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421. What are the new warbarge subsystems? - in General Discussions [original thread]
You can upgrade the old ones even further. You know, paying 92k warbarge components for L6. That's some 120 bucks. Imagine what the transitions to L7, L8 and L9 are??? CCP should really publish the values so we shouldn't send brave men and...
- by KEROSIINI-TERO - at 2015.07.14 10:11:00
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422. Dropsuit Efficiency - in General Discussions [original thread]
silvergap Shen wrote: Now std adv&pro suit have the same slot , but different pg/cpu to use. I have a suggestionn+Üdifferent grade dropsuit have different efficiency. e.g: G logi skill have 5 level.Std G logi only receive 1 skill level effi...
- by KEROSIINI-TERO - at 2015.07.13 14:45:00
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423. The Speed Tanked Minmatar Sentinel { Small Vid } - in General Discussions [original thread]
Nothing new but still nice to see a vid on that. Haven't had a free fitting slot to try that out myself...
- by KEROSIINI-TERO - at 2015.07.13 14:42:00
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424. Compiled list of bugs from this patch. - in General Discussions [original thread]
Also, if you would take on the task of compiling the list (ignoring no-list rule and dedicated CCP bug thread) then you MUST update it properly, update entries as they are fixed or otherwise addressed.
- by KEROSIINI-TERO - at 2015.07.13 14:38:00
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425. Jadek is unhappy about PC Payouts - in General Discussions [original thread]
Tebu Gan wrote: . . OH had a PC battle (might have well been a no show) against a full 16 that literally grouped up in MLT gear thinking they were going to capitalize on this terrible "feature". 15 wasted minutes later, we come out victorious...
- by KEROSIINI-TERO - at 2015.07.13 14:33:00
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426. Open 1 or open 10? - in General Discussions [original thread]
Always ten. Never had ten pieces of non-officer or non-bpo.
- by KEROSIINI-TERO - at 2015.07.12 23:48:00
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427. OP LIA DIA PACKED - in General Discussions [original thread]
True, they are wicked indeed. The only good thing about them is that heavies can't chuck them as fast as they have slower nade throw rate. It's good that they make it a risky move for a wounded tank to escape thru red infantry.
- by KEROSIINI-TERO - at 2015.07.12 22:58:00
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428. An Argument for Giving CP for Battle Completion - in General Discussions [original thread]
But finishing matches giving CP is not an impossible idea, no.
- by KEROSIINI-TERO - at 2015.07.12 16:02:00
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429. An Argument for Giving CP for Battle Completion - in General Discussions [original thread]
Why most people assume that the HAVE TO complete 10/10 of all the daily missions? Yea, more CP and some of those bonus missions sure. But couldn't we accept that some of the missions are for some people and some missions for others? You know, ...
- by KEROSIINI-TERO - at 2015.07.12 15:42:00
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430. What Tiericide is and why it is necessary - in General Discussions [original thread]
One question sums it up nicely: Aeon Amadi wrote: "Why would I ever use Standard gear again, if ISK is not a factor?" Also, the other reason to be excluded in balancing discussion is the challenge, or 'sports' reason of running purposeful...
- by KEROSIINI-TERO - at 2015.07.12 13:33:00
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431. What Tiericide is and why it is necessary - in General Discussions [original thread]
Aeon Amadi wrote: . . ORIGINAL POST . . A GREAT post by Mr Aeon Amadi! This should be required reading for all the forum-dwelling dusters.
- by KEROSIINI-TERO - at 2015.07.12 13:30:00
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432. Open/Closed Beta Suits and Tiericide - in General Discussions [original thread]
Bumpity. As those things did have unique skins and their only purpose was to look different, that would make a good point in transforming them into new SKINs. But would there be too many of them then? Probably not.
- by KEROSIINI-TERO - at 2015.07.12 13:00:00
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433. Why I think ROF mods are unnecessary. - in General Discussions [original thread]
Arkena Wyrnspire wrote: This isn't strictly true. For the sake of expedient arithmetic I'll say that we assume both a damage mod and a ROF mod have a 10% modifier and we have a 500 DPS base weapon. To calculate the DPS of the weapon with th...
- by KEROSIINI-TERO - at 2015.07.12 03:56:00
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434. Why I think ROF mods are unnecessary. - in General Discussions [original thread]
Alena Ventrallis wrote: 1. They aren't really useful on the tactical rifles. Unless we include modded controllers. If we do, you will have no idea how bad things will get. 2. ROF mods will increase DPS by the same amount as raw damage mods. It...
- by KEROSIINI-TERO - at 2015.07.12 03:51:00
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435. Whats your favorite skin? - in General Discussions [original thread]
'Oblivion' skin! That silvery logi sweetness, mm-mm. Like platinum armor on angelic savior.
- by KEROSIINI-TERO - at 2015.07.12 01:54:00
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436. Repping Aura - in General Discussions [original thread]
Sergeant Sazu wrote: I would like something similar to return. As a logi, sometimes I break reps to drop a a nanohive/uplink and the blueberry rushes into 3+ reds thinking he's still getting repped. Same deal with squadmates, as I don't use a m...
- by KEROSIINI-TERO - at 2015.07.11 16:33:00
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437. Buff Commando Cpu/Pg - in General Discussions [original thread]
DRT 99 wrote: tbh the damage bonus isnt balanced and i'd be glad to see it go. Tend to agree to this. Damage bonus had it's place when the commandos were otherwise so weak and gimped (minimal slots, blind, slow, seen by everyone) so until t...
- by KEROSIINI-TERO - at 2015.07.11 15:20:00
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438. Bandwidths - in General Discussions [original thread]
Skihids wrote: Because it's a game mechanic to limit equipment, not turn Logis into prime targets to pop all their uplinks. This.
- by KEROSIINI-TERO - at 2015.07.11 15:14:00
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439. Soul crushing lag these past 2 days in Factional Warfare - in General Discussions [original thread]
For framerate lag known as client lag resetting helps only so much. It might reduce the chance a bit but does not guarantee it. SSD doesn't help prevent either, it only minimises the both game load time and in-game texture load times. The dis...
- by KEROSIINI-TERO - at 2015.07.11 15:06:00
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440. Equipment Hacking Discussion - in General Discussions [original thread]
Hacking equipment isn't really needed. It won't add too much into the game, but it itself is a bit too 'mishmashy' concept. Also, having more equipment remaining on field than before must not help the client performance.
- by KEROSIINI-TERO - at 2015.07.11 04:09:00
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