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401. Scumbag Ishkone Assault Rail Rifle - in General Discussions [original thread]
It's powerful yes, but all rifles are on the same page nowadays. Which means design went well.
- by KEROSIINI-TERO - at 2015.07.25 19:28:00
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402. Full timeline of major events in Dust 514. - in General Discussions [original thread]
Nice. Small thing, this "Signup for Dust 514 Closed Beta Opens for EVE Players" is marked alright. But I have a feeling there was slightly earlier in December 2011 a chance for Eve players to apply for Dust beta, and that included filling in...
- by KEROSIINI-TERO - at 2015.07.25 00:21:00
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403. The falling through the map glitch happened to my tank - in General Discussions [original thread]
Dreis ShadowWeaver wrote: Hmm, I thought that glitch had been fixed. It used to happen all the time to Tanks. It was annouced being fixed but it wasn't, about a year ago. That is just a thing we have to live with: never open map in a vehic...
- by KEROSIINI-TERO - at 2015.07.24 23:47:00
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404. Are all Skins buyable with Aurum? - in General Discussions [original thread]
And Krin's skin
- by KEROSIINI-TERO - at 2015.07.20 11:56:00
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405. What do I need to get some of this invincible tank action? - in General Discussions [original thread]
tffvbhb wrote: Use militia tank until you get used to it While a good idea to start cheap, these standard tanks of today are almost as cheap with lots of more potential. I suggest making the choice taking that into consideration.
- by KEROSIINI-TERO - at 2015.07.20 00:14:00
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406. What do I need to get some of this invincible tank action? - in General Discussions [original thread]
Skihids wrote: Lightning35 Delta514 wrote: The best anti infantry tank you can make is the following (it's the cheapest) Adv maddie Basic blaster 2 basic hardeners and heavy reps Basic scanner, basic fuel injector And lastly a heatsink, dam...
- by KEROSIINI-TERO - at 2015.07.20 00:12:00
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407. booster - in General Discussions [original thread]
BTW forum is not a proper place to report possible boosters. Everyone is innocent until CCP investigation deems otherwise. Hence, namedropping is rude forum behavior. Mail the link to [email protected] like others do.
- by KEROSIINI-TERO - at 2015.07.20 00:09:00
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408. booster - in General Discussions [original thread]
Genral69 death wrote: Found this guy, calling in bpo quafe saga's several times right next to red dots. Letting them swarm his labs then calling in another one. This is what he said after I messaged him saying I was reporting him http://imgur....
- by KEROSIINI-TERO - at 2015.07.20 00:07:00
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409. Can we just make the Breach Flaylock an AV weapon? - in General Discussions [original thread]
DeadlyAztec11 wrote: Cat Merc wrote: Inb4 Spkr You are just lucky I'm too lazy to sign.out of this account. BOOM
- by KEROSIINI-TERO - at 2015.07.19 10:32:00
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410. What is the Max Range on thale sniper - in General Discussions [original thread]
Fact. 450m. As it should be as it belongs to the basic line of sniper rifles.
- by KEROSIINI-TERO - at 2015.07.19 01:57:00
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411. What do I need to get some of this invincible tank action? - in General Discussions [original thread]
Ghosts Chance wrote: regulators? are they fixed now? how effective are they? Tested again one month ago. Non feasible for use. Too high fitting costs to justify the use over other forms of tanking. That cost makes them being low slot irre...
- by KEROSIINI-TERO - at 2015.07.18 16:19:00
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412. Searching for: Missing LAV Operators - in General Discussions [original thread]
I/we used to do a fair amount of solo/dual fighting in an LAV, as well using it for three-man combat transport. Most often we were discouraged by continous vehicle thefts, as in most LAV uses it's critical to jump off turret and pilot seat.
- by KEROSIINI-TERO - at 2015.07.17 11:22:00
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413. Sniper Rifles vs Forge Guns - in General Discussions [original thread]
About current cosmetic only - shake VS proposed real forge shake: There's been heavy threads earlier by King Kobrah here. Still the good way to handle forge sniping would be to fix the cosmetic only charge up shake. SUGGESTION: Make for...
- by KEROSIINI-TERO - at 2015.07.17 06:43:00
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414. Sniper Rifles vs Forge Guns - in General Discussions [original thread]
Now comments themselves: Forge Guns are frigin' near OP murdertools. Forge sniping is too easy. The best way to address forges sniping infantry would be to make the forge shake real instead of cosmetic one (I've been asking this for two years ...
- by KEROSIINI-TERO - at 2015.07.17 06:34:00
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415. Sniper Rifles vs Forge Guns - in General Discussions [original thread]
RUMOR CONTROL - FACTS HERE: - Tactical Sniper Rifle range 350m - Charge-type sniper rifle range 400m (including SYMB's) - Basic type sniper rifle range 450m (including Thale's and Roden) - Sniper rifle has no optimal or damage falloff, mean...
- by KEROSIINI-TERO - at 2015.07.17 06:31:00
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416. Just opened a box - in General Discussions [original thread]
Death Shadow117 wrote: I found it under the assault class the proto scottsman class it was and its not tradeable? because I can't use it Because 'Flying Scotsman' suit is NOT an officer suit, it's a prefitted loadout, although proto suit.
- by KEROSIINI-TERO - at 2015.07.17 06:17:00
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417. Jumpy mods? Why? - in General Discussions [original thread]
I have to agree with the OP. It's no surprise it's a broken mechanic while looking at jump mods past: It was an accident that stacking penalties actually turned into horrific stacking bonuses. It does not fit to a tactical shooter, looks bad, is...
- by KEROSIINI-TERO - at 2015.07.17 03:45:00
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418. Nerf impenetrable Madrugars already - in General Discussions [original thread]
maybe deadcatz wrote: You ever think of the price and sp you have to invest to get a tank like that? A SH!T TON. Just get 3 dudes with swarms and a PLC or two and tanker dies A terrible argument. Just having spent SP and/or isk should not...
- by KEROSIINI-TERO - at 2015.07.16 14:58:00
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419. Nerf impenetrable Madrugars already - in General Discussions [original thread]
hails8n wrote: Theres nothing like having a Madrigar survive your 3 boundless packed res, then your 3 Lai Dai packed nades, then your wyrikomi swarms consecutively and still have 75% armor, then 100% a second later. A pack of them together is H...
- by KEROSIINI-TERO - at 2015.07.16 14:51:00
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420. Announcement:Unscheduled Downtime Extension GÇô July 15, 2015 - in General Discussions [original thread]
Bright Cloud wrote: Lost 2 hours+ on my tripple stacked FW booster so far. I wished that as long the server is down the time on the boosters would just stop ticking down. That would be a cool idea. I imagine some problems in implementing tha...
- by KEROSIINI-TERO - at 2015.07.15 13:47:00
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