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241. New Event: The purge - in Feedback/Requests [original thread]
True Adamance wrote: Breakin Stuff wrote: tander09 wrote: Mikel Arias wrote: Looks like fun, and I guess it would be a challenging event, but there should be some kind of reward for the veterans too, right? Maybe for them some kind of ...
- by John Demonsbane - at 2014.10.29 22:50:00
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242. Needle Changes Will Hurt the Game. - in Feedback/Requests [original thread]
CLONE117 wrote: John Demonsbane wrote: Agree with the OP. People need to get over themselves and their precious KDR. Plus, now that they give shield HP back too, there's a lot less instakill. What should be done: - Take the needles off of ...
- by John Demonsbane - at 2014.10.29 22:49:00
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243. Small Laser buff - in Feedback/Requests [original thread]
Jack McReady wrote: John Demonsbane wrote: Jack McReady wrote: if I am not mistaken laser adds 0.8 damage per continous shot fired. on amarr assault you can fire for ~6.3 seconds with it, couple it with 3 damage mods and melt the universe...
- by John Demonsbane - at 2014.10.29 16:06:00
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244. Needle Changes Will Hurt the Game. - in Feedback/Requests [original thread]
Agree with the OP. People need to get over themselves and their precious KDR. Plus, now that they give shield HP back too, there's a lot less instakill. What should be done: - Take the needles off of the medic starter fits - Either a "reject" bu...
- by John Demonsbane - at 2014.10.29 15:49:00
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245. Small Laser buff - in Feedback/Requests [original thread]
Jack McReady wrote: if I am not mistaken laser adds 0.8 damage per continous shot fired. on amarr assault you can fire for ~6.3 seconds with it, couple it with 3 damage mods and melt the universe. after 2 seconds, the dps is already very power...
- by John Demonsbane - at 2014.10.29 15:23:00
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246. Small Laser buff - in Feedback/Requests [original thread]
Maiden selena MORTIMOR wrote: John Demonsbane wrote: You can do about 2500 HP damage before overheating on a non-Amarr suit without proficiency or damage mods. Sure, you can do over 1000 more with the assault, but 2500 is nothing to scoff ...
- by John Demonsbane - at 2014.10.29 03:33:00
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247. Small Laser buff - in Feedback/Requests [original thread]
You can do about 2500 HP damage before overheating on a non-Amarr suit without proficiency or damage mods. Sure, you can do over 1000 more with the assault, but 2500 is nothing to scoff at. Source: Me (after stealing it from Musta Tornius) ...
- by John Demonsbane - at 2014.10.28 21:10:00
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248. Cloak Range Reduction and Hacking - in Feedback/Requests [original thread]
+ 1 to codebreakers in highs. I would love to use them but it's just foolish on an Amarr suit. Scout needs range enhancers, all of them need armor modules. Lame!
- by John Demonsbane - at 2014.10.28 20:15:00
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249. Remove needles from Starter-fits, replace with Rep tool - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: John Demonsbane wrote: A joke. A cruel, cruel joke played on us by CCP, the masters of such player abuse. Also: Still the buggiest POS equipment in the game. Seems worse lately, too, which is nearly inconceivable. C...
- by John Demonsbane - at 2014.10.28 16:37:00
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250. New Event: The purge - in Feedback/Requests [original thread]
I like it. How about: For every merc you kill with over, say, 30 million SP, you get bonus WP. Maybe +10 per million career SP?
- by John Demonsbane - at 2014.10.28 16:11:00
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251. Scrambler Rifle-1.9 Update? - in Feedback/Requests [original thread]
Skullmiser Vulcansu wrote: John Demonsbane wrote: Welp, looks like we just made the Amarr assault suit useless... I leave all balancing issues up to you, then. No need to do that, just like there no need to take away the ONE thing tha...
- by John Demonsbane - at 2014.10.27 23:27:00
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252. [REQUEST:] Won/Lost games end immediately - in Feedback/Requests [original thread]
There also must be a point on the other 2 modes where you can't possibly win because the MCC's damage eachother in addtion to the null cannons. So if even somehow the current losing side gets it's act together and manages to take and hold all the ...
- by John Demonsbane - at 2014.10.27 20:23:00
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253. Remove needles from Starter-fits, replace with Rep tool - in Feedback/Requests [original thread]
A joke. A cruel, cruel joke played on us by CCP, the masters of such player abuse. Also: Still the buggiest POS equipment in the game. Seems worse lately, too, which is nearly inconceivable. Can only hope it's part of the 1.9 at-least-one-year-o...
- by John Demonsbane - at 2014.10.27 16:53:00
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254. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
Mell caneva wrote: CCP Rattati wrote: Dear players we have been discussing this topic on and off for quite a while, especially concerning shield tanking, and the inherent need to always use a low slot to have "any" armor reps, which is bad ...
- by John Demonsbane - at 2014.10.27 16:20:00
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255. Need Ammo symbol - in Feedback/Requests [original thread]
If it was done for grenades, it would have to be only when completely out, otherwise my HUD would light up like a damn christmas tree for 90% of the battle. Personally I think it should only be for the primary weapon. Whatever is in the weapon s...
- by John Demonsbane - at 2014.10.27 16:18:00
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256. Simple way to add value to basic suit skills and encourage racial fi... - in Feedback/Requests [original thread]
Skullmiser Vulcansu wrote: I don't know... There's already a fitting optimization skill. Very true, but it requires a huge SP investment, even with the Amarr and their paltry selection of weapons. The Gallente or Caldari? Crazy. It's also av...
- by John Demonsbane - at 2014.10.27 13:22:00
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257. Quade Suit Design Flaws & Optimizations - in Feedback/Requests [original thread]
Keep your dirty Gallente syplilis eagle off my suit. I do like the "this death was brought to you by quafe" tho.
- by John Demonsbane - at 2014.10.26 17:07:00
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258. Simple way to add value to basic suit skills and encourage racial fi... - in Feedback/Requests [original thread]
I was thinking about the problems we Amarr logis have fitting Amarr weaponry due to the PG deficiency the suit has. I really want to start using the AScR again one it gets buffed, but it's going to require some significant sacrifices in my equipme...
- by John Demonsbane - at 2014.10.26 16:51:00
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259. The Laser - in Feedback/Requests [original thread]
Haha, no worries Morte, my aim isn't that great, I've come to accept it. That said, I've been playing dust a fair bit the past week, and it seems like maybe I'm doing it wrong now. I always thought you were crazy saying you don't "preheat" much a...
- by John Demonsbane - at 2014.10.26 11:02:00
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260. Scrambler Rifle-1.9 Update? - in Feedback/Requests [original thread]
Skullmiser Vulcansu wrote: My suggestion is that the assault bonus is switched with the operation bonus of scramblers and lasers, so that everyone can get the reduced heat buildup, and only the assaults get the the faster cool down. Welp, lo...
- by John Demonsbane - at 2014.10.26 10:54:00
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