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41. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Zaria Min Deir wrote: John Demonsbane wrote: You'll find that any numbers that I choose myself come in two categories: a) Multiples of 10 that combine easily b) Totally random So, basically the same as CCP? ;) I promise you I am n...
- by John Demonsbane - at 2014.12.15 15:02:00
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42. [REQUEST] Suggestion to increase loyalty to factions in Fac. Warfare - in Feedback/Requests [original thread]
SgtMajSquish MLBJ wrote: How about a more simple bonus to the faction that matches your character. The only problem with that is it's not fair to people who didn't know better when choosing their character. Choic is obviously supposed to mat...
- by John Demonsbane - at 2014.12.15 15:01:00
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43. Don't change the ASCR - in Feedback/Requests [original thread]
It's underrated, but there's a excellent discussion of why it underperforms in Aeon's thread. IMO, it's mostly the stats being (only slightly) lackluster compared to other laser weaponry - but with the same drawbacks. Plus a small component of t...
- by John Demonsbane - at 2014.12.15 14:53:00
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44. The ASCR Conundrum (I have no idea whats wrong with it) - in Feedback/Requests [original thread]
Also... I don't use it much currently (arguably my main weapon in 1.4-1.6 era) for 2 reasons: The PG cost is tough to absorb on the Amarr logi suit compared to the others, and it was so useless after Charlie (maybe Bravo? not sure) I deleted it ...
- by John Demonsbane - at 2014.12.15 14:44:00
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45. The ASCR Conundrum (I have no idea whats wrong with it) - in Feedback/Requests [original thread]
Fizzer XCIV wrote: MINA Longstrike wrote: I believe that a large part of the issue with amarr weapons is a lot of the 'headspace' focus on heat mechanics (66% of their weapons not counting variants have heat mechanics. In theory to compensat...
- by John Demonsbane - at 2014.12.15 14:40:00
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46. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Meee One wrote: John Demonsbane wrote: RKKR wrote: Meh to the bandwidth implementation: You only fixed the spam problem because dropping down equipment and running around with nothing left to drop down (or lose your bonuses by switching a...
- by John Demonsbane - at 2014.12.15 14:29:00
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47. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
RKKR wrote: Meh to the bandwidth implementation: You only fixed the spam problem because dropping down equipment and running around with nothing left to drop down (or lose your bonuses by switching at a supply depot) is still too passive for a ...
- by John Demonsbane - at 2014.12.15 04:27:00
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48. To Rattati: Deployable equipment. - in Feedback/Requests [original thread]
I approve this message.
- by John Demonsbane - at 2014.12.12 16:19:00
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49. Make equipment deployed by squad members green - in Feedback/Requests [original thread]
Has never not been a very good idea.
- by John Demonsbane - at 2014.12.09 21:41:00
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50. Lower Uplink & RE bandwidth - in Feedback/Requests [original thread]
Cat Merc wrote: Logis are supposed to have 32 BW. That's 8 links per Logi. Right, which should be plenty if you take like 15 seconds to think about where you are putting them. 6 + 2 hives is probably about what I'll aim for on 5 point maps.
- by John Demonsbane - at 2014.12.09 18:36:00
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51. Lower Uplink & RE bandwidth - in Feedback/Requests [original thread]
I imagine part of the problem is that every suit has like 9 BW right now, unless they already fixed it.
- by John Demonsbane - at 2014.12.09 18:20:00
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52. @Rattati: Logi Slot Layouts - in Feedback/Requests [original thread]
Also redacted, lol. We suck at forums.
- by John Demonsbane - at 2014.12.08 03:04:00
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53. @Rattati: Logi Slot Layouts - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: But then, if variety is better, why shouldn't all Logis have sidearms? Because Amarr should be special? Why? Why not have two Logi suits, one with a sidearm and one without? Why shouldn't a GalLogi be allowed to use asi...
- by John Demonsbane - at 2014.12.08 02:59:00
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54. @Rattati: Logi Slot Layouts - in Feedback/Requests [original thread]
Oh yeah. Why not give all logis sidearms? That's a legitimate question. The short answer is that I don't see the need for any change to be made, for starters. I don't have problem with outliers that aren't OP, and believe that more variety > le...
- by John Demonsbane - at 2014.12.08 00:24:00
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55. @Rattati: Logi Slot Layouts - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: This argument is circular: Why get rid of it? Why not get rid of it? You were the ones who suggested it. Oh, and ill just leave this here. There are at least 3 threads about dropships near the top there so I just ...
- by John Demonsbane - at 2014.12.08 00:07:00
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56. @Rattati: Logi Slot Layouts - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: John Demonsbane wrote: One, idgaf about that. Why should anyone GAF what AmLogis think then? I don't remember being asked about the ADS nerf, why should you get a say in your role. Frankly though, yes. If more tha...
- by John Demonsbane - at 2014.12.08 00:02:00
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57. @Rattati: Logi Slot Layouts - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: John Demonsbane wrote: More to the point of your post: You are the ones advocating for a major and unpopular change. Most important, and i cannot emphasize this enough, but there is nothing OP about the Amarr logi's s...
- by John Demonsbane - at 2014.12.07 23:26:00
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58. @Rattati: Logi Slot Layouts - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: Just or the record, I do have an alt (technically my main) that runs Gal and Min logi (and Min assault a bit). It was my original account and was the first thing I specced into. I only brought up the changes to Cal scouts...
- by John Demonsbane - at 2014.12.07 23:02:00
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59. @Rattati: Logi Slot Layouts - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Um, how am I an Assault/Scout QQer?!? I run Logi, I love Logi-ing. Having a sidearm is not a part of the Logi role. I run Assault, Logi, Sentinel, Commando and vehicles: I skilled out of scouts because of ridiculous advan...
- by John Demonsbane - at 2014.12.07 22:48:00
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60. @Rattati: Logi Slot Layouts - in Feedback/Requests [original thread]
If the Amarr logi losing it's sidearm isn't the end of the world, then please explain how it keeping it is. To keep reversing your senseless argument, please also explain why it is such a big problem for it to have one other than "derp it's not ...
- by John Demonsbane - at 2014.12.07 21:59:00
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