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4121. [REQUEST] drop uplink avaible for the whole team - in Feedback/Requests [original thread]
Can confirm that as well that ppl can use my uplinks even tho I'm in my own personal private squad. Yea, I think this case is about closed and all is well.
- by KEROSIINI-TERO - at 2012.09.24 10:40:00
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4122. [SUGGESTION] Make client NOT to load suit graphics 1st on fitting - in Feedback/Requests [original thread]
Velvet Overkill wrote: Try bringing up the fitting menu on the warbarge. It makes loading the fitting selection screen instant when the battle starts. This game should automatically load the fittings in the background when I'm in the warbarge. ...
- by KEROSIINI-TERO - at 2012.09.24 09:43:00
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4123. [SUGGESTION] Make client NOT to load suit graphics 1st on fitting - in Feedback/Requests [original thread]
on my third improvement request considering fittings, [SUGGESTION] Make client NOT to load suit graphics 1st on fitting This is a tune-up suggestion (low priority, that is) As you enter fitting screen, the client loads up the graphical representa...
- by KEROSIINI-TERO - at 2012.09.24 01:34:00
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4124. [REQUEST] counter for number of fits for fitting screen too - in Feedback/Requests [original thread]
[REQUEST] counter for number of fits for fitting screen too Meaning as we have the number of available times to use certain fits in the battle, the same should be in the room's fitting screen. Basic stuff, I won't be surprised if CCP would have ...
- by KEROSIINI-TERO - at 2012.09.24 01:16:00
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4125. [REQUEST] Folders for fits - in Feedback/Requests [original thread]
[REQUEST] Folders for fits I want to be able to create folders for my fits and label them any way I like. for example: -AV- -UPLINK- -HEAVY- -RUNNER- ...and whatever. Much faster to select the right fit on respawn if you have 10+ fits. As a sid...
- by KEROSIINI-TERO - at 2012.09.24 00:27:00
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4126. av is to strong - in Feedback/Requests [original thread]
People are always comparing 1v1 and comparing dps vs tanking. At the same time they are forgetting everything on a battlefield is SITUATIONAL. Let me give a single example: 1 forge gun on open vs tank is dead if any of the tank gunners is looki...
- by KEROSIINI-TERO - at 2012.09.19 01:34:00
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4127. Seriously? Those graphics? - in Feedback/Requests [original thread]
Hmm. I really like some of the architecture. Highways and industrial areas. And prefer this non-candy pallette some people dislike.
- by KEROSIINI-TERO - at 2012.09.19 01:06:00
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4128. Complete system lock-up when exiting match - in Technical Support/Bugs [original thread]
I'v had two a bit different scenarios of the like: While exiting a finished match, game gets stuck on the loading screen with round animation on bottom right. The animation is running. After that: A) The system won't respond in any way. Select b...
- by KEROSIINI-TERO - at 2012.09.16 00:32:00
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4129. Why Tanks Are Over-Powered (now with the numbers!) - in Feedback/Requests [original thread]
Tyas Borg wrote: People seem obsessed with this idea that 1-2 guys should insta pop a tank. You even say yourself that 2 forge gunners would make a tank run. I'd go as far to say that one can. The point here is that the tank HAS to move and ...
- by KEROSIINI-TERO - at 2012.09.13 04:10:00
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4130. Why Tanks Are Over-Powered (now with the numbers!) - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Once they re-buff AV and put in the Stasis Webifier mines, the current stats on HAVs are going to make operating them suicidal. You mix up operating tanks and solopwning with tanks.
- by KEROSIINI-TERO - at 2012.09.13 03:03:00
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4131. Balacing the guns you have to buy with money - in Feedback/Requests [original thread]
Baal Roo REALLY has the point here. For all who complain that AUR stuff is overpower (even tho it isn't) and feel that AUR users have an advantage - go and buy the stuff with isk.
- by KEROSIINI-TERO - at 2012.09.13 00:39:00
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4132. [Request] Connect the marketplace and dropsuit/vehicle fitting - in Feedback/Requests [original thread]
[REQUEST:] Also, in fitting you can open a context menu which is something like 'View Market Details' and that opens market on that particular item. Why? You have suit with 50 of all modules EXCEPT one which you have only 2. You want to be able...
- by KEROSIINI-TERO - at 2012.09.12 23:33:00
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4133. One HAV deploment PER SIDE PER MATCH - in Feedback/Requests [original thread]
No to that kind of artificial limit.
- by KEROSIINI-TERO - at 2012.09.12 23:28:00
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4134. Everytime I see a heavy suit with swarm launcher I cry inside - in General Discussions [original thread]
...If the swarm wielding heavy is on my team, that is. (On the other hand, on opposing team I see free lunch.) CCP should tweak the newbie heavy fit to be more sensible. Not that I would use swarms on anything other than scout suit, but "WHADDAB...
- by KEROSIINI-TERO - at 2012.09.08 22:24:00
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4135. [Suggestion] Tank: Separate the Driver from the main-turret. - in Feedback/Requests [original thread]
+1 Definately worth testing . As before, anything that promotes successful teamwork is good. Strongest argument against the separation is the abovementioned boredom of just driving medium-speed (not slow by any means!) mobile bunker. And still...
- by KEROSIINI-TERO - at 2012.09.08 02:25:00
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4136. Breach rifle no longer worth using - in Feedback/Requests [original thread]
Agreed. Tested both regular and breach AR and came into a same conclusion. Same analogy with shotguns. For some reason it at least seems that breaches suffer from worse hit detection. I know, it doesn't make sense but the end difference between...
- by KEROSIINI-TERO - at 2012.09.08 01:37:00
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4137. Instant battle MUST have a Skirmish only option. - in Feedback/Requests [original thread]
No, variation is good. Besides, we are supposed to test all the modes, not just skirmish (which I happen to prefer, btw)
- by KEROSIINI-TERO - at 2012.08.20 00:25:00
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4138. Av and heavy weapons and suggestion - in Feedback/Requests [original thread]
Avenger 245 wrote: at agnk ainst infintry I think that lowering the accaurcy at medium range to the point they cant hit infintry but can still hit vehicles would help, also I think they shpuld have a range lowered as well because sniping with a...
- by KEROSIINI-TERO - at 2012.08.11 12:24:00
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4139. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
'Dosage' Heavy Machine Gun With Precursor HMG stats but: Starts real accurate at first, but the longer you keep the trigger down the shots start to spread even to an uncontrollable level. Therefore would have to be pulsed to operate at dist...
- by KEROSIINI-TERO - at 2012.08.11 12:11:00
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4140. Should we nerf the Forge? - in General Discussions [original thread]
Laurent Cazaderon wrote: stuff in bold Laurent has point there. Also, some other points to think about: - Auto aim on forge guns 'capture' the shot sometimes to make it unrealistically accurate BUT ONLY sometimes. -> Auto aim must be...
- by KEROSIINI-TERO - at 2012.07.29 12:16:00
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