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121. equipment spam and my solution. - in Feedback/Requests [original thread]
. bwd23 wrote: I do have an even easier solution which was my second choice. It even fixes two big problems at once, and yet again, simple. If you switch suits at supply you lose the suit. It does not count as a death, yet you lose one of that...
- by John Demonsbane - at 2014.11.22 12:46:00
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122. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Kaze Eyrou wrote: Loving the changes as teams become reliant on Logistics players to give them support instead of allowing them to spam equipment everywhere, as well as preventing "Logi Bombs" (so to speak) in city nodes, which have been blamed...
- by John Demonsbane - at 2014.11.22 12:36:00
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123. CCP Rattati - Thukker contact grenades, the black sheep of Dust - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: Zindorak wrote: I never knew these things existed untill i checked all of the marketplace a while back. that how bad they are right now. No one knows that they even exist. That's pretty funny, actually. Inconceivab...
- by John Demonsbane - at 2014.11.22 03:24:00
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124. Whipped back and forth - An issue you might know - in Feedback/Requests [original thread]
I support this message.
- by John Demonsbane - at 2014.11.22 03:22:00
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125. [Request] Equipment. - in Feedback/Requests [original thread]
Sir Dukey wrote: In this I was mostly talking about uplinks. I don't think it is fair that one logi can place 30 uplinks and switch out to a slayer fit to benefit from team spawns and kills. Double role. Just want to point something out......
- by John Demonsbane - at 2014.11.22 03:20:00
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126. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
el OPERATOR wrote: And if your response to my response is " No **** Sherlock" then what I'm saying is obvious and patently true. Which reinforces and validates my statement that your idea of "Logistics" is Reactive and centered more or less sol...
- by John Demonsbane - at 2014.11.22 03:17:00
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127. equipment spam and my solution. - in Feedback/Requests [original thread]
el OPERATOR wrote: Oh, and John? If you don't feel that responding to me is in your best interest I'm ok with that. I'll continue pointing out where you're illogical or incorrect and you can sit mute with nothing to say just like anyone else wh...
- by John Demonsbane - at 2014.11.22 03:11:00
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128. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
el OPERATOR wrote: John Demonsbane wrote: el OPERATOR wrote: Problem, "tactical godfather", is you're sounding like you want to create fallback positions while being pushed back so now you're concerned about spawn counts/speeds, wher...
- by John Demonsbane - at 2014.11.22 01:54:00
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129. equipment spam and my solution. - in Feedback/Requests [original thread]
el OPERATOR wrote: I remember this thread and the irony in your reposting seems lost on you considering it's basically 18 pages of defense of Logistics playstyle that will be eliminated with BW imposition as proposed. BW imposition that, l...
- by John Demonsbane - at 2014.11.21 22:36:00
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130. [Idea] Are you Reciveing Reps? - in Feedback/Requests [original thread]
Lol... don't quit your day job to become a graphical designer. Nice touch tho, adding the visual aid. I'm guessing something that was circumfrential, even if not as bright as the old glow, would still bother whoever it was that was really bothere...
- by John Demonsbane - at 2014.11.21 17:13:00
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131. "You Are Being Repaired" - in Feedback/Requests [original thread]
I've always liked the idea of your HUD HP bars pulsing. Subtle, not distracting, but easy to see if you are looking for it.
- by John Demonsbane - at 2014.11.21 17:10:00
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132. [IDEA] OFFICER EQUIPMENT - in Feedback/Requests [original thread]
I like it. +1.
- by John Demonsbane - at 2014.11.21 17:08:00
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133. CCP Rattati - Thukker contact grenades, the black sheep of Dust - in Feedback/Requests [original thread]
Ah yes, the old chuck-and duck. As long as you don't get 3 of them with the old bugged 2x damage, sure, why not.
- by John Demonsbane - at 2014.11.21 13:20:00
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134. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Victor Moody Stahl wrote: John Demonsbane wrote: @Shayz: I'm still not really coming around to the uplinks with only 5 spawns but you can carry a crapton of them thing. Instead of 5 spawns and carry 8, why not 10 spawns and you carry 4? Obvi...
- by John Demonsbane - at 2014.11.21 01:10:00
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135. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
el OPERATOR wrote: John Demonsbane wrote: el OPERATOR wrote: Breakin Stuff wrote: el OPERATOR wrote: OMG, YES! I totally forgot about Cross's equipment revamp yesterday! THAT idea works without unduly penalizing tactical play! wt...
- by John Demonsbane - at 2014.11.21 00:14:00
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136. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
el OPERATOR wrote: John Demonsbane wrote: el OPERATOR wrote: John Demonsbane wrote: I think it's even less helpful with the BW mechanic. Placing fallback positions will be a major pain if I can only put out like 4 uplinks with 5 spaw...
- by John Demonsbane - at 2014.11.21 00:08:00
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137. equipment spam and my solution. - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: John Demonsbane wrote: Tebu Gan wrote: Ku Shala wrote: this will just leave pubs without uplinks and hives more equipment less usage is the solution example: 20 uplinks can be carried that allow 3 spawns on...
- by John Demonsbane - at 2014.11.20 23:32:00
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138. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
el OPERATOR wrote: Breakin Stuff wrote: el OPERATOR wrote: Mister Goo wrote: Equipment spam is the problem that BW is supposed to fix. I think BW is NOT the answer, there are much better ways to do this and the ideas in Cross's L...
- by John Demonsbane - at 2014.11.20 23:23:00
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139. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
el OPERATOR wrote: John Demonsbane wrote: I think it's even less helpful with the BW mechanic. Placing fallback positions will be a major pain if I can only put out like 4 uplinks with 5 spawns each at a time. ANY tactical position cre...
- by John Demonsbane - at 2014.11.20 23:22:00
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140. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Meee One wrote: I-Shayz-I wrote: Meee One wrote: I will admit triage hives seemed to have too many clusters... But having Pro level hive with less clusters than even a compact? Don't grenades take 12-24 clusters to refill? So,with this...
- by John Demonsbane - at 2014.11.20 22:48:00
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