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1021. Prxoy Mines - in Rookie Training Grounds [original thread]
I need numbers, because they are not showing up on Marketplace. Exactly how much damage does one do? I need to determine how many I need to lay down in one spot to take down a well fit tank.
- by Justin Tymes - at 2013.04.13 14:51:00
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1022. Are the Assault Type 2 Shields too high? - in General Discussions [original thread]
Quote: flux grenades are not an argument, because a regular grenade pretty much does the same. Nope, no this isn't true at all. The real reason the flux isn't an argument is because you can flux every suit in the game and you will get the s...
- by Justin Tymes - at 2013.04.13 14:36:00
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1023. (R)Isk vs Reward - in General Discussions [original thread]
N1ck Comeau wrote: 125,000 ain't much isk. I make 250,000-300,000 a game. But i use some pretty expensive stuff 40K at least. The only tips i can give on how to improve your Isk reward ratio is Not die. and if you are dieing to let's say a rea...
- by Justin Tymes - at 2013.04.12 22:31:00
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1024. Are the Assault Type 2 Shields too high? - in General Discussions [original thread]
Logi Bro wrote: I don' think the problem is too much shields, I think it is too much armor. Type-II is shield based, their downside SHOULD be having zero, or very nearly zero, armor. That way they have the upside of having a high EHP and speed,...
- by Justin Tymes - at 2013.04.12 21:41:00
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1025. Are the Assault Type 2 Shields too high? - in General Discussions [original thread]
mikegunnz wrote: flux? Must be why some people on here want to nerf them.
- by Justin Tymes - at 2013.04.12 21:08:00
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1026. -= Breaking News =- Terrorist attack Gallente-Minmatar Festival - in General Discussions [original thread]
Does this/will this have anything to do with us clones?
- by Justin Tymes - at 2013.04.11 15:44:00
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1027. Militia Mode - in General Discussions [original thread]
Kira Lannister wrote: I think playing with the big boys makes you a better player! Plus I think when PC and FW comes out the more advanced players will be busy with that leaving pubs relatively safe. This is a lie. You don't get better gett...
- by Justin Tymes - at 2013.04.09 23:20:00
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1028. are logis jacks of all trades - in General Discussions [original thread]
Second Slowest, Second frailest, can't cover the weakness of their Light Weapon(especially true for anyone using MD or Lasers) and you never seem to be able to carry all the things you need outside of proto, which which will be costing a hefty amo...
- by Justin Tymes - at 2013.04.06 20:51:00
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1029. Escalation and 'Why meta matters' - in General Discussions [original thread]
Laheon wrote: Thoughts: A hulk alone costs 200mil. So two mining ships (in nullsec, they'd be in hulks), that'd be 400mil total. Not including modules or rigs. Also, I'd find it very hard to believe that 15m worth of cuisers would be able to ...
- by Justin Tymes - at 2013.04.04 18:54:00
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1030. What mistakes will you undo with the Skill "Reset"? - in General Discussions [original thread]
Good I can get all of the points I wasted for Dropships and Shotguns. I'll go full Logibro, but I won't touch the Proto until I'm done with the necessities. Max Mass Driver, Shielding, Needle, Hives, Uplink, RE, Then skills, probably Armor repair/...
- by Justin Tymes - at 2013.04.04 18:13:00
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1031. Logi Choice - in Rookie Training Grounds [original thread]
I'm having trouble actually deciding what to run in my EQ slots. I only have 3 slots(haven't gotten 1,000,000+ skill points yet for the Proto and I still have stuff I wan't to skill into before then). Injector is a staple. I use a Mass Driver, so ...
- by Justin Tymes - at 2013.03.29 20:36:00
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1032. The Eventual SP System - in General Discussions [original thread]
Alcare Xavier Golden wrote: Only reward SP for a successful injection if the player lives at least 5-10 seconds...think it should be that way NOW regardless of any SP changes...lol You already nerfed our Repair Tool, now you want to nerf our...
- by Justin Tymes - at 2013.03.29 14:10:00
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1033. Heavy becoming worthless? - in General Discussions [original thread]
J Lav wrote: Justin Tymes wrote: If you're facing people alone 1-1 as a Heavy you should get owned, because you're not suppose to be alone. Wait, if an assault is better at killing stuff than a heavy, then What pre tell is a heavy suppose...
- by Justin Tymes - at 2013.03.26 17:29:00
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1034. Heavy becoming worthless? - in General Discussions [original thread]
If a proto-assault is beating a good heavy 80% of the time, shouldn't you be looking at the proto-assault? And even still that's kind of bias. Since most proto-assaults have ARs, you're flat-out outside of the HMG optimal range, and without suppor...
- by Justin Tymes - at 2013.03.26 16:01:00
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1035. Random spawning in Ambush - in General Discussions [original thread]
Will this be fixed in the next build I'm hearing about? I spawned 3 times back-to-back into enemy territory, and with the Mass Driver, I'm screwed against multiple vertical opponents.
- by Justin Tymes - at 2013.03.26 15:35:00
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1036. precision strike OP!!!!!!!!!!!!! - in General Discussions [original thread]
Trolling is too obvious. But what I don't like about precision strikes is that they take away any momentum your opponent might have gained. I don't like how it's a designed for people who are winning to keep winning.
- by Justin Tymes - at 2013.03.25 21:48:00
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1037. vehicle discussion! (i would love to get some devs on) - in General Discussions [original thread]
FrozenChaos wrote: Justin Tymes wrote: Have the ability to chance the default vehicle control option. Seriously, it's ridiculous flying a dropship. nah controls are fine they just take some getting used to in the beginning Maybe, admit...
- by Justin Tymes - at 2013.03.25 21:44:00
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1038. vehicle discussion! (i would love to get some devs on) - in General Discussions [original thread]
Have the ability to chance the default vehicle control option. Seriously, it's ridiculous flying a dropship.
- by Justin Tymes - at 2013.03.25 20:08:00
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1039. HAVs aren't just vehicles... They're a class! - in General Discussions [original thread]
WyrmHero1945 wrote: Justin Tymes wrote: Volgair wrote: Justin Tymes wrote: If HAV is a class, what are Dropships? The only reason my pilots continue to buy and attempt to field them is for 2 reasons. First, flying high for a nest tha...
- by Justin Tymes - at 2013.03.25 17:36:00
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1040. HAVs aren't just vehicles... They're a class! - in General Discussions [original thread]
Volgair wrote: Justin Tymes wrote: If HAV is a class, what are Dropships? The only reason my pilots continue to buy and attempt to field them is for 2 reasons. First, flying high for a nest that takes another drop ship to reach you, which ...
- by Justin Tymes - at 2013.03.25 17:08:00
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