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241. Scouts: The role of a Scout. - in Technical Support/Bugs [original thread]
Vincam Velmoriar wrote: I think the hit box argument is pretty weak, tbh. Did you read my post? agreed, it's not about the character box but the character head area which is very much the same size
- by KEROSIINI-TERO - at 2012.10.07 21:49:00
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242. Spawned on hostile MCC - in Technical Support/Bugs [original thread]
Hope you carried uplinks with you ;-)
- by KEROSIINI-TERO - at 2012.10.05 09:43:00
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243. TAC Assult Rifle is now Full Auto - in Technical Support/Bugs [original thread]
That's true that Tact is auto now. CCP is aware and they responded they are analyzing and getting further feedback. While you players test it, please don't just test the trigger and leave, put some thought the tact's zoom at the same time: It ...
- by KEROSIINI-TERO - at 2012.10.05 09:42:00
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244. Keyboard Problems - weapon cycling and MCC skydive splat - in Technical Support/Bugs [original thread]
Hit spacebar to activate your dampener
- by KEROSIINI-TERO - at 2012.10.04 02:39:00
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245. [bug] last online on contact list - in Technical Support/Bugs [original thread]
Same here, would like fix being a social wacko as I am
- by KEROSIINI-TERO - at 2012.10.04 02:38:00
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246. [Bug] Grenades laying around on the map - in Technical Support/Bugs [original thread]
Duds! How real can u get??? =P
- by KEROSIINI-TERO - at 2012.10.04 02:37:00
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247. Enemy spawn in red zone? - in Technical Support/Bugs [original thread]
yea definately
- by KEROSIINI-TERO - at 2012.10.03 02:50:00
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248. [Bug] Spawning on Objectives - in Technical Support/Bugs [original thread]
Working as intended I say ;-) Far more interesting matches because of that so far
- by KEROSIINI-TERO - at 2012.10.02 01:30:00
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249. New Skirmish map frame rate problems. - in Technical Support/Bugs [original thread]
GIZMO2606 wrote: Okay, it's worse, Map needs to be taken off and fixedy. I'll second that, those overlaggy maps have to be taken off until they are fixed. Every time on 5-point map I get frame rate of about 1fps with half a minute times w...
- by KEROSIINI-TERO - at 2012.10.02 00:43:00
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250. NO POINTS WHEN KICKED!` - in Technical Support/Bugs [original thread]
I've played now for 90 minutes, 4 almost full games without finishing one - always got into loading screen with no message. Once a special bug I posted elsewhere Seems codex build is VERY unstable.
- by KEROSIINI-TERO - at 2012.10.01 23:12:00
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251. [BUG] stuck on command map, cannot respawn - in Technical Support/Bugs [original thread]
happened Mon oct 1st 23:00 on 5 objective map. Heavy client (?) lag environment, sometimes only 3fps. I entered OV map to at. Right when map loaded, I saw precision strike coming on my spot. Saw death message among others. But, ov map worked as ...
- by KEROSIINI-TERO - at 2012.10.01 23:10:00
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252. Disconnected when applying Merc Pack items to a new character - in Technical Support/Bugs [original thread]
My guess is that it is the same old bug: sometimes after char selection you 'disconnect' from server. That has nothing to do with applying new items. For some reason this bug is more common on the first run of the game after PS3 boot, less common...
- by KEROSIINI-TERO - at 2012.10.01 22:48:00
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253. Complete system lock-up when exiting match - in Technical Support/Bugs [original thread]
I'v had two a bit different scenarios of the like: While exiting a finished match, game gets stuck on the loading screen with round animation on bottom right. The animation is running. After that: A) The system won't respond in any way. Select b...
- by KEROSIINI-TERO - at 2012.09.16 00:32:00
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254. 19.99 spent on 4000 Aurom Now Merc Pack? - in Technical Support/Bugs [original thread]
zekina zek wrote: Why do i feel like i was jipped? I paid 20$ already and now people are getting even more stuff then i did even though i bought into Aurum before they did? This isnt fair CCP, everybody that bought Aurum should get that merc p...
- by KEROSIINI-TERO - at 2012.07.02 13:12:00
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255. ALL ASSETS GONE; GAME UNPLAYABLE - in Technical Support/Bugs [original thread]
Same topic, more info. https://forums.dust514.com/default.aspx?g=posts&t=24115&find=unread
- by KEROSIINI-TERO - at 2012.07.01 19:02:00
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256. Invalid dropsuits? - in Technical Support/Bugs [original thread]
Same bugto mee to day (all, including the default militia fits invalid). Reason for being 'invalid' was the game thought the amount of all items (inc. militia prints) was zero. POSSIBLE CAUSE: The new inventory system might be the cause of it (d...
- by KEROSIINI-TERO - at 2012.07.01 18:58:00
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