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21. Extreme server and frame rate problems persisting - in Technical Support/Bugs [original thread]
deezy dabest wrote: KEROSIINI-TERO wrote: I was in the same match and had framerate lag as well. Did not visit the city - which usually connects to low fps! Medium slim PS3, SSD with dust being the only game on it, defragmented 18 months...
- by KEROSIINI-TERO - at 2015.07.29 13:26:00
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22. Extreme server and frame rate problems persisting - in Technical Support/Bugs [original thread]
CCP Frame wrote: Capture card is not extremely necessary by the way. Even a phone recording of gameplay for a few minutes will do just like vid.me link was made. :) Plenty of options to capture video directly from your phone! But yeah - thank ...
- by KEROSIINI-TERO - at 2015.07.29 13:23:00
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23. Extreme server and frame rate problems persisting - in Technical Support/Bugs [original thread]
Sergeant Sazu wrote: Would like to drop in and note that it's Skirmish itself that usually brings about the slideshow. All those null cannons, everything constantly getting hacked. I can play other game modes for several hours with little to no...
- by KEROSIINI-TERO - at 2015.07.29 13:20:00
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24. Extreme server and frame rate problems persisting - in Technical Support/Bugs [original thread]
CCP Frame wrote: I have reached to our live team and they are proposing a few scenarions for this specific issue. (we have seen your vid.me video https://vid.me/XGYC regarding FW framerate drops) Here are some cases that we would like to see:...
- by KEROSIINI-TERO - at 2015.07.29 13:14:00
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25. THAT 1 MAP THAT LAGS !!!(how it should be fixed) - in Technical Support/Bugs [original thread]
The Gallente Research Facility socket itself is too heavy. Yes removing everything else should help a bit. But I believe the geometry is too complicated and there are too many textures and special effects on top of it. All those combined create a...
- by KEROSIINI-TERO - at 2015.07.16 03:56:00
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26. lvl 6 on the warbarge. - in Technical Support/Bugs [original thread]
Jack Boost wrote: you can upgrade facilites more... That's true. So everything is nominally okay. On the other hand, CCP should offer information what is out there. Upping warbarge shouldn't be X-Files.
- by KEROSIINI-TERO - at 2015.07.16 03:45:00
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27. Can't deploy in Acquisition - in Technical Support/Bugs [original thread]
Can happen in any mode, in the form of infinite deployment with no option to cancel.
- by KEROSIINI-TERO - at 2015.07.16 03:43:00
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28. maximum fitting slot 30 to 27... - in Technical Support/Bugs [original thread]
Confirming that I have/had the same problem on two characters. History of the issue for this char: 1) A mass driver fit logi suit disappeared. 2) A troll got me to try to fit a 'Flying Scotsman' suit. Internal error, suit never came on loadout li...
- by KEROSIINI-TERO - at 2015.07.16 03:42:00
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29. loytaly point issue - in Technical Support/Bugs [original thread]
I think this has been in for some time / all the time. Faction rating doesn't seem to rise after every win. This is why I shun playing for both sides of faction - If Mr Murphy has his say, you would't gain always rating but you'd surely lose for ...
- by KEROSIINI-TERO - at 2015.07.10 03:11:00
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30. Shifting Redlines in acquisition? - in Technical Support/Bugs [original thread]
Interesting. Variable redlines were a feature I requested some time ago as both map variation and in-game fight balance tool.
- by KEROSIINI-TERO - at 2015.07.10 03:09:00
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31. I lost 600 aurm to the reroall - in Technical Support/Bugs [original thread]
I don't understand what you are trying to get refund for. You got new missions which weren't to your taste?
- by KEROSIINI-TERO - at 2015.07.09 01:44:00
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32. Announcement:Warlords 1.2 Issues - in Technical Support/Bugs [original thread]
Crimson ShieId wrote: The PG modules aren't showing up in the assets when I try to put them onto suits. It's just saying no data found, so I can't even play around with basics at this point. Try looking at high slot - engineering. They were...
- by KEROSIINI-TERO - at 2015.07.09 00:22:00
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33. Frame rate issues. - in Technical Support/Bugs [original thread]
Andris Kronis wrote: Slim - original HDD, good ventilation, not overheating. I'm going to see if a SSD I have around the house is still ok and give it a try. Next step will be to mod the PS3 and give it a cooling upgrade to see if that helps....
- by KEROSIINI-TERO - at 2015.06.29 23:45:00
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34. sp boosters - in Technical Support/Bugs [original thread]
knight SPAWN718 wrote: So I activated a passive and a omega booster and im not recieving any sp I have 22hrs 58 min left and mu sp say negative Did some of your passive boosters expire by any chance? Earlier this week maybe?
- by KEROSIINI-TERO - at 2015.06.29 23:43:00
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35. Fw victory screen tho.. - in Technical Support/Bugs [original thread]
Spec Trinity wrote: Wasn't it already fixed..? It's back. x.x It is back for the sixth time. You can already count that on every minor update it comes back.
- by KEROSIINI-TERO - at 2015.06.29 23:39:00
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36. Bandwidth on Officer Suits incorrect? - in Technical Support/Bugs [original thread]
It would really make sense that these suits would get their proto level bandwidths. Please fix.
- by KEROSIINI-TERO - at 2015.06.14 16:38:00
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37. elite pack not 30% off in australia - in Technical Support/Bugs [original thread]
Quote: SCEA + SCEJ regions: [Jun 2-16] Elite Pack 30% Off for two weeks! SCEE from [Jun 10-24]. Anyone know what those abbreviations mean? Which is which area?
- by KEROSIINI-TERO - at 2015.06.07 18:24:00
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38. [Warlords 1.1 + hotfix] mCRU Bleed Out Bug Still Exist - in Technical Support/Bugs [original thread]
Confirming that still exists in Warlords 1.1.2 hotfix. Please please do something.
- by KEROSIINI-TERO - at 2015.06.01 04:48:00
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39. [bug] New tank cannot fit PRO modules, PG/CPU wrong - in Technical Support/Bugs [original thread]
Confirming that solo tank hulls are inferior because passenger tanks fit better. I suspect that CCP created the solo tanks by: 1) take a passenger tank hull 2) look what militia turrets are there by default 3) deduct the militia turrets' pg/cpu ...
- by KEROSIINI-TERO - at 2015.05.23 12:09:00
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40. [BUG:] visuals: hardeners on darkens the screen for gunners - in Technical Support/Bugs [original thread]
(This report is not about hardener glow obstructing gunners' view, which is also true.) On this clip you can see that while gunning and when the tank has hardeners on, all other on screen activity go very very dark. Near impossible to see any...
- by KEROSIINI-TERO - at 2015.05.23 12:02:00
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