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I-Shayz-I
I----------I
4611
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Posted - 2014.08.20 18:37:00 -
[1] - Quote
Currently we have 3 types of Biotics modules:
Cardiac Regulators (increase stamina and stamina regen) Myofibril Stimulants (increase melee damage) Kinetic Catalyzers (Increase sprint speed)
For obvious reasons, there is no way to increase base movement speed/strafe speed (we don't want insane strafing heavies...much less scouts or assaults for that matter)
But while I was looking through my assets I came across a module we were given back a while ago from an event or a daily login bonus reward or something.
It's called the HEP Metabolic Enhancer. It increases sprint speed and melee damage by the same amounts of their standard modules, but combined into one module that costs 1 more pg than a sprint mod. It's also a low slot module that looks like a kin cat, whereas the melee mod is a high slot module...
So it's currently the best way to max out your melee by stacking all melee mods in the highs and HEPs in the lows (I was able to get 630 damage with almost 7 m/s sprint on a minmatar commando) _______________________________________________________________________________________________
But anyways that's not the point.
The point here is that CCP has created a module that combines two modules, and didn't have to update the game to do so. It's hotfixable, basically just assigning new values to single module.
The other point is that melee mods and stamina mods go together. While yes they are two different slot modules, the real question comes down to whether you want the module to be blue or green. Seeing as how the HEP decided to stay a low slot mod despite the melee damage increase, I think we can all agree that it should be a low slot module...but please speak up if you would rather have it be in the high slots.
We can even call it a "Metabolic Enhancer" because that name is already in the game, and I think it sounds cool. I'm okay with keeping Myofibril Stimulants as well.
All we do is combine the two modules.
Basic Meta: 50% stamina recovery, 25% stamina, 15% melee Advanced ("enhanced enhancer sounds weird") Meta: 80% recovery, 50% stamina, 25% melee Complex Meta: 100% stamina recovery, 100% stamina, 50% melee ________________________________________________________________________________
These modules are BEGGING to be combined
When you melee, you use stamina. Being able to recover that stamina to melee again is even more important. Most melee fits require the use of stamina mods already, so it's kind of an obvious thing to do at this point.
Besides, no one uses these modules, and it would be a great way to increase their effectiveness and popularity.
The only issue is the Skillbook...and what to do about people who might have skilled into one module and not the other.
But then again, those who have skilled into these modules are very few people indeed.
7162 wp with a Repair Tool!
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Kallas Hallytyr
Skullbreakers
720
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Posted - 2014.08.20 22:19:00 -
[2] - Quote
+1.
For the skill books: refund the SP in Hand to Hand and roll it into the Cardiac Regulator skill.
Alt of Halla Murr.
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Jadek Menaheim
Xer Cloud Consortium
3512
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Posted - 2014.08.20 22:26:00 -
[3] - Quote
Will I still get to keep my yellow pill module?
Joking aside I do like this proposal. It would be nice if the Devs could move this lowslot module you're talking about to a high slot; however, the apparent issues with moving codebreakers may put a damper on that thought.
Try the new Planetary Conquest Mode!
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I-Shayz-I
I----------I
4616
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Posted - 2014.08.20 22:35:00 -
[4] - Quote
Jadek Menaheim wrote:Will I still get to keep my yellow pill module? Joking aside I do like this proposal. It would be nice if the Devs could move this lowslot module you're talking about to a high slot; however, the apparent issues with moving codebreakers may put a damper on that thought.
Well if you want it to be a low slot we just add the stamina bonus to the blue Myofibs
If you want it to be a low slot we add the melee bonus to the green cardiac regs
Easy.
7162 wp with a Repair Tool!
List of Legion Feedback Threads!
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Jadek Menaheim
Xer Cloud Consortium
3514
|
Posted - 2014.08.20 22:50:00 -
[5] - Quote
Sounds easy enough. I would prefer a high slot module in order to expand speed tanking Minmatar fits.
Try the new Planetary Conquest Mode!
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Spademan
The Unholy Legion Of DarkStar DARKSTAR ARMY
3142
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Posted - 2014.08.20 22:53:00 -
[6] - Quote
Woah woah wait, hang on a second.
I-Shayz-I wrote:So it's currently the best way to max out your melee by stacking all melee mods in the highs and HEPs in the lows (I was able to get 630 damage with almost 7 m/s sprint on a minmatar commando)
That's it? all you got was 630? Something's gone funky in that case, just two Myo's in the high slots nabs you 770.
I am part shovel, part man, full scout, and a little bit special.
Official Time Lord of the Scout Community
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Sgt Kirk
Fatal Absolution
7329
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Posted - 2014.08.20 22:55:00 -
[7] - Quote
Low slots has plenty of modules to choose from.
We need some modules for the highslots and this would fit perfectly
Lucent Echelon -The Brightest Ranks
Gallente Faction Warfare Chanel
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Boot Booter
Pure Evil.
