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2061. Hotfix Charlie: Logistics Discussion - in General Discussions [original thread]
Mikey Ducati wrote: I suggest we stop talking about nerfing stuff and lets address other issues. Don't you guys get tired of constantly chasing the unicorn of balance that will NEVER be achieved? Let's talk about game modes. Let's talk about ...
- by KEROSIINI-TERO - at 2014.07.09 23:53:00
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2062. uplink color coding sytem - in General Discussions [original thread]
Mortedeamor wrote: its just really insanely hard to see the amar logi's 3 second god links over blue dot shoddy link spam sometimes you know/... how hard would it be to render amar 3 second links as gold when they are 3 second links...and mayb...
- by KEROSIINI-TERO - at 2014.07.09 23:32:00
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2063. what kind of ******* revives you in the middle of a firefight? - in General Discussions [original thread]
And an answer to other than just the header... MAIN IDEA: Somewhere up was good idea about accepting/not accepting revive. I further improve it: - When you receive a revive, give some three( as suggested?) seconds to choose whether to ...
- by KEROSIINI-TERO - at 2014.07.09 13:20:00
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2064. what kind of ******* revives you in the middle of a firefight? - in General Discussions [original thread]
An optimist...?
- by KEROSIINI-TERO - at 2014.07.09 13:12:00
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2065. Assaults should have a special tool like scouts have a cloak - in General Discussions [original thread]
The dark cloud wrote: OP POST Hmm. As infantry nowadays DOES have active modules, that is doable. Tuning the suggestion, I'd go for helluva active hardener WITHOUT damage bonus. hardener alone would make a big difference.
- by KEROSIINI-TERO - at 2014.07.08 23:25:00
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2066. Fixing the Min Scout with "Active Dampening" - in General Discussions [original thread]
Bormir1r wrote: Background For a very long time, the Minmatar scout has been widely unpopular due to the lack of bonuses that are outpaced and outskilled by Scouts like the Gal and Cal. A huge problem with the role of this Scout, which fol...
- by KEROSIINI-TERO - at 2014.07.08 01:41:00
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2067. 10 days until.... - in General Discussions [original thread]
Defy Gravity wrote: The destiny beta who's excited? It ends on the 27th though Wrong forum section, pal. Discussion on other games ---> locker room
- by KEROSIINI-TERO - at 2014.07.07 23:30:00
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2068. Feedback: Incubus + Small Blasters - in Feedback/Requests [original thread]
****WHAT IF***** ADS skill level bonus would widen the stream of small blaster plasma without dispersing shots? That way the blaster would be the same except for those willing to skill it up to hit infantry. Would it be too OP vs vehicles for t...
- by KEROSIINI-TERO - at 2014.07.07 22:50:00
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2069. dust 514 sniping - in Feedback/Requests [original thread]
manboar thunder fist wrote: Snipers are op in this game, they can simply recline in the redline at 300 m away and 2 shot suits while wearing sentinels that can't be killed easily. They are not only hard to find but also impossible to kill for a...
- by KEROSIINI-TERO - at 2014.07.07 22:16:00
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2070. For Rattati - in Feedback/Requests [original thread]
Atiim wrote: 4/3 & 3/4 Layouts would be disgustingly overpowered. Yeah that wouldn't be specialisation, most likely overtiering...
- by KEROSIINI-TERO - at 2014.07.07 21:54:00
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2071. [Video] Caldari Scout Hitbox Rumors - in General Discussions [original thread]
Mad props to Aeon for doing this. Sure it won't underline how commonplace and how affecting the ghost hits are but still valuable work and shows that the hitbox really is (at least on client side) the shape of the model. Honestly, even I thought...
- by KEROSIINI-TERO - at 2014.07.07 17:03:00
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2072. [Video] Caldari Scout Hitbox Rumors - in General Discussions [original thread]
Sgt Buttscratch wrote: Repeat the test with a player from Asia.... we had 3 rail rifles on one guy yesterday. He was from an asian corp doing a fast side to side movement and took zero damage. That's not a hit box issue. That's good old cl...
- by KEROSIINI-TERO - at 2014.07.07 16:51:00
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2073. Being killed by blue vehicles in normal DOM/SKIRM - in Feedback/Requests [original thread]
Saying that "no blue should ever never be a cause of another blue's death" is extremely strong statement. My stance is that collisions, even lethal collisions, happen on a battlefield. GRIEFING is another thing - but so far there hasn't been an ...
- by KEROSIINI-TERO - at 2014.07.07 16:14:00
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2074. (feedback) shield tanks - in Feedback/Requests [original thread]
jaksol JAK darnson wrote: ccp you have destroyed shield based tanks so completly we cant compete as a tank anymore nurfing damage on rails was a mistake now it take a adv turrent we adv damage mods to kill a some with a hardner and a 120 plat...
- by KEROSIINI-TERO - at 2014.07.07 00:27:00
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2075. Friendly reminder for Snipers to address CCP Rattati. This must stop... - in General Discussions [original thread]
Jathniel wrote: I'm tired of headshots with the Charge Sniper Rifle not killing people. Like for real. Dude gets within range on me, and I send a round into the center of his skull at literally 9,000,000 mph (14,484,096 km/h). And the game is ...
- by KEROSIINI-TERO - at 2014.07.06 22:28:00
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2076. Being killed by blue vehicles in normal DOM/SKIRM - in Feedback/Requests [original thread]
Aeladon Leiko wrote: i'm not angry it just shouldn't be possible for blues to kill blue anything. If that would be the case then there would be complaints about bad physics engine.
- by KEROSIINI-TERO - at 2014.07.06 22:00:00
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2077. Supply depots should restock equipment automatically. - in Feedback/Requests [original thread]
Agreed. Either no restocking of EQ while changing suits OR Rerupply of RQ like ammo on depot. No middle ground please.
- by KEROSIINI-TERO - at 2014.07.06 21:00:00
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2078. To CCP Rattati - in General Discussions [original thread]
Gloomy Cobra wrote: Please answer these questions if you can :) 1) -When will we get the rest of the vehicle modules that have been taken out to 'reduce the noise' back in? 2) -When will we get the logi vehicles back? 3) -Will we ever get ...
- by KEROSIINI-TERO - at 2014.07.06 18:04:00
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2079. Scrap Skill bonuses - in Feedback/Requests [original thread]
never mind
- by KEROSIINI-TERO - at 2014.07.06 11:37:00
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2080. A request to Rattati on vehicle fittings. - in Feedback/Requests [original thread]
Big NO on that. +x% PG/CPU bonuses are another type of a hard bonus. Again, one that would have to be maxed in order to do a at least decent fitting. That's why I don't like em. EDIT: But yes on interesting bonuses for every skill!
- by KEROSIINI-TERO - at 2014.07.06 01:38:00
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