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21. Logistic and Bandwidth revision - in Feedback/Requests [original thread]
Not sure if I understand. Are you suggesting that the bandwidth is already spit up into those 4 parts as a basic property of the suit? While having specific BW categories sounds nice on one hand so you wouldn't pop an uplink by dropping an RE, p...
- by John Demonsbane - at 2015.01.06 18:23:00
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22. uplinks - in Feedback/Requests [original thread]
Not a bad idea per se, but I have 2 issues with it. 1) There's already been a disturbing trend towards "go proto or go home" the past few months. 2) It would get complicated, as in all fairness you would have to account for the Amarr logi bonus ...
- by John Demonsbane - at 2015.01.06 16:54:00
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23. [IDEA] "Mounted Drop Uplink" - in Feedback/Requests [original thread]
Sure, why not. Not sure I'd ever use one tho....let's talk about a frickin' bullseye painted on your chest.
- by John Demonsbane - at 2015.01.02 19:28:00
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24. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
BL4CKST4R wrote: GLOBAL fils'de RAGE wrote: CCP Rattati wrote: I actually forgot to write the HMG nerf, in the form of heat, again. Removing headshot bonus is actually something we can look at too, but that eliminates skill in heavy vs ...
- by John Demonsbane - at 2014.12.30 04:27:00
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25. Should I skill into Assaults or Logis? - in Feedback/Requests [original thread]
I guess assault considering your name? You need to answer yourself one simple question: do I want to spend the vast majority of my time shooting people, or doing other stuff? Other stuff does not have to mean leashing a sentinel your whole life...
- by John Demonsbane - at 2014.12.26 15:58:00
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26. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
I'm not going to pretend I understand the grand scheme of PC but I totally agree with the above in that I can tell you that the one and only thing that persistently kept me out of PC was the timers. Even in the dying days of LOI when it was real...
- by John Demonsbane - at 2014.12.26 15:32:00
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27. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: Zaria Min Deir wrote: Alena Ventrallis wrote: Jaysyn Larrisen wrote: Alena Ventrallis wrote: We should increase the amount of deployables carried. Hard caps on amount deployed and bandwidth have all but stoppe...
- by John Demonsbane - at 2014.12.23 16:05:00
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28. [Feedback] Logi progression is awful - in Feedback/Requests [original thread]
The-Errorist wrote: xTheSiLLyRaBBiTx wrote: ... The problem I see here is where you don't calculate actual total HP/CPU/PG/Stamina/Stamina Recovery Rate/Movement Speed/Sprint Speed etc. Your solution to give equal module/weapon/equipment ba...
- by John Demonsbane - at 2014.12.22 15:40:00
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29. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Zaria Min Deir wrote: RedBleach LeSanglant wrote: It has been too long for Cross, I hope he is ok. I have several of the APEX suits. For the logistics characters I hate the gear slot set up. I believe there was a thread out there that addre...
- by John Demonsbane - at 2014.12.22 15:31:00
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30. FW & Scalping - in Feedback/Requests [original thread]
Only if I get to take the respawned clones of Matari who I kill and make them clean my merc quarters and organize all my sh!t.
- by John Demonsbane - at 2014.12.20 05:05:00
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31. update 1.1o - in Feedback/Requests [original thread]
CCP Rattati wrote: GP MACHINE wrote: I was thinking here, and I think being necessary to change the color of the notification is released when the strike warbage, because it is very hard to know due to be appearing every several time on the...
- by John Demonsbane - at 2014.12.18 13:58:00
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32. use nanite injector on enemy corpses - in Feedback/Requests [original thread]
Inject enemy corpse -> Places small anti-nanite cluster. Reacts with nanites of enemy logi who tries to inject. *boom* +50
- by John Demonsbane - at 2014.12.17 23:10:00
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33. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
CCP Rattati wrote: Also, bandwidth should now be working as intended, as in recalculating bandwidth on spawns and supply depot swaps. Sounds like a great idea. Can we get that to apply to the Amarr logi bonus too plz? It's quite dishearte...
- by John Demonsbane - at 2014.12.17 22:09:00
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34. Dust port to ps4 please - in Feedback/Requests [original thread]
One Eyed King wrote: John Demonsbane wrote: Hooked up my new PS4 yesterday. God damn Destiny looks awful pretty but there's not a lot of other stuff to play right now. Market is pretty open... Should have downloaded Garden Warfare for free...
- by John Demonsbane - at 2014.12.17 21:54:00
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35. Dust port to ps4 please - in Feedback/Requests [original thread]
Hooked up my new PS4 yesterday. God damn Destiny looks awful pretty but there's not a lot of other stuff to play right now. Market is pretty open...
- by John Demonsbane - at 2014.12.16 20:40:00
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36. Logistics Proto Slots - in Feedback/Requests [original thread]
el OPERATOR wrote: John Demonsbane wrote: el OPERATOR wrote: John Demonsbane wrote: el OPERATOR wrote: Give my Cal its CPU/PG gain and sidearm at no loss of other slots/fitting. lolwut? It already has more slots than every other...
- by John Demonsbane - at 2014.12.16 20:35:00
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37. Logistics Proto Slots - in Feedback/Requests [original thread]
el OPERATOR wrote: John Demonsbane wrote: el OPERATOR wrote: Give my Cal its CPU/PG gain and sidearm at no loss of other slots/fitting. lolwut? It already has more slots than every other suit. It gains FOUR slots from ADV -> PRO an...
- by John Demonsbane - at 2014.12.16 18:15:00
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38. Logistics Proto Slots - in Feedback/Requests [original thread]
el OPERATOR wrote: Give my Cal its CPU/PG gain and sidearm at no loss of other slots/fitting. lolwut? It already has more slots than every other suit. It gains FOUR slots from ADV -> PRO and already has two more slots than the Amarr, in...
- by John Demonsbane - at 2014.12.16 17:59:00
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39. Logistics Proto Slots - in Feedback/Requests [original thread]
The problem is that the Amarr not losing it's sidearm somehow made slot rebalancing literally impossible and they scrapped the whole thing when that turned out to be incredibly unpopular. Because reasons. And CCP. It's not that hard though. Star...
- by John Demonsbane - at 2014.12.16 17:49:00
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40. Rattati: ASCR Balance Proposal, MATH + SPREADSHEET - in Feedback/Requests [original thread]
You'd probably have to change it only for the AScR. A "regular" ScR, and particularly an LR with a better damage profile would seriously f*ck people up. Not that I have a problem with that...
- by John Demonsbane - at 2014.12.15 15:07:00
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