874
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Posted - 2014.08.20 23:04:00 -
[8] - Quote
Yeah you kinda goofed on one thing, 3 complex myofibs on an assault puts you at like 450 damage. I was using a fit like this the other day, the only reason I know lol.
I like the idea however the skill book tree has these separate... That's kinda an issue right? Or will you need to unlock both skill books to use this module?
What happened to the repair tool glow?
Why won't CCP answer?
Conspiracy?
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I-Shayz-I
I----------I
4618
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Posted - 2014.08.20 23:06:00 -
[9] - Quote
Spademan wrote: That's it? all you got was 630? Something's gone funky in that case, just two Myo's in the high slots nabs you 770.
I have level 0 hand to hand combat...I just bought a complex mod from the market to make an invalid fitting.
The 10% per level bonus probably helps a ton lol
7162 wp with a Repair Tool!
List of Legion Feedback Threads!
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ladwar
HEARTS OF PHOENIX
2058
|
Posted - 2014.08.20 23:15:00 -
[10] - Quote
I-Shayz-I wrote:Currently we have 3 types of Biotics modules:
Cardiac Regulators (increase stamina and stamina regen) Myofibril Stimulants (increase melee damage) Kinetic Catalyzers (Increase sprint speed)
For obvious reasons, there is no way to increase base movement speed/strafe speed (we don't want insane strafing heavies...much less scouts or assaults for that matter)
But while I was looking through my assets I came across a module we were given back a while ago from an event or a daily login bonus reward or something.
It's called the HEP Metabolic Enhancer. It increases sprint speed and melee damage by the same amounts of their standard modules, but combined into one module that costs 1 more pg than a sprint mod. It's also a low slot module that looks like a kin cat, whereas the melee mod is a high slot module...
So it's currently the best way to max out your melee by stacking all melee mods in the highs and HEPs in the lows (I was able to get 630 damage with almost 7 m/s sprint on a minmatar commando) _______________________________________________________________________________________________
But anyways that's not the point.
The point here is that CCP has created a module that combines two modules, and didn't have to update the game to do so. It's hotfixable, basically just assigning new values to single module.
The other point is that melee mods and stamina mods go together. While yes they are two different slot modules, the real question comes down to whether you want the module to be blue or green. Seeing as how the HEP decided to stay a low slot mod despite the melee damage increase, I think we can all agree that it should be a low slot module...but please speak up if you would rather have it be in the high slots.
We can even call it a "Metabolic Enhancer" because that name is already in the game, and I think it sounds cool. I'm okay with keeping Myofibril Stimulants as well.
All we do is combine the two modules.
Basic Meta: 50% stamina recovery, 25% stamina, 15% melee Advanced ("enhanced enhancer sounds weird") Meta: 80% recovery, 50% stamina, 25% melee Complex Meta: 100% stamina recovery, 100% stamina, 50% melee ________________________________________________________________________________
These modules are BEGGING to be combined
When you melee, you use stamina. Being able to recover that stamina to melee again is even more important. Most melee fits require the use of stamina mods already, so it's kind of an obvious thing to do at this point.
Besides, no one uses these modules, and it would be a great way to increase their effectiveness and popularity. Melee isn't even that good. (3 complex melee mods on an assault suit only gives you 250-300 damage)
The only issue is the Skillbook...and what to do about people who might have skilled into one module and not the other.
But then again, those who have skilled into these modules are very few people indeed. No, i remember when had these, just no. Its a balance thing
Level 2 Forum Warrior, bitter vet.
I shall smite Thy Trolls with numbers and truth
doing reviews in free time, want 1?
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TechMechMeds
Level 5 Forum Warrior
5261
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Posted - 2014.08.21 01:39:00 -
[11] - Quote
Hehe, and the special myofibral stims, forgot what they are called.
I have kept every single shiny, suit, officer weapon etc from beta.
I have 186 back eagle suits for example.
No quafe scout suits, oh actually we got some recently ish didn't we. Must skill for that epic vanity lol.
"Oh, look!,
There's, uh, two women f ing a polar bear".
"Don't tell me those things".
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ladwar
HEARTS OF PHOENIX
2059
|
Posted - 2014.08.21 01:42:00 -
[12] - Quote
TechMechMeds wrote:Hehe, and the special myofibral stims, forgot what they are called.
I have kept every single shiny, suit, officer weapon etc from beta.
I have 186 back eagle suits for example.
No quafe scout suits, oh actually we got some recently ish didn't we. Must skill for that epic vanity lol. special ones were difference slots so max punches too. Thats like stacking 8 damage mods and the dont penalize 4 stacking wonder why that was bad
Level 2 Forum Warrior, bitter vet.
I shall smite Thy Trolls with numbers and truth
doing reviews in free time, want 1?
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