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61. The Worst Map In DUST - in Feedback/Requests [original thread]
Dust maps have never been known for overwhelming "fairness", and this one is about the worst. At least make the side with the high ground have to travel further or something....
- by John Demonsbane - at 2014.12.06 18:04:00
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62. Rattati: This logi wants to nerf uplinks hard, please read - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: John, What's your thought on increasing the bandwidth of the uplinks over the current values in Rattati's proposal. Seems like that maybe an other way to approach this. Currently the highest BW usage belongs to triage ...
- by John Demonsbane - at 2014.12.06 14:36:00
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63. Equipment Bandwidth Question Dev or CPM please respond - in Feedback/Requests [original thread]
Would be very nice to have.
- by John Demonsbane - at 2014.12.06 14:27:00
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64. Rattati: This logi wants to nerf uplinks hard, please read - in Feedback/Requests [original thread]
Necromancy! With BW I think this proposal is probably less important, best to see how that works out first. Particularly if some of the bonuses we've been discussing in cross' support thread pan out.
- by John Demonsbane - at 2014.12.06 07:05:00
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65. [Request] Tweak the AmarrLogi bonus please. - in Feedback/Requests [original thread]
Sequal Rise wrote: John Demonsbane wrote: Pokey Dravon wrote: Active or not, it still offers benefit even after switching out of the suit, even if that benefit is not direct. I mean it would be completely pointless to ever run an Amarr Lo...
- by John Demonsbane - at 2014.12.05 18:37:00
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66. bandwidth and equipment movement with the battle - in Feedback/Requests [original thread]
Honestly there's now very little drawback to simply adding +1 or +2 to the current max deployed and not changing anything else. It was (ostensibly) there in the first place in large part to keep it from being spammed (very effective, I know). Wi...
- by John Demonsbane - at 2014.12.05 18:16:00
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67. [Request] Tweak the AmarrLogi bonus please. - in Feedback/Requests [original thread]
Pokey Dravon wrote: Active or not, it still offers benefit even after switching out of the suit, even if that benefit is not direct. I mean it would be completely pointless to ever run an Amarr Logi actively then because you could just drop you...
- by John Demonsbane - at 2014.12.05 17:24:00
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68. [Request] Tweak the AmarrLogi bonus please. - in Feedback/Requests [original thread]
Sequal Rise wrote: John Demonsbane wrote: Absolutely. Sorry Sequal, but the way you want the logi bonus to work is not fair. You shouldn't be able to take advantage of the bonus of a suit you aren't using. If it did, I should be able to sw...
- by John Demonsbane - at 2014.12.05 14:35:00
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69. [Request] Tweak the AmarrLogi bonus please. - in Feedback/Requests [original thread]
Dauth Jenkins wrote: Sequal Rise wrote: There are some changes to the Amarr Logistic suit bonus that needs to be done to make it viable and competitive against other logis. 1) Make the uplink bonus still apply even if you die/change your su...
- by John Demonsbane - at 2014.12.05 04:38:00
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70. Simple FW queue update that will make it much smoother - in Feedback/Requests [original thread]
Hm... I dunno. I'd rather not do anything that could encourage rampant faction hopping. I know I may be a hopeless dreamer here, but fixing Scotty so that the estimated time is something even approaching reality would be my choice.
- by John Demonsbane - at 2014.12.04 14:44:00
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71. [Request] Tweak the AmarrLogi bonus please. - in Feedback/Requests [original thread]
Sequal Rise wrote: There are some changes to the Amarr Logistic suit bonus that needs to be done to make it viable and competitive against other logis. 1) Make the uplink bonus still apply even if you die/change your suit at the depot. This is...
- by John Demonsbane - at 2014.12.04 14:39:00
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72. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Zaria Min Deir wrote: Meee One wrote: Z3dog wrote: Hmmm. Rattati locked the equipment bandwidth sticky, but not before raising scout bandwidth and reducing RE bandwidth. And increasing triage hive BW. 8 per? Max deployed is 2,Pr...
- by John Demonsbane - at 2014.12.04 12:19:00
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73. FacWar reputation - in Feedback/Requests [original thread]
Orber Gen wrote: John Demonsbane wrote: I'm pretty sure I TK'd you while you were AFK in our MCC in FacWar last night (we only lost once while I was on). Your corporation is a boosting joke. Try fighting next time. Can't fight while I'm s...
- by John Demonsbane - at 2014.12.04 12:14:00
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74. FacWar reputation - in Feedback/Requests [original thread]
Ripley Riley wrote: 15 miles! In the snow! Both ways! Also, who else thinks these ranks need to be tied to another bonus? Like a title or special proto dropsuit you can only buy, and fit, if you are X rank or above. Don't forget the part w...
- by John Demonsbane - at 2014.12.04 01:39:00
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75. FacWar reputation - in Feedback/Requests [original thread]
There are several for every faction, even Amarr and Caldari. It just takes dedication (and a lot of ISK) but is nowhere near impossible. I'm only 6 for Amarr myself, but that's more because the dozens, if not hundreds, of battles we fought and w...
- by John Demonsbane - at 2014.12.03 22:27:00
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76. FacWar reputation - in Feedback/Requests [original thread]
Do, or do not. There is no pretend!
- by John Demonsbane - at 2014.12.03 18:15:00
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77. FacWar reputation - in Feedback/Requests [original thread]
Ripley Riley wrote: Current state of reputation in FW: winning a match earns you LP and 75 standing with the faction you fought for. Losing a match earns you significantly less LP and no standing reward. This current FacWar event has opened my...
- by John Demonsbane - at 2014.12.03 16:46:00
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78. Scanner and GalLogi WP reward - in Feedback/Requests [original thread]
Bahirae Serugiusu wrote: Bright Cloud wrote: They didnt put that into the game cause it would appearently "too easy to farm WP". Yeah right and then you see a guy with 3000WP running around with a reptool. Thought that was an Uplink hard t...
- by John Demonsbane - at 2014.12.02 20:29:00
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79. New heavy weapons? - in Feedback/Requests [original thread]
CCP Rattati wrote: My idea is to create, using existing assets, a heavy plasma cannon (mortar), a heavy laser and a heavy HMG (autocannon) They would be more than capable at taking out vehicles, be proper "H" weapons even if they share a model...
- by John Demonsbane - at 2014.12.02 19:01:00
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80. Racial Light AV weapons - in Feedback/Requests [original thread]
True Adamance wrote: John Demonsbane wrote: Kaeru Nayiri wrote: John Demonsbane wrote: OP: It's true, the Minmando gets a bonus for the swarm launcher for no good reason, but it is a Caldari weapon. Anyway: Simple to make Amarr ligh...
- by John Demonsbane - at 2014.12.02 12:15:00
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