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161. Remote/Proximity Mines - in Technical Support/Bugs [original thread]
Ok, here's some extensive information: About one third of Proxies/REs fizzle when deployed, creating the 'sizzle' sound. Basic behavior is the same as with any other equipment, except the problem is far greater with these explosives. Behavior me...
- by KEROSIINI-TERO - at 2013.07.22 11:52:00
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162. [bug] Getting shot out of my LAV by turrets. - in Technical Support/Bugs [original thread]
Quote: [BUG] Drivers getting shot out of LAV by turret https://forums.dust514.com/default.aspx?g=posts&t=94426&find=unread Status: This is by design. Drivers are taking damage as intended. If that's really the case, then fox OTHE...
- by KEROSIINI-TERO - at 2013.07.21 20:43:00
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163. [bug] radial menu blows with keyboard/mouse - in Technical Support/Bugs [original thread]
The problem persists (as of three days ago). Trying to select your repper out of 3 mods in a tank can take ten attempts and 15secs with bad luck.
- by KEROSIINI-TERO - at 2013.07.14 19:20:00
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164. (Bug) Flux Grenades - in Technical Support/Bugs [original thread]
Yeah flux able to do some damage to armor is okay. It is a explosive device designed with killing intent, not those non-violent CC 'weapons'. Also, it rare enough not to be disturbing.
- by KEROSIINI-TERO - at 2013.07.04 00:13:00
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165. [BUG] DROPLINKS - in Technical Support/Bugs [original thread]
+1, agree on all points of OP. Those are moderate issues and should be fixed.
- by KEROSIINI-TERO - at 2013.07.03 23:55:00
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166. [BUG/FEEDBACK] Free fall stamina regen - in Technical Support/Bugs [original thread]
I would like to have stam regen while falling: helps on those hills where you are trying to jump your way higher, but get stuck falling. That way when the 'fall' ends, you would have more stamina to try. It would actually compensate a bit that te...
- by KEROSIINI-TERO - at 2013.06.30 16:28:00
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167. Mass suicide as way to score? - in Technical Support/Bugs [original thread]
If it was really a FW match, maybe they were flipping the district. If hired to take the district, easier to join game on the red side and suicide them out. (I have a funny feeling in my gut saying that out loud...)
- by KEROSIINI-TERO - at 2013.06.30 16:26:00
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168. LAV Carmageddon Possible Fix - in Technical Support/Bugs [original thread]
Doyle Reese wrote: Merc Shields and Armor are resilient but Vehicle Shields and Armor isn't? I agree that Murder Taxis have to go, but I don't think that this is the way to fix it. Having the LAV take damage when running people over is the way ...
- by KEROSIINI-TERO - at 2013.06.25 17:01:00
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169. [Graphics] Render & Anti-Aliasing - in Technical Support/Bugs [original thread]
"burger advert"
- by KEROSIINI-TERO - at 2013.06.18 21:01:00
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170. Invisible swarms - in Technical Support/Bugs [original thread]
I can confirm, I've been hit by barrage after barrage after barrage of invisible swarms. It's likely that even looking at the swarm operator's direction won't help because I REALLY was looking for them (behind me was redline) That is just that ki...
- by KEROSIINI-TERO - at 2013.06.18 20:43:00
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171. Remote Explosive glitch - in Technical Support/Bugs [original thread]
Since the uprising the issue has increased into problematic levels. When laying down a minefield of twelve mines, one third of them just fizzle when they are supposed to become online. And that's on hard flat road. Maybe they land upside down and...
- by KEROSIINI-TERO - at 2013.06.18 20:38:00
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172. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
CCP LaFerrari wrote: Appia Vibbia wrote: seriously, please tell me this was a huge mistake. there is a maximum distance I can see character models away from. It changes depending on what type of weapon I have equipped. Different sniper zooms...
- by KEROSIINI-TERO - at 2013.06.18 19:58:00
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173. Extreme Framrate issues in Planetary Conquest. - in Technical Support/Bugs [original thread]
CCP LaFerrari wrote: I understand... Personally I'd like to roll this out yesterday but as steadyhand amarr mentioned in a later reply, by the time the patch is submitted to Sony and passes its QA pipeline, it'll be very close to the next maj...
- by KEROSIINI-TERO - at 2013.06.06 18:27:00
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174. Activating Modules with m/kb is broken - in Technical Support/Bugs [original thread]
This needs to be fixed. No sense to force players to pick up controller just to activate something (outright terrible for resistance modules etc)
- by KEROSIINI-TERO - at 2013.06.06 18:16:00
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175. Sprint Strafing - in Technical Support/Bugs [original thread]
It may be possible that strafe-running on KB enables you to run faster than controller. It may be the same issue as with tanks veering left or right on a road. (Meaning, with KB you have always full throttle and when pressing to the side, you als...
- by KEROSIINI-TERO - at 2013.06.05 16:58:00
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176. [bug] radial menu blows with keyboard/mouse - in Technical Support/Bugs [original thread]
Reporting that I had this issue still yesterday, June 4th.
- by KEROSIINI-TERO - at 2013.06.05 16:54:00
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177. Placed a Nanohive Upside Down. - in Technical Support/Bugs [original thread]
Same happens on roads to proxy mines. About one in five give the fizzle sound and disapper the moment they should be activated.
- by KEROSIINI-TERO - at 2013.06.04 09:53:00
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178. [bug] uplink delay on deploy screen - in Technical Support/Bugs [original thread]
Did you change squad? If yes, that's (at least pre-uprising) functionality to have links per squad.
- by KEROSIINI-TERO - at 2013.05.13 16:04:00
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179. [Bug] Multiple militia drop uplinks disappear - in Technical Support/Bugs [original thread]
That's the function of attribute 'Active: 1'. Working as intended.
- by KEROSIINI-TERO - at 2013.05.13 16:03:00
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180. [BUG] drop uplinks icon always visible - in Technical Support/Bugs [original thread]
Celus Ivara wrote: . . The real issue here though, is that the effective removal of uplinks doesn't harm just the scouts and logi's who deploy them; it hobbles the game for everyone. All players now spend more time running to objectives than...
- by KEROSIINI-TERO - at 2013.05.13 15:57:00
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