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41. To the Devs, new battle mode. EvE - in Feedback/Requests [original thread]
Or make it a Battle Royal were everyone has one life and there can only be one victor. All others must die.
- by Jadek Menaheim - at 2015.07.09 11:05:00
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42. Stat Padding and Leaving Battle - in Feedback/Requests [original thread]
I agree with True Adamance on this. You condition people to not give 2 fucks about KDR (most people are already there) and they'll still leave battle creating lopsided matches as people mess with the matching making system by this behavior.
- by Jadek Menaheim - at 2015.06.25 02:08:00
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43. Warbarge Fuel - Addressing match leaving, loyalty rank, and farming - in Feedback/Requests [original thread]
KalOfTheRathi wrote: These oft repeated proposals recently are focused on finding a way to force players to A: play, B: stay in a losing battle, C: be punished for not playing the way the poster wants to them to play. If it wasn't clear, yo...
- by Jadek Menaheim - at 2015.06.24 23:18:00
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44. Warbarge Fuel - Addressing match leaving, loyalty rank, and farming - in Feedback/Requests [original thread]
KalOfTheRathi wrote: You don't like others farming? Farming is the very essence of New Eden. It certainly is in EVE Online, although they call it mining, a trivial difference. CCP has already made its stance on input broadcasting and mult...
- by Jadek Menaheim - at 2015.06.24 05:05:00
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45. Warbarge Fuel - Addressing match leaving, loyalty rank, and farming - in Feedback/Requests [original thread]
^ Items would still be usable without any Warpoint expense on the account > character they are redeemed to.
- by Jadek Menaheim - at 2015.06.24 03:55:00
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46. Warbarge Fuel - Addressing match leaving, loyalty rank, and farming - in Feedback/Requests [original thread]
'Clearing customs' - Players use warpoints to unlock newsletter and recruitment rewards for trade to other players (large wp cost based on per item category basis.) Rewards have a new tab in assets menu.
- by Jadek Menaheim - at 2015.06.24 00:47:00
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47. Warbarge Fuel - Addressing match leaving, loyalty rank, and farming - in Feedback/Requests [original thread]
These wp bonuses to completing a match would naturally bump up sp payout a little bit, and possibly ISK payout if for example one player left the last match and is only getting a 200 wp bonus while the player who has not left matches gets 1020 wp ...
- by Jadek Menaheim - at 2015.06.23 23:36:00
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48. Warbarge Fuel - Addressing match leaving, loyalty rank, and farming - in Feedback/Requests [original thread]
We could also reduce the amount of matches from 3 to 2 needed to chain maximum earning potential from. Operating on the assumption "warpoints are fuel" Old Proposal: Match 1 Bonus = 200 War Points Match 2 Bonus = 700 War Points Match 3 Bonus ...
- by Jadek Menaheim - at 2015.06.23 18:17:00
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49. Warbarge Fuel - Addressing match leaving, loyalty rank, and farming - in Feedback/Requests [original thread]
Breakin Stuff wrote: Jadek Menaheim wrote: Raiding another player's war point reserve: Raiding another player's warbarge could be set up around the system hacking interface as use in Eve. Defender sets up hack system (pays warpoints to set...
- by Jadek Menaheim - at 2015.06.10 12:41:00
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50. Warbarge Fuel - Addressing match leaving, loyalty rank, and farming - in Feedback/Requests [original thread]
Raiding another player's war point reserve: Raiding another player's warbarge could be set up around the system hacking interface as use in Eve. Defender sets up hack system (pays warpoints to set up different configurations and trap nodes), att...
- by Jadek Menaheim - at 2015.06.10 00:37:00
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51. Warbarge Fuel - Addressing match leaving, loyalty rank, and farming - in Feedback/Requests [original thread]
I'm not sure if adding a zero to all these figures is the right solution but I'm doing it anyway for theory crafting http://imgur.com/fLYvZJd Match 1 Bonus = 200 War Points Match 2 Bonus = 700 War Points Match 3 Bonus = 2250 War Points Further...
- by Jadek Menaheim - at 2015.06.10 00:22:00
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52. Warbarge Fuel - Addressing match leaving, loyalty rank, and farming - in Feedback/Requests [original thread]
Breakin Stuff wrote: call it 9-12 Wp/component. so minimum 83 components for every 1000 warpoints up to your daily max of whatever, not including salvaged components I've got a little over 1m lifetime warpoints so that'd give me 83333 compo...
- by Jadek Menaheim - at 2015.06.09 23:48:00
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53. Warbarge Fuel - Addressing match leaving, loyalty rank, and farming - in Feedback/Requests [original thread]
Anyone have a suggestion for how many War Points is should take to acquire 1 Warbarge Component?
- by Jadek Menaheim - at 2015.06.09 23:04:00
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54. Warbarge Fuel - Addressing match leaving, loyalty rank, and farming - in Feedback/Requests [original thread]
It also seems intuitive from naming convention standpoint. War points fuel warbarge. There might also be a fair way to convert war points into components that build up the subsystems of your warbarge.
- by Jadek Menaheim - at 2015.06.09 22:50:00
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55. Warbarge Fuel - Addressing match leaving, loyalty rank, and farming - in Feedback/Requests [original thread]
Breakin Stuff wrote: Jadek Menaheim wrote: Breakin Stuff wrote: I would tie all production to active warpoint generation Jadek. It's easy to AFK matches or tool around uselessly. And then everyone ran logi to farm war points. Let's lo...
- by Jadek Menaheim - at 2015.06.09 22:43:00
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56. Warbarge Fuel - Addressing match leaving, loyalty rank, and farming - in Feedback/Requests [original thread]
Adis Riefha wrote: So this idea would probably end up either disabling my warbarge forever, or force me to play some public matches, which I don't want. (Amassing Amarr LP for a nice looking Apex-BPO is the only goal I have left in-game.) It ...
- by Jadek Menaheim - at 2015.06.09 22:07:00
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57. Warbarge Fuel - Addressing match leaving, loyalty rank, and farming - in Feedback/Requests [original thread]
Breakin Stuff wrote: I would tie all production to active warpoint generation Jadek. It's easy to AFK matches or tool around uselessly. And then everyone ran logi to farm war points. Let's look at this system as a stepping stone. Existing a...
- by Jadek Menaheim - at 2015.06.09 22:05:00
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58. Warbarge Fuel - Addressing match leaving, loyalty rank, and farming - in Feedback/Requests [original thread]
Talos Vagheitan wrote: I see you've really thought this through. But is Warbarge farming really a problem? It would be a massive giant pain in the ass just to farm a few million a day. Not exactly game-breaking in my opinion. Also factoring ...
- by Jadek Menaheim - at 2015.06.09 19:31:00
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59. A new invite to my corporation button - in Feedback/Requests [original thread]
Duna2002 approves this product/service. Yes, this is a feature recently implemented in Eve and I don't see why I shouldn't be added to Dust.
- by Jadek Menaheim - at 2015.06.09 17:53:00
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60. Warbarge Fuel - Addressing match leaving, loyalty rank, and farming - in Feedback/Requests [original thread]
That's where the fuel reserve function comes in and allows you to stockpile fuel. Have one day in the week to play a bunch of dust? Build up a massive reserve of fuel to last you well through the week, where all you have to do is log once a day ...
- by Jadek Menaheim - at 2015.06.09 17:25:00
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