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201. Remove Orange Notificatiion Circle From Menu - in Feedback/Requests [original thread]
Mine is still there too. Not happy...
- by John Demonsbane - at 2014.11.06 12:10:00
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202. In response to you Zatara. (I disagree!) - in Feedback/Requests [original thread]
!00% agree. Binary scan mechanics are lame and the directional arrow is just crazy.
- by John Demonsbane - at 2014.11.05 17:26:00
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203. Remove Orange Notificatiion Circle From Menu - in Feedback/Requests [original thread]
Oh thank god. It was giving me OCD.
- by John Demonsbane - at 2014.11.05 17:23:00
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204. Remove clone limits in Skirmish/Domination aka Pubs - in Feedback/Requests [original thread]
Alena Ventrallis wrote: John Demonsbane wrote: Mobius Kaethis wrote: OP's idea is a poor one since it would further limit paths to success. Lets put more sand in the sandbox, not glue it all together into one single mountain. This. Pl...
- by John Demonsbane - at 2014.11.05 17:01:00
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205. Remove clone limits in Skirmish/Domination aka Pubs - in Feedback/Requests [original thread]
Mobius Kaethis wrote: OP's idea is a poor one since it would further limit paths to success. Lets put more sand in the sandbox, not glue it all together into one single mountain. This. Plus, infinite clone counts would just take the risk aw...
- by John Demonsbane - at 2014.11.05 15:21:00
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206. CCP WHAT THE **** DID YOU DO? - in Feedback/Requests [original thread]
Yeah, so... just because you didn't see 100% proto in one game in which your probably well organized squad beat a bunch of randos hardly extrapolates into what would be going on 3 months from now. Anyone with half a brain knew these payouts were...
- by John Demonsbane - at 2014.11.05 15:17:00
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207. scouts should carry only 2 sidearms - in Feedback/Requests [original thread]
Again? Smh
- by John Demonsbane - at 2014.11.05 07:23:00
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208. CCP WE NEED MORE MAX DROP SUIT FITS!!!!!!!!!!!!!! - in Feedback/Requests [original thread]
james jared wrote: John Demonsbane wrote: There is obviously some massive coding issue preventing this, as it is utterly laughable how many times it's been requested with no real drawback or reason not to given. Don't recall ever seeing a ...
- by John Demonsbane - at 2014.11.04 22:58:00
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209. Uplink Spam - in Feedback/Requests [original thread]
Dubya Guy wrote: My definition of uplink spam for this reply: More than one or two uplinks placed within the blast radius of a Flux Grenade by the same player I think it is a problem because 1) it takes advantage of a weakness in the system (l...
- by John Demonsbane - at 2014.11.04 22:51:00
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210. [Suggestion] Increase Mass Driver efficacy against vehicles to 100% - in Feedback/Requests [original thread]
Xocoyol Zaraoul wrote: I'd prefer if only the breach operated that way, and the other two were just buffed a smidge more for efficiency. Breach needs some serious love. Yeah, breach MD as an AV weapon is an appealing fix. Makes it no longer...
- by John Demonsbane - at 2014.11.04 19:05:00
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211. CCP WE NEED MORE MAX DROP SUIT FITS!!!!!!!!!!!!!! - in Feedback/Requests [original thread]
There is obviously some massive coding issue preventing this, as it is utterly laughable how many times it's been requested with no real drawback or reason not to given. Don't recall ever seeing a blue tag but obviously I could have missed one o...
- by John Demonsbane - at 2014.11.04 18:23:00
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212. Needle Changes Will Hurt the Game. - in Feedback/Requests [original thread]
Bethhy wrote: Cross Atu wrote: Require more communication and teamwork than is currently exhibited even in the height of PC? If this statement is true than I should really get back into playing PC consistently, because my average pub s...
- by John Demonsbane - at 2014.11.04 14:48:00
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213. [Feedback] we need MOAR ladders - in Feedback/Requests [original thread]
CLONE117 wrote: no! we do not need more ladders. we need elevators. that also plays music when in use. Can't forget the warbarge chick! Suicide is still prohibited in public areas afaik...
- by John Demonsbane - at 2014.11.03 23:18:00
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214. Sticky:[Feedback] Rooftop Camping - in Feedback/Requests [original thread]
CCP Rattati wrote: Cat Merc wrote: CCP Rattati wrote: Aero Yassavi wrote: Will the flux strike hit stuff under surfaces? Because let's not pretend that major positions of uplink spam aren't under a roof. How well this work in FW? Dif...
- by John Demonsbane - at 2014.11.03 19:09:00
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215. [Feedback] we need MOAR ladders - in Feedback/Requests [original thread]
VikingKong iBUN wrote: There would just be a HMG or shotgun camped at the top of every ladder, it won't stop whole teams from camping on top of a building. How is that worse than now? This requires more effort than is currently needed to h...
- by John Demonsbane - at 2014.11.03 16:53:00
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216. [Feedback] we need MOAR ladders - in Feedback/Requests [original thread]
manboar thunder fist wrote: dropships are a viable way to get up high, and adding ladders doesn't solve any problems.... Your argument here is: BOO HOO, I WANT TO GET UP HIGH AND CAMP MORE EASILY, WHY DO I HAVE TO CALL A DROPSHIP AND FLY UP? I...
- by John Demonsbane - at 2014.11.03 16:46:00
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217. [Feedback] we need MOAR ladders - in Feedback/Requests [original thread]
manboar thunder fist wrote: They are not going to work because people will be able to get up there without dropships, and then how does it solve roof camping? If you pay attention I'm sure you'll notice the variation in dropship types I have ...
- by John Demonsbane - at 2014.11.02 23:50:00
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218. [Feedback] we need MOAR ladders - in Feedback/Requests [original thread]
manboar thunder fist wrote: Ladders reduce the reason for ads usage while allowing people to get higher without even needing to bother using dropships, reducing their usage. Ladders can also be camped easily, resulting in no change to the probl...
- by John Demonsbane - at 2014.11.02 22:52:00
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219. [Feedback] we need MOAR ladders - in Feedback/Requests [original thread]
B U M P
- by John Demonsbane - at 2014.11.02 22:07:00
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220. Needle Changes Will Hurt the Game. - in Feedback/Requests [original thread]
maluble wrote: Bethhy wrote: If every Dust player now has to hit a button to even get picked up or to even have the option to get picked up all of DUST will suffer. Your Clone doesn't technically belong to you... It belongs to the team as a...
- by John Demonsbane - at 2014.11.02 20:31:00
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