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121. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
I'm sure some others have already noticed this, but the BETA is actually moving through several complexes all within view of one another on the same planet. Although I get the distinct feeling this is district battles as intended in a localized re...
- by Jonquill Caronite - at 2012.07.04 08:18:00
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122. [Request] Industry and Skillpoints - in Feedback/Requests [original thread]
So I'm looking a bit ahead in this thread, but there is something about this game that has begun to concern me a little bit. And that is looking at my Skill Points in EVE I'm just at 26,000,000, and that's with close to two years of play... So now...
- by Jonquill Caronite - at 2012.07.04 08:05:00
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123. [Request] Vehicle piloting/Driving - in Feedback/Requests [original thread]
I'd just like to point out it is precisely because of free vehicles that a lot of these stupid complaints are possible... You think tanks would be as common compared to suits if there weren't free variants? Do you think people would use dropships ...
- by Jonquill Caronite - at 2012.07.04 07:41:00
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124. Dropships air dropping! It makes perfect sense! - in Feedback/Requests [original thread]
Meh I'm of the personal opinion that Dropship damage is significant enough from collisions already, and I don't use the damn things save once or twice... In my honest opinion, I think the solution is to decrease the damage to players not increase ...
- by Jonquill Caronite - at 2012.07.04 07:20:00
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125. [Feedback] Swarmer/Forge Gun vs the Sagaris - in Feedback/Requests [original thread]
Sorry... I both work in dropsuits as a scout Anti-Tank, as well as in tanks. Usually I stick with the scout, because I can get the same ISK and the same skill points blowing up vehicles all day as I can with the tank, but I lose far less if I die ...
- by Jonquill Caronite - at 2012.07.04 01:21:00
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126. Do not show Enemies Target Arrows. - in Feedback/Requests [original thread]
Quote: Yet we still have bullets, thats confusing me, wheres the laser light show? As Simon Phoenix said in Demolition Man; "Wait a minute, this is the future. Where are all the phaser guns? " Little off topic, but why dont we see laser blast...
- by Jonquill Caronite - at 2012.07.04 00:40:00
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127. Do not show Enemies Target Arrows. - in Feedback/Requests [original thread]
Nope not fake at all... I hide easily, ambush people all the time, see people moving without red icons until i move over them, then they light up for 5 seconds because its a tactical futuristic HUD, and I still am perfectly capable of assisting an...
- by Jonquill Caronite - at 2012.07.04 00:36:00
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128. Skill training - in Feedback/Requests [original thread]
I have a completely separate concern on this topic... Eventually dust players are supposedly going to have industrial capacity, and presumably share some of the PI skills and market based skills many EVE players have... My concern is I can rack up...
- by Jonquill Caronite - at 2012.07.04 00:28:00
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129. Best Way to Balance Skill and Stats - in Feedback/Requests [original thread]
Unfortunately it is not incompatible with EVE lore how this system works, as it isn't really "Experience" you are gaining... The game is a collection of instruction manuals on how to use things split up into different levels that you have uploaded...
- by Jonquill Caronite - at 2012.07.04 00:19:00
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130. [Request] Vehicle piloting/Driving - in Feedback/Requests [original thread]
I disagree kind of... I think pilot should be a 4th option in the beginning and logistics a 5th... Result? If your a heavy, you get the heavy skills no one else can use them without training... If your assault assault skill no one else can use the...
- by Jonquill Caronite - at 2012.07.04 00:10:00
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131. [Requests] Change street lamps so they can be destroyed - in Feedback/Requests [original thread]
Yep totally agree let the streetlamps fall! And small shrubbage... And tiny objects that generally should just give way... Curse fire-hydrants of immovable indestructible godliness....
- by Jonquill Caronite - at 2012.07.04 00:03:00
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132. implement a true skill system for the E sports section of this game. - in Feedback/Requests [original thread]
Well I guess I'm the odd man out... I think this would work with the PVP elements in Highsec, and by allowing the opposing teams to each choose maps and be randomly assigned to one side or another on all the maps they chose combined (5 each for ex...
- by Jonquill Caronite - at 2012.07.03 23:59:00
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133. proposal: Merc Outfit Reputation System - in Feedback/Requests [original thread]
This was already planned I believe =), but of course not implemented yet as none of the corps or social stuff has been instituted yet. But surely W/L ratio will be part of a corps profile =).
- by Jonquill Caronite - at 2012.07.03 23:51:00
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134. [Request] Passenger Skills - in Feedback/Requests [original thread]
First point completely agree 100%! Second point... Dropship's are supposed to be our Blackhawk's aren't they? These aren't assault choppers, so where's are attack vehicles of the air? This brings up two valid points, missile damage to the sides o...
- by Jonquill Caronite - at 2012.07.03 23:49:00
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135. [Request] Increased Clipping distance & higher detailed Textures - in Feedback/Requests [original thread]
Yeah I mean I admit I don't really want high fidelity in the images, but at the very least I don't want really fast drop ships, going oh **** and flying up and back to the boundary of the map to escape my missile locks, not because I couldn't hit ...
- by Jonquill Caronite - at 2012.07.03 23:41:00
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136. [suggeston] Limited Ammo in Vehicles. - in Feedback/Requests [original thread]
Well, I sort of agree, for Hybrid, Missile, and Artillery =). When Lasers come out they obviously are different and shouldn't apply =). But of course should be slightly weaker as a trade off.. Lol Anyways yeah ammo is always a critical part of sup...
- by Jonquill Caronite - at 2012.07.03 23:35:00
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137. dropsuit slots (request) - in Feedback/Requests [original thread]
Seconded my primary weapon on my Scout suit is my SMG, fully upgraded, but I have a swarm launcher and Nano-hive to deal with those pesky vehicles when they pop up (And admit-ably it turns into a primary weapon in the beginning of most matched, bu...
- by Jonquill Caronite - at 2012.07.03 11:16:00
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138. [Feedback] Swarmer/Forge Gun vs the Sagaris - in Feedback/Requests [original thread]
Nope taking EVE as an example since this is the universe we're playing in, lets talk about cost benefit analysis... Yes any objective by itself should be achievable through a cheaper alternative... Namely the combined cost of the suits and gear yo...
- by Jonquill Caronite - at 2012.07.03 10:58:00
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139. Is it me or is sniping impossible ? - in Feedback/Requests [original thread]
Johnny Guilt wrote: Jonquill Caronite wrote: I'm sorry, to all the people who say that sniping is fine the way it is, I suggest they go pick up any of Tom Clancey's shooters and turn off all the aim assists . THAT's the type of precision mo...
- by Jonquill Caronite - at 2012.07.03 10:39:00
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140. Request - Petitoin ? - For the love of god end the air ship ramming - in Feedback/Requests [original thread]
What pilots need is a gunship, and ramming ability needs to stop, and they need to have a 'quick drop' option that literally puts the ship in AI mode and drops it to land. Can players be crushed? Yes, but your dropship will take as much damage AND...
- by Jonquill Caronite - at 2012.07.02 11:22:00
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