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301. [Suggestion] Cloak Delay Idea - in Feedback/Requests [original thread]
@Zatara How much delay time would you suggest for the manual decloak and when the module runs out of juice?
- by Jadek Menaheim - at 2014.08.28 06:21:00
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302. [Suggestion] Cloak Delay Idea - in Feedback/Requests [original thread]
@Adipem Yeah, realistically it would be a Legion thing but discussion is dead there atm. @Rusty These sound notifications are for your ears only, call it bone conduction. It's there as a reminder that you've properly cooled down your cloak gener...
- by Jadek Menaheim - at 2014.08.28 04:43:00
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303. [Suggestion] Cloak Delay Idea - in Feedback/Requests [original thread]
@Cass Caul I appreciate your confidence in my ability to troll, but this is not one. The infiltrator role is still viable here. If you want to decloak faster and silently fit a codebreaker mod. Or if you want to take you chances on altering yourse...
- by Jadek Menaheim - at 2014.08.28 01:27:00
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304. [Suggestion] Cloak Delay Idea - in Feedback/Requests [original thread]
@TheEnd762 Oh, please elaborate.
- by Jadek Menaheim - at 2014.08.28 01:12:00
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305. [Suggestion] Cloak Delay Idea - in Feedback/Requests [original thread]
These numbers are attached to the current properties/numbers of cloaks. It's just that you are visible while holding down the button to decloak in order to cool down the cloak to avoid a ping which could have you show up on many of your enemies' H...
- by Jadek Menaheim - at 2014.08.28 01:09:00
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306. [Suggestion] Cloak Delay Idea - in Feedback/Requests [original thread]
As a cloaked Gallente shot-gunner aficionado I love the ability to rush up behind someone, decloak before they can react and pump several round into them. Admittedly, this doesn't feel particularly fair from a gameplay standpoint for the victim. H...
- by Jadek Menaheim - at 2014.08.28 01:00:00
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307. [opinion request] strafe is broken - in Feedback/Requests [original thread]
akira 1999 wrote: been playing dust for a while and the whole time I thought to myself WTF is with strafing in this game?? first off.. for me fun does equal a more realistic game feeling... ie soldiers do not strafe nor do they rush head long...
- by Jadek Menaheim - at 2014.08.27 23:42:00
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308. [Request] API support via Taxes to measure player contribution - in Feedback/Requests [original thread]
ChribbaX, did you have any thoughts on this?
- by Jadek Menaheim - at 2014.08.24 22:12:00
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309. [Request] API support via Taxes to measure player contribution - in Feedback/Requests [original thread]
Hailing CCP Rattati
- by Jadek Menaheim - at 2014.08.24 06:29:00
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310. PLEASE FIX THIS PROBLEM!!! - in Feedback/Requests [original thread]
Due to the frame of the collision box, the back of the car is likely running over you (as the driver, you always exit the vehicle from the left side. This includes dropships and tanks). I believe the remedy is sharply turning to the left as you pl...
- by Jadek Menaheim - at 2014.08.22 06:03:00
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311. [Feedback] Stamina/Melee mods should be combined into one - in Feedback/Requests [original thread]
Sounds easy enough. I would prefer a high slot module in order to expand speed tanking Minmatar fits.
- by Jadek Menaheim - at 2014.08.20 22:50:00
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312. [Request] API support via Taxes to measure player contribution - in Feedback/Requests [original thread]
@Soraya Xe A tricky thing that needs to be accounted for when measuring donations is players that have access to withdraw from the corp wallet. I wrote something a while back regarding this. Quote: A careful eye will be needed if donations are ...
- by Jadek Menaheim - at 2014.08.20 22:47:00
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313. [Feedback] Stamina/Melee mods should be combined into one - in Feedback/Requests [original thread]
Will I still get to keep my yellow pill module? Joking aside I do like this proposal. It would be nice if the Devs could move this lowslot module you're talking about to a high slot; however, the apparent issues with moving codebreakers may put...
- by Jadek Menaheim - at 2014.08.20 22:26:00
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314. [Request] API support via Taxes to measure player contribution - in Feedback/Requests [original thread]
Even knowing when people were last online is helpful. That information is not shown to a Dust CEO; however, an EVE side Director/CEO can view this login information both for other Eve players and Dust Mercs.
- by Jadek Menaheim - at 2014.08.20 22:19:00
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315. [Request] API support via Taxes to measure player contribution - in Feedback/Requests [original thread]
[List of changes to API] While these changes are going to be a while off, I would like to ask a favor of you. Is it possible to alter how battle taxes are recorded in order to show who the taxes are collected from instead of a win/loss battle t...
- by Jadek Menaheim - at 2014.08.20 20:55:00
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316. LP store is going to start leeching off corp wallets (Tax) - in Feedback/Requests [original thread]
bamboo x wrote: I think it's great that LP was buffed and all but... Zero tax. And everyone's going to be doing it to get their proto instead of with ISK. Should there be a tax on FW? I think what should happen (of course for Legion) is hav...
- by Jadek Menaheim - at 2014.08.17 21:45:00
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317. Nova knife against vehicles - in Feedback/Requests [original thread]
CCP Logibro wrote: It was intended that the damage to anyone in proximity to an exploding vehicle would remain. If you want to put the finishing blow on a tank with a knife, you have to deal with it exploding in your face. So either use somethi...
- by Jadek Menaheim - at 2014.08.13 23:31:00
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318. Persian Donkey - in Feedback/Requests [original thread]
Very cool idea to push Ewar further.
- by Jadek Menaheim - at 2014.08.12 05:09:00
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319. Test "Server" - in Feedback/Requests [original thread]
I'd love to know exactly what CCP Shanghai has baked into the client functionality of the special contracts tab. What kind of switches can they turn off and on with ease?
- by Jadek Menaheim - at 2014.08.02 07:32:00
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320. Why was Codebreakers not moved to High Slots again? - in Feedback/Requests [original thread]
You could avoid running to an objective all together with a min-scout haxzor. Just have to work on your aerial drift. http://youtu.be/zgwTFVJb7ZM?t=1m24s
- by Jadek Menaheim - at 2014.08.02 01:53:00
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