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501. [Feedback] Proximity Mines and Explosives should transfer ownership to the shooter. - in Feedback/Requests [original thread]
Ulysses Knapse wrote: KA24DERT wrote: Now get some meds for your OCD. The ignorance in the statement astounds me. For one, what you're actually thinking of is OCPD. OCD is where you compulsively form and follow irrational habits. For two,...
- by KA24DERT - at 2014.01.03 18:02:00
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502. [Request] Disable TK Penalty for OBs in FW. - in Feedback/Requests [original thread]
This is still a problem.
- by KA24DERT - at 2014.01.03 16:53:00
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503. [Feedback] Proximity Mines and Explosives should transfer ownership to the shooter. - in Feedback/Requests [original thread]
Need this fixed.
- by KA24DERT - at 2014.01.03 16:51:00
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504. Combat Rifle DPS is... - in General Discussions [original thread]
KA24DERT wrote: 508.75 DPS for the base rifle with no skills, damage mods or headshots. To be clear, this is a bad thing. Every rifle in the game can pop someone in a split second with the right fit. That's broken as ****.
- by KA24DERT - at 2014.01.03 16:50:00
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505. aim assist gone bad - in General Discussions [original thread]
There's a lot of words in this thread, but Betthy got to the meat of the matter by posting this link: https://www.youtube.com/watch?v=sFqlnXZU6bw If you actually want this mechanic in Dust, you are playing the wrong genre.
- by KA24DERT - at 2014.01.03 05:59:00
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506. Combat Rifle DPS is... - in General Discussions [original thread]
508.75 DPS for the base rifle with no skills, damage mods or headshots.
- by KA24DERT - at 2014.01.03 05:40:00
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507. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
This is probably the most unbalanced request on the forums. Someone lock it and put it out of its misery. We don't need 6 jerks with mass drivers and rail rifles shooting out of dropships.
- by KA24DERT - at 2014.01.01 08:59:00
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508. Valve vs CCP on console shooters - in General Discussions [original thread]
The population numbers for Dust are comparable to the most populated Planetside 2 server. Which isn't saying much, since PS2 is doing pretty **** poor in terms of quality. I don't think that the KB/M controls are at the core of the player retenti...
- by KA24DERT - at 2013.12.31 07:35:00
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509. I'm not the only one that thinks cloaks in Dust are Ridiculous , Right? - in General Discussions [original thread]
I think a stealth suit would be fine. Cloak can only be fitted to stealth suit. Stealth suit has Side-arm and 2 Equipment only (flux nades are debatable). Cloak disables when using sidearm, slight cloak shimmer when using equipment and moving a...
- by KA24DERT - at 2013.12.31 05:34:00
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510. dust belongs on Nintendo 64 - in General Discussions [original thread]
You wish this game was on a cartridge. No loading times? Actual QA and testing due to high media costs? Nintendo Seal of Quality? Get me some Dust 64 immediately!
- by KA24DERT - at 2013.12.31 05:24:00
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511. [Feedback] Proximity Mines and Explosives should transfer ownership to the shooter. - in Feedback/Requests [original thread]
Got banned due to blue griefing.
- by KA24DERT - at 2013.12.31 01:11:00
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512. Dear Team True Grit: 1.8 FW Changes needed - in General Discussions [original thread]
Yeah... FW is one of the best things this game has going for it right now. Unless you guys got something major up your sleeves (i'm not talking more suits or guns or maps...), you guys need hunker down and sprint on this for a few days to make F...
- by KA24DERT - at 2013.12.29 21:39:00
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513. let's talk dust: Suppression, how should it work? - in General Discussions [original thread]
A "suppressive" weapon is a useless weapon. The only thing that should keep you suppressed is fear of losing a suit.
- by KA24DERT - at 2013.12.29 21:31:00
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514. what did djinn stand for? - in General Discussions [original thread]
knight of 6 wrote: Darken-Sol wrote: KA24DERT wrote: In game, it means nothing. And if it would have never meant anything, Hellstorm might have been a force to be reckoned with. I know what it means nowadays. Back then it had to have ...
- by KA24DERT - at 2013.12.29 21:08:00
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515. what did djinn stand for? - in General Discussions [original thread]
In game, it means nothing. And if it would have never meant anything, Hellstorm might have been a force to be reckoned with.
- by KA24DERT - at 2013.12.29 16:51:00
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516. [Feedback] Rifles and SMG need a 30% nerf. - in Feedback/Requests [original thread]
Draco Cerberus wrote: Obviously although agreeing with me about my assessment on what needs to happen (more HP) you disagree with me about the weapons, I am fine with that but urge you to look closer at the type of environment each weapon exce...
- by KA24DERT - at 2013.12.26 04:12:00
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517. [Feedback] Rifles and SMG need a 30% nerf. - in Feedback/Requests [original thread]
BL4CKST4R wrote: - CQC tactics: Strafing, jumping, and moving in general is a moot point, if you get shot first, you are probably dead. Chromosome scouts where impossible to kill due to bunny hopping and super strafe add this to a KB/M user ...
- by KA24DERT - at 2013.12.26 03:43:00
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518. [Feedback] Rifles and SMG need a 30% nerf. - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: No. The SMG is fine. This might be the case, especially given the range.
- by KA24DERT - at 2013.12.25 23:03:00
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519. Mass drivers need a buff - in General Discussions [original thread]
I think most people are seeing the folly in buffing the non rifle weapons. Please provide feedback in this thread: https://forums.dust514.com/default.aspx?g=posts&t=129162&find=unread We don't need any more buffs until the Rifles are b...
- by KA24DERT - at 2013.12.22 19:48:00
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520. [Feedback] Rifles and SMG need a 30% nerf. - in Feedback/Requests [original thread]
Due to the Rifles obsoleting almost every non-rifle weapon in the game, other weapon users are asking for a Buff to Lasers, Mass Drivers, Plasma Cannons and the other orphans. This is NOT the solution. The HMG buff was the first step towards a r...
- by KA24DERT - at 2013.12.22 19:46:00
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