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Noc Tempre
Imperfects Negative-Feedback
1170
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Posted - 2012.07.04 01:06:00 -
[31] - Quote
The simple problem you had is you dumb-fired. A quick a dirty fix to permanently prevent the abuse of last patch was to make dumbfire miss the side of a barn at point blank range. Honestly you were lucky to do any significant damage. This is getting fixed for next patch, but for now you are force to rely on positioning and lock ons. As one of the top Sagaris pilots, let me assure you I am forced to notice prototype swarm launchers, and need specialized fits to outlast the swarmer.
Furthermore, forge guns absolutely wreck tanks. I would say equal players the forge gun kills 40%, the tank escapes 40%, and the last 20% the forge gunner is killed. That is brutally effective at a fraction of the price and SP. |
Ryan Martel
Sanmatar Kelkoons Minmatar Republic
27
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Posted - 2012.07.04 01:14:00 -
[32] - Quote
Noc Tempre wrote:The simple problem you had is you dumb-fired. A quick a dirty fix to permanently prevent the abuse of last patch was to make dumbfire miss the side of a barn at point blank range. Honestly you were lucky to do any significant damage. This is getting fixed for next patch, but for now you are force to rely on positioning and lock ons. As one of the top Sagaris pilots, let me assure you I am forced to notice prototype swarm launchers, and need specialized fits to outlast the swarmer.
Furthermore, forge guns absolutely wreck tanks. I would say equal players the forge gun kills 40%, the tank escapes 40%, and the last 20% the forge gunner is killed. That is brutally effective at a fraction of the price and SP.
A very informative post and much appreciated feed back Noc. As well as the others even if I don't always see eye to eye with what is said. I appreciate the statistics for the Forge Gun as well as it helps give me a better opinion. The advice on your first paragraph shall be a part in my adapting to help do my job as a demo man better. Thank you. |
Jonquill Caronite
Tronhadar Free Guard Minmatar Republic
115
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Posted - 2012.07.04 01:21:00 -
[33] - Quote
Sorry... I both work in dropsuits as a scout Anti-Tank, as well as in tanks. Usually I stick with the scout, because I can get the same ISK and the same skill points blowing up vehicles all day as I can with the tank, but I lose far less if I die 5 times with the scout then if I get blown up once with the tank...
In any case I have with a group of 5 other team mates faced two fully loaded heavily tanked Sagaris working in unison with a crew of fast scouts providing infantry and swarm anti air support...
We STILL managed with two medium range dropships and missile launchers and our small four man team one with a DAMN good sniper rifle, to clear out the surrounding infantry bombard the **** out of the tanks and blow them up...
Air beats tank, tank beats infantry, infantry beats air... Welcome to the love triangle, it works as intended and with proper combined forces and strategy nothing is impenetrable. Putting out two Sagarises IS A HUGE advantage, WITH A HUGE RISK, they payed a huge cost as a result, and proves they can still be beaten even with proper support and piloting. Do you think they dropped two more after that? Needless to say all of their potential profit from that engagement was scrapped, and probably for the next couple too.
There is one surefire way to keep them alive though, and frankly if they want to do this, I wont complain and if you do, you've missed the point of the game. If they sit IN THEIR SPAWN, with a nice open field of view to see any dropships coming, then they can pick them off without helping their team in any more of a role then decent AA coverage, though frankly the draw distance actually hurts this strategy quite a lot to. But then our team just goes pure infantry with some anti-tank as a backup in case, keeps a dropship in the back, and then they have nothing to shoot, and we take all objectives and win. If they roll forward because they're bored at having nothing to do... Then we ambush them once they've rolled in range, taking the dropships out from behind the tower, aerial bombardment and Anti-tank infantry crushing begins...
You people complaining about this **** clearly lack a tactical bone in your body, and might want to play a bit more on the RTS side before tackling this game, since that's one of the elements of this game. And the balance plays EXACTLY like I'd expect from an RTS in both benefit and cost, so in my opinion it is fine.
Next time 24 Sagaris with Swarm Launcher pilots roll over the hill, I'll simply back up and say, okay welcome to Zerg Rushing, but you can bet we'll make them pay for their indiscretion. |
Beta Phish
Crux Special Tasks Group Gallente Federation
28
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Posted - 2012.07.04 06:41:00 -
[34] - Quote
RolyatDerTeufel wrote:i've seen 3 standard swarm launchers shoot it and it's shields regen'd faster then they could reload..
I'm sad to say we couldnt cap an objective.
i seen 5 & 6 people and still the Broken Shield Regen went to full during reloads. |
Jack McReady
46
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Posted - 2012.07.04 07:22:00 -
[35] - Quote
all those cool stories from people that have never driven or fought a properly fit and driven sagaris tank
a sagaris fit for durability has alot of EHP, lock on shots with swarm launcher will never bring it down, the dps is too low. you will barely break the shields and the sagaris tank will regenerate to full shield hp very fast just before you finish to reload.
a sagaris fit for damage will one shot most dropships from far away, good luck getting into his deadzone, as soon as you appear on screen of the tank you are as good as dead. if the main gun will not one shot you, one of the secondary guns used by the crew will finish the dropship.
also the trajectory of swarm launchers is easy to abuse, just stay close to an object, if they shoot you with swarms you drive slight back and the swarms will all hit the object in front of you.
please more cool stories taken out of your arses! |
Sin3 DeusNomine
Doomheim
142
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Posted - 2012.07.04 12:31:00 -
[36] - Quote
Good luck one shotting me. :) I had a guy with full proto rail and damage modes for it and it took 3 shots. :) and yes militant swarms will do crap to your sagaris. they do crap to my dropship but if I get hit with protos I feel it. |
Ryan Martel
Sanmatar Kelkoons Minmatar Republic
27
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Posted - 2012.07.04 22:50:00 -
[37] - Quote
I managed to pull it off. Killed a few Sargasis today and how appropriate considering it's the 4th of July and I love fireworks. |
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