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41. So why can't Knives hurt tank armor? - in General Discussions [original thread]
This is a slippery slope argument. If a knife can hurt a tank why not other light weapons or side arms? Then we're back to tanks being killed by mobs of AR's. It's a tank...a knife would barely hurt a car.
- by Kharga Lum - at 2014.02.02 22:56:00
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42. fw needs to b fair - in General Discussions [original thread]
If squads were limted to FW it'd be more interesting. It would also prevent organized squads crushing everyone in public contracts. Right now there's no place for casual players.
- by Kharga Lum - at 2014.02.02 18:59:00
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43. Announcement:Feedback Request: Weapon Stats and Ranges! - in Feedback/Requests [original thread]
Some of the pistols are listed as "single shot". Did you perhaps mean semi-auto instead? Single Shot = 1 bullet, reload. Semi-Auto = fires once for each pull of the trigger.
- by Kharga Lum - at 2014.02.01 20:05:00
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44. HAV Pivoting - in General Discussions [original thread]
The thumb stick is terrible when it comes to defining a perfect pivot. With the controller you must be either moving forward or backward for it to turn, even if it's the tiniest amount of movement. I drive with the WASD on the keyboard. There is ...
- by Kharga Lum - at 2014.01.31 08:50:00
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45. Tank falling through ground - in Technical Support/Bugs [original thread]
This IS reproducible. Domination, Manus Peak: C8-ish Inside the large silo storage building. Stop on a ramp press down on the D pad to open the map and boom...fall through the earth and die. Kill feed reads as follows: Kharga Lum (Charged Sn...
- by Kharga Lum - at 2014.01.31 08:35:00
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46. Did anyone else read the new EULA? - in General Discussions [original thread]
If they're allowing the sale of characters is there a method of doing this?
- by Kharga Lum - at 2014.01.29 21:57:00
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47. PvE? - in Feedback/Requests [original thread]
Routinely playing rounds with a final clone count of 0:140 is no longer fun. Especially if the only 10 enemy kills are mine. I want to assault Sleeper Stations! SpaceHulk/Aliens style corridors full of sleeper drones. The only supply and respawn...
- by Kharga Lum - at 2014.01.29 00:42:00
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48. it is long past time - in General Discussions [original thread]
I believe the director of Dust at the time has been replaced. I'd rather have some kind of PVE in here then new stuff. These arena modes are boring and play out more like grim sports matches then an actual fight.
- by Kharga Lum - at 2014.01.29 00:16:00
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49. Should I come back to dust? - in General Discussions [original thread]
Joel II X wrote: Not yet. No. ...if at all.
- by Kharga Lum - at 2014.01.29 00:12:00
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50. Are Tankers enjoying tanks? - in General Discussions [original thread]
Tank V Tank fights are often like Scout V Scout fights. The ambusher wins. With the abundance of militia tanks many rounds become about attrition. Militia tanks are cheaper so they keep bringing them out and then it's more about being lucky then ...
- by Kharga Lum - at 2014.01.28 23:04:00
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51. DMG mod > HP - in General Discussions [original thread]
It just is. The rate these weapons do damage compared to the 66hp from a complex shield extender. 66hp? That's 1 bullet from a rail gun.
- by Kharga Lum - at 2014.01.27 23:29:00
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52. Why are all minmatar suits losing their base armor rep rate in 1.8? - in General Discussions [original thread]
Ghosts Chance wrote: Reav Hannari wrote: Minmatar are mainly shield tankers. If anything they should have less buffer than the Caldari but faster recovery. the minmatar are damage tankers... aka who needs health when you have this much d...
- by Kharga Lum - at 2014.01.27 04:18:00
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53. Falling through ground - in Technical Support/Bugs [original thread]
When up against or inside a building, opening the map causes the vehicle to fall through the ground. This happens daily.
- by Kharga Lum - at 2014.01.24 22:58:00
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54. Railgun not firing. - in Technical Support/Bugs [original thread]
This is getting expensive. The animation happens and I see the shots leave the gun but there is no actual bullet. Overheated my gun, not a single round was fired.
- by Kharga Lum - at 2014.01.24 09:27:00
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55. An idea for removing the redline. - in General Discussions [original thread]
The redline issue may solve itself once they open up the larger maps. There may still be a redline but I suspect it'll be so vast that camping it completely will be ineffective.
- by Kharga Lum - at 2014.01.24 08:51:00
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56. Amarr is completely overpowered - in General Discussions [original thread]
Sarcasm needs a font...or punctuation.
- by Kharga Lum - at 2014.01.24 07:02:00
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57. Remove the Redline - in General Discussions [original thread]
Charlotte O'Dell wrote: I'm an honorable rail tanker. I don't hide in the redline; even in PC, when that kind of thing is accepted. If anything, I'm in the enemy's redline spawn killing tanks. The redline gives snipers and railgun tankers a ba...
- by Kharga Lum - at 2014.01.24 06:58:00
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58. Let's talk dust: I can't believe that killed me. - in General Discussions [original thread]
Jumping out of a flaming dropship to have it fall through me immediately after.
- by Kharga Lum - at 2014.01.23 19:56:00
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59. Redline timer not displaying properly. - in Technical Support/Bugs [original thread]
Flying into the redzone and out again sometimes causes the timer to remain. If I say out of the redzone until the timer completes, nothing happens as I'd expect. If I return into the redzone before the timer resets a new countdown appears however...
- by Kharga Lum - at 2014.01.23 05:10:00
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60. [Support] I have not gotten my newsletter reward, or the news letter - in Technical Support/Bugs [original thread]
mordiby wrote: I have not gotten the newsletter for months, and I know i'm subscribed, because I just checked, why am I not getting it? Same issue for all 4 of my accounts.
- by Kharga Lum - at 2014.01.23 05:08:00
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