still pretty low. Not seeing much of this salvage that was touted. -warbage seems like a slow burner, but th...
- by Kierkegaard Soren - at 2015.02.04 20:07:00
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318. Allow us to earn components through salvage rewards. - in Feedback/Requests [original thread]
Exactly. Let us take what we scavenge from our victories and then bolt it onto the sides of our space barges like true Space Orks. We'll even melt down the shiny bits and sell it as paint to the Amarr. God knows they need it.
- by Kierkegaard Soren - at 2015.02.04 10:45:00
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319. Allow us to earn components through salvage rewards. - in Feedback/Requests [original thread]
My main gripe with warlords is that the driving engine behind our warbarges -the components- cannot be earned as rewards from battles, only through the purchase of Aurum and through the efforts of your production facility. So, if I want a useful ...
- by Kierkegaard Soren - at 2015.02.03 23:27:00
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320. Announcement:DUST 514: Warlords 1.0 Issues - in Technical Support/Bugs [original thread]
Aikuchi Tomaru wrote: Kierkegaard Soren wrote: Feedback thus far: -some features missing: toggled inertial dampeners. -ISK payouts are still pretty low. Not seeing much of this salvage that was touted. -warbage seems like a slow burner, but...
- by Kierkegaard Soren - at 2015.02.03 22:30:00
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