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461. @Rattati: Logi Slot Layouts - in Feedback/Requests [original thread]
But then, if variety is better, why shouldn't all Logis have sidearms? Because Amarr should be special? Why? Why not have two Logi suits, one with a sidearm and one without? Why shouldn't a GalLogi be allowed to use a sidearm when an Amarr one i...
- by Kallas Hallytyr - at 2014.12.08 00:30:00
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462. @Rattati: Logi Slot Layouts - in Feedback/Requests [original thread]
John Demonsbane wrote: Kallas Hallytyr wrote: This argument is circular: Why get rid of it? Why not get rid of it? You were the ones who suggested it. Indeed. It was suggested that all Logis gain the same number of modules/equipment slot...
- by Kallas Hallytyr - at 2014.12.08 00:15:00
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463. @Rattati: Logi Slot Layouts - in Feedback/Requests [original thread]
This argument is circular: Why get rid of it? Why not get rid of it?
- by Kallas Hallytyr - at 2014.12.08 00:05:00
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464. @Rattati: Logi Slot Layouts - in Feedback/Requests [original thread]
John Demonsbane wrote: One, idgaf about that. Why should anyone GAF what AmLogis think then? I don't remember being asked about the ADS nerf, why should you get a say in your role. Frankly though, yes. If more than one had a sidearm, it wo...
- by Kallas Hallytyr - at 2014.12.07 23:36:00
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465. @Rattati: Logi Slot Layouts - in Feedback/Requests [original thread]
John Demonsbane wrote: More to the point of your post: You are the ones advocating for a major and unpopular change. Most important, and i cannot emphasize this enough, but there is nothing OP about the Amarr logi's sidearm! Therefore any ar...
- by Kallas Hallytyr - at 2014.12.07 23:08:00
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466. @Rattati: Logi Slot Layouts - in Feedback/Requests [original thread]
Um, how am I an Assault/Scout QQer?!? I run Logi, I love Logi-ing. Having a sidearm is not a part of the Logi role. I run Assault, Logi, Sentinel, Commando and vehicles: I skilled out of scouts because of ridiculous advantages making them unintere...
- by Kallas Hallytyr - at 2014.12.07 22:32:00
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467. [Feedback] 1.10 Range Amplifiers - in Feedback/Requests [original thread]
Varoth Drac wrote: I'm talking about buffing the max range of 1.10 short range scans, at the expense of the need to fit more precision mods to beat highly damped scouts. Then I concur
- by Kallas Hallytyr - at 2014.12.07 19:54:00
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468. @Rattati: Logi Slot Layouts - in Feedback/Requests [original thread]
So...I really don't understand why it is imperative for the AmLogi to keep its sidearm: no other Logi has a sidearm but can fit Swarms/PLC/Laser yet I haven't seen heaps of complaints about the other Logis being defenceless. Quite frankly, if you ...
- by Kallas Hallytyr - at 2014.12.07 19:53:00
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469. Now were getting new Scans - in Feedback/Requests [original thread]
Yes please.
- by Kallas Hallytyr - at 2014.12.07 19:26:00
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470. [Feedback] 1.10 Range Amplifiers - in Feedback/Requests [original thread]
MINA Longstrike wrote: Kallas, they're buffing most suits base scan ranges to 20m now, so the change of range amps doesn't hurt as much as you think. Read all of the patch notes before jumping to conclusions. Assaults will now have 20m befor...
- by Kallas Hallytyr - at 2014.12.07 19:24:00
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471. [Feedback] 1.10 Range Amplifiers - in Feedback/Requests [original thread]
I think people should be paying attention to the ruining of range amplifiers.
- by Kallas Hallytyr - at 2014.12.07 07:20:00
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472. You created an AV blueprint minmando? - in Feedback/Requests [original thread]
ImIvan wrote: manboar thunder fist wrote: And I think you'll find when people have vehicles to kill they will spam av with a vengeance Even a basic swarm has enough dps to keep a python away 1. Put a shield extender on your python. 2. Put...
- by Kallas Hallytyr - at 2014.12.07 07:05:00
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473. The Worst Map In DUST - in Feedback/Requests [original thread]
Sequal Rise wrote: Hooo no man. Manus peak is quite good IMO. I think you forgot Fracture Road This map is the crapiest/most boring map in the entire game! There are snipers everywhere, rooftop camping is FORCED if you want to win (in Dom)...
- by Kallas Hallytyr - at 2014.12.07 07:01:00
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474. bandwidth and equipment movement with the battle - in Feedback/Requests [original thread]
Another option to have would be to voluntarily destroy your own equipment, reason being that you don't want to lose your uplink when you place a new hive down, for example. Say you drop two links in overall solid places and have a bunch of hives....
- by Kallas Hallytyr - at 2014.12.05 20:34:00
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475. If we are getting a native strafe speed reduction - in Feedback/Requests [original thread]
Yes please. Get rid of both, we'll get to see who actually has gun game. @Gav: while you'd be fast, if we murder strafe speeds you'd have to get it right the first time, no dancing on the spot to avoid being killed like Shotgun Scouts currently do.
- by Kallas Hallytyr - at 2014.12.04 22:43:00
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476. [Feedback] 1.10 Range Amplifiers - in Feedback/Requests [original thread]
I understand that Sentinels shouldn't have the best scans, certainly and I realise the Hotfixes are plenty fast. This is more of a, "Hey guys, you've messed up this module's raison d'+¬tre" and to get others seeing the number so that we can work o...
- by Kallas Hallytyr - at 2014.12.04 22:40:00
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477. [Feedback] 1.10 Range Amplifiers - in Feedback/Requests [original thread]
Quote: * Range Amplifiers now add 5%/10%/15% range per tier. This change is terrible. Quite frankly, this change makes Range Amplifier modules utterly worthless. Here are some numbers. Range Amplifier modules Percentages for the modul...
- by Kallas Hallytyr - at 2014.12.04 22:16:00
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478. New FoTM and broken suit - in Feedback/Requests [original thread]
Crimson ShieId wrote: What becomes the point in Ferroscale plates if you nerf strafe speed into the ground though? I can easily put two complex plates on a min assault, two complex kincats, and still have a good bit of speed. There are times wh...
- by Kallas Hallytyr - at 2014.12.04 20:55:00
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479. New FoTM and broken suit - in Feedback/Requests [original thread]
Crimson ShieId wrote: Don't you mean the people with the highest EHP will be happy? So much for those speed fits, brick tank all the things! On Valor's note though, get rid of aim assist and this wouldn't be all that bad. Edit: Weapons with a...
- by Kallas Hallytyr - at 2014.12.04 18:54:00
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480. New FoTM and broken suit - in Feedback/Requests [original thread]
Bethhy wrote: Yes you will see futuristic soldiers moving around and engaging in fire fights in non peekaboo hiding behind a wall fashion. They would be jumping off the sides of walls swinging from obstacles... jumping off roofs while firing.. ...
- by Kallas Hallytyr - at 2014.12.04 18:51:00
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