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1301. Tinfoil Hat Conspiracy: The Bonermobile - in General Discussions [original thread]
I never had HAV, but I do have ADS... :(
- by Kallas Hallytyr - at 2014.02.22 01:43:00
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1302. Restrict Heavy Suits from LIGHT vehicles... - in Feedback/Requests [original thread]
Awry Barux wrote: This is literally the one and only way for a HMG heavy to deal with current RR spam. There's no other way to close the range with rail riflers. That's why I do it, at least. That is a separate issue: the Rail Rifle having n...
- by Kallas Hallytyr - at 2014.02.21 00:56:00
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1303. I hope RE's and PM's are on the to do list for 1.8. - in Feedback/Requests [original thread]
More than one RE...?
- by Kallas Hallytyr - at 2014.02.18 06:51:00
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1304. python discussion - in General Discussions [original thread]
Numnutz, I hear you on gunner fits. I've had much success with the following carrying two competent gunners: Python Basic Shield Hardener (only Basic/Enhanced, because my fitting skills are not maxed yet) Enhanced Shield Hardener Basic Afterburne...
- by Kallas Hallytyr - at 2014.02.17 23:45:00
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1305. 1.8 Respec - in General Discussions [original thread]
Rabble rabble rabble rabble rabble rabble rabble rabble rabble! A respec is warranted. Rabble rabble rabble rabble rabble rabble rabble rabble rabble!
- by Kallas Hallytyr - at 2014.02.17 18:07:00
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1306. To Judge Rhadamanthus + CEO Pyrex (Dropships) - in General Discussions [original thread]
akira 1999 wrote: well the ADS should not survive 2 militia rail guns from militia tanks with zero damage mods.. shot 1 takes out all shields, shot 2 kills the ADS. That is exactly how a Python works. What you're complaining about is Hardene...
- by Kallas Hallytyr - at 2014.02.17 13:12:00
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1307. My Thoughts On Fixing The V/AV Problem - in General Discussions [original thread]
OP suggestions are plenty reasonable. +1
- by Kallas Hallytyr - at 2014.02.17 00:32:00
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1308. 1001 ways to destroy tank !!! - in General Discussions [original thread]
Only 7 ways. I am disappoint.
- by Kallas Hallytyr - at 2014.02.16 21:39:00
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1309. [Feedback] Vehicle Recall - in Feedback/Requests [original thread]
I have edited the original post to incorporate the module cooldown, as that seems to be a generally preferred solution (which I can most definitely get behind.)
- by Kallas Hallytyr - at 2014.02.16 20:40:00
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1310. What does infantry want for vehicles? - in General Discussions [original thread]
HAVs need to not accelerate so insanely fast. HAVs need momentum. Vehicle recall needs work to prevent/rein in abuse. That would do a lot for the balance game. Edit: Oh, your bit about ammo reminded me. They added ammo so that they could balance...
- by Kallas Hallytyr - at 2014.02.16 16:01:00
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1311. [FEEDBACK] Scout dropsuits and 1.8 - in Feedback/Requests [original thread]
Aside from the Amarrian bonuses and the Caldari Scan Precision (I feel the base is a little too high for them to function as Scout hunters) I don't feel your changes are necessary. The proposed 1.8 changes are more the excellent for the class, the...
- by Kallas Hallytyr - at 2014.02.16 15:31:00
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1312. Feedback:Factors that contribute to RR/CR OPness - in Feedback/Requests [original thread]
There should be areas of the map that promote the use of long range weapons. There should be areas of the map that promote the use of short range weapons. There should be areas of the map where different vehicle types are important. There should ...
- by Kallas Hallytyr - at 2014.02.16 12:49:00
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1313. Tank you very much - in Feedback/Requests [original thread]
Gosh, we should never, ever, ever, ever promote teamwork in a game like this! My entry is...wait for it...the Kal Moron.
- by Kallas Hallytyr - at 2014.02.16 11:52:00
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1314. Weird Kill Feed - in General Discussions [original thread]
Dropship shot down by railgun, shows (died) Dropship shot down by railgun, shows (died) Dropship shot down by railgun, shows (died) Dropship shot down by railgun, shows (died) Dropship shot down by railgun, shows (died) Dropship shot down by railg...
- by Kallas Hallytyr - at 2014.02.16 11:15:00
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1315. Feedback: One way barrier shooting for the redline - in Feedback/Requests [original thread]
I haven't seen any recent threads about one-way redline shields. I've seen (and proposed) two-way redline shields...
- by Kallas Hallytyr - at 2014.02.16 10:49:00
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1316. [Feedback] Vehicle Recall - in Feedback/Requests [original thread]
Lt Royal wrote: Being unable to recall a vehicle when its modules are in cooldown. This would open up that GǣWindow of opportunityGǥ for AV players CCP spoke of when they decided to rebalance vehicles. That would certainly help by forcing ...
- by Kallas Hallytyr - at 2014.02.15 21:55:00
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1317. Hey CCP why are Tanks so FAST?? - in General Discussions [original thread]
My biggest issue with HAV speeds: no momentum. HAVs can stop dead in the space of a metre and can go from 0 -> 100 in that same distance. HAVs need to actually slow down and stop, momentum would carry them a ways or at least cause substantial b...
- by Kallas Hallytyr - at 2014.02.15 21:52:00
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1318. Questions about Tanks/Vehicles - in General Discussions [original thread]
Ideally, wouldn't the tiercided/technicided AV weapon/vehicle hull skills provide some form of bonus like that of the Core Skills/Weapon Operation at the moment instead of providing access to simply better weapons? So, for example, a Level 3 Swarm...
- by Kallas Hallytyr - at 2014.02.15 21:48:00
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1319. Tank you very much - in Feedback/Requests [original thread]
FarQue FromAfar wrote: That is NOT my idea.... Ever.... We have small turrets for the buddy system... I am a sniper first off, not a tanker, and getting really tired of all the QQ about tanks. The rare time I get a rail tank out to deal with ta...
- by Kallas Hallytyr - at 2014.02.15 21:43:00
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1320. Red Line Rail Pro Tips - in General Discussions [original thread]
ALT2 acc wrote: Judge Rhadamanthus wrote: I always wondered what went on back there. A circle jerk.... DELBOY looked happy enough...
- by Kallas Hallytyr - at 2014.02.15 20:58:00
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