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101. After you get killed... - in Feedback/Requests [original thread]
I would like an option to review 'killed-by' reports at the End of Match screen. It's a little tricky sometimes to do while in mid battle.
- by Jadek Menaheim - at 2015.05.07 03:52:00
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102. [Module Idea] Grapple module in grenade slot. - in Feedback/Requests [original thread]
The animation for inertia dampening could also be used with different coloring. Acts as a weak magnet for sticking to or repelling away from structures.
- by Jadek Menaheim - at 2015.05.06 23:02:00
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103. [Suggestion] Add a way for CEOs to track Command Points earned - in Feedback/Requests [original thread]
Good deal Pokey. I built a concept a long while back for tracking contribution based on battle taxes, but tracking CPs from daily challenges is more comprehensive, even though there is a daily cap to how many a player can earn. Contribution Tab ...
- by Jadek Menaheim - at 2015.05.06 00:11:00
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104. [Suggestion] Add a way for CEOs to track Command Points earned - in Feedback/Requests [original thread]
CCP Dev team working on PC 2.0 features, please add a way for CEO's, Directors and Planetary Conquest Officers to track how many command points individual players earn by completing daily and corporation missions. Breakdown by week, month and li...
- by Jadek Menaheim - at 2015.05.02 21:14:00
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105. [Suggestion] We should really revisit the idea of Sky SpawningGäó - in Feedback/Requests [original thread]
thor424 wrote: All I can think of are those bastardz that put uplinks in high places to farm WP as people drop to their slaughter. It might help if CCP Rattati looked at increasing air drift like he talked about a long while back.
- by Jadek Menaheim - at 2015.04.29 02:41:00
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106. [Suggestion] We should really revisit the idea of Sky SpawningGäó - in Feedback/Requests [original thread]
On the other hand, Jonny D Buelle has a good point. Dust Bunnies must now learn the principles of jump gates. "Gate is Green, Go Go Go!"
- by Jadek Menaheim - at 2015.04.28 22:14:00
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107. [Suggestion] We should really revisit the idea of Sky SpawningGäó - in Feedback/Requests [original thread]
Video of the new teleporters. (CCP Rattati, I promise I did not slay any noobs while capturing this footage). I do think this new test equipment can really change the dynamic of movement through maps, but I would suggest not having the exit poi...
- by Jadek Menaheim - at 2015.04.28 17:01:00
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108. [Suggestion] A toggle option for suit data placement on HUD. - in Feedback/Requests [original thread]
Visual by Bray (Toggle New): Center (Toggle Old): Bottom of Screen This feature may be more necessary now that we can't easily distinguish suit types based on color with the new SKINs modules.
- by Jadek Menaheim - at 2015.04.27 17:11:00
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109. [Warbarge Compontent] SP Reaver Shard. An item to sell your SP. - in Feedback/Requests [original thread]
CCP Rattati demonstrates what happens with the super vet when they've maxed the skill tree. They keep accruing skill points. https://twitter.com/JadekMenaheim/status/590577828430753793
- by Jadek Menaheim - at 2015.04.21 18:12:00
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110. Build up Loyalty Rank with New AUR Daily Bonus - in Feedback/Requests [original thread]
Placed in wrong topic.
- by Jadek Menaheim - at 2015.04.21 15:06:00
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111. [Suggestion] A super simple 1v1 or 1v4 arena. - in Feedback/Requests [original thread]
RARRR! Feed em' to the Fedo!
- by Jadek Menaheim - at 2015.04.21 11:42:00
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112. Warbarge travels in real time for raids and PC attacks - in Feedback/Requests [original thread]
@MINA Longstrike If you do feel like you have the energy, I'm on board to look at your feedback and respond.
- by Jadek Menaheim - at 2015.04.20 12:03:00
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113. Warbarge travels in real time for raids and PC attacks - in Feedback/Requests [original thread]
Planetary Weapons If players do not want to see EVE support as a component to attacking Dust warbarges another course of action could be to use skyfire orbital cannons activated from the ground to target Dust warbarges in space.
- by Jadek Menaheim - at 2015.04.20 11:53:00
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114. Warbarge travels in real time for raids and PC attacks - in Feedback/Requests [original thread]
MINA Longstrike wrote: FOTM chasers will be able to chase FOTM even faster. The faster they chase it, the faster it may be balanced. Please feel free to buy a respec token if you are grossly unhappy with that chase.
- by Jadek Menaheim - at 2015.04.20 11:32:00
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115. Warbarge travels in real time for raids and PC attacks - in Feedback/Requests [original thread]
Players are giving up their skills in order provide skills for another player. A percentage of skills are lost in the production process. There's a net loss in the overall system, while new players are using ISK or social connections to acquire t...
- by Jadek Menaheim - at 2015.04.20 11:31:00
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116. Warbarge travels in real time for raids and PC attacks - in Feedback/Requests [original thread]
MINA Longstrike wrote: Just because something 'can' be done, doesn't mean it should be. Straight up being able to buy SP (even if it's sold by other players) is [b]THE DEFINITION[b] of paying to win. It's also far less jovian space magic and m...
- by Jadek Menaheim - at 2015.04.20 11:24:00
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117. Warbarge travels in real time for raids and PC attacks - in Feedback/Requests [original thread]
MINA Longstrike wrote: All I see this current idea encouraging is corps having a few players that multibox and go out to one specific region of lowsec and attack 'warbarges' with stealth bombers or destroyers. Players can still attack and rai...
- by Jadek Menaheim - at 2015.04.20 11:19:00
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118. Warbarge travels in real time for raids and PC attacks - in Feedback/Requests [original thread]
MINA Longstrike wrote: Oh, that topic. Yeah I thought that was pretty dumb too. Sp isn't currency. Passive SP, no. Active and Boosted SP, yes. Mina, our bodies are filled with Jovian space magic. Is it really much of a leap to think actively ...
- by Jadek Menaheim - at 2015.04.20 11:15:00
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119. Warbarge travels in real time for raids and PC attacks - in Feedback/Requests [original thread]
I'm exploring an idea to bring EVE players on as a defensive/counter-defensive force against against Raids and PC attacks. It's networked into the idea of Implant Production in this larger topic.
- by Jadek Menaheim - at 2015.04.20 11:09:00
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120. Warbarge travels in real time for raids and PC attacks - in Feedback/Requests [original thread]
Added a new point about retreat timer activation.
- by Jadek Menaheim - at 2015.04.20 11:01:00
